Chad's Revenge by loadsofmana
A simple mans quest for revenge, in a generic RPG world. It's grinding time boy!
Credits:
Boss Music: Taylor Shechet (twitter.com/_tlr_)
Art: erwyn
Everything else: Tyler smith

| Youtube | https://loadsofmana.itch.io/chads-revenge |
| Original URL | https://ldjam.com/events/ludum-dare/45/chads-revenge |
Ratings
| Given | 3🗳️ | 8🗨️ |
(1) its interesting that you tie jump height to the RPG mechanics. i dont know many games that do that, and that could be an interesting way to gate off high-level areas.
(2) the movement was slow and felt really janky, mostly because the run animation didn't fit his movement speed.
(3) it was really grindy. it took me like 7 levels just to be able to 1-shot the first slime enemies.
(4) the enemies spawn way too many at a time. the nidoran enemies had an entire flock by the time i got to them, and i was too overwhelmed to be able to figure out their movesets completely.
(5) I forgot what strength and dexterity did. a tooltip would have been nice
(6) the slimes looked cute and cuddly :3
(7) i hated having to fetch my XP, especially when they fall into the nidoran pit below. automatically granting XP upon killing an enemy would have been much preferred
Overall, had potential, but I think the execution could use a lot of improvements.