Keep it, Alice by Neon Glass

Description
Play as the Sorceress Alice, keeping the Last Sapling alive until it grows into a full-fledged self-sustained tree!
Instructions
- Explore the world and get enough resources to keep your Sapling alive! It requires 10 water in the beginning, and its needs increase as it grows its roots!
- Get resources by defeating the Crabs!
- Use the Map to navigate the world.
- Return to the Sapling before the night begins! Touch the Sapling to drop the resources you've collected, and remember to get into your tent afterwards, to sleep through the night.
- The world changes every night, and as the Sapling grows, it locks down world fragments with its roots.
- Touch the Sapling to restore your health!
- Gather enough resources, and the Sapling will grow into a mighty tree, raising your stats!
- Remember to check in-game instructions for controls!
Credits
Neon Glass Team:
@yerkwell
@dragonayzer
Invited guests:
Art by @vickiegrey
Music by @moorcore118
| Youtube | https://neon-glass.itch.io/keep-it-alice |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-it-alice |
Ratings
| Overall | 1930th | 3.175⭐ | 22🧑⚖️ |
| Fun | 1949th | 2.95⭐ | 22🧑⚖️ |
| Innovation | 1936th | 2.9⭐ | 22🧑⚖️ |
| Theme | 789th | 3.85⭐ | 22🧑⚖️ |
| Graphics | 1825th | 3.125⭐ | 22🧑⚖️ |
| Audio | 975th | 3.275⭐ | 22🧑⚖️ |
| Humor | 1805th | 2.267⭐ | 17🧑⚖️ |
| Mood | 982th | 3.5⭐ | 21🧑⚖️ |
| Given | 24🗳️ | 16🗨️ |
If you happened to miss me playing the game, you can go to this spreadsheet to find what timestamp I played your game
https://tinyurl.com/yau8hjzn
And then look in my latest videos and find your game being play (after the current stream ends)
https://www.twitch.tv/ursagames/videos
Now if you make a game with the same visual quality as the cover then... <3
The gameplay could use a little more depth, and it would be nice to see health as its own health bar instead of a number.
Pretty good job!
I think that you implemented too many features. Just Alice, Sapling (gauge of water), portals and crabs will be enough. Furthermore, you can increase the number of portals that appear each time the player restore the tree. (The step by step system is used in many memory games, ex: Simon).
PS: The cover image is beautiful 👍
@brachistosauro The win condition is to gather 100 of each resource in the Tree at once - which isn't mentioned anywhere though...
@muchobestostudio @dob There's a Map available (Esc, Tab or M), that should help navigating the world!
@bodaciouslycrazy @doritolord @nvrskipgameday We do intend to release a polished version - we have a list of, like, ten things that should be fixed/remade and that may take some time, though!
Combat was pretty easy, but I think it was a good decision for the jam, as people of all ages and genre-preferences may come to play your game. But as it was a fairly core mechanic, I would PERSONALLY have enjoyed it being a little less forgiving (as in, the enemy bullets could just not despawn until they ran out of the map, or something)
Overall the entry was pretty good and I enjoyed it :)
Overall though, the idea is very interesting, and I'd love to see this more fleshed out with more quality of life features added