Antexander The Great by Jedd

Start with nothing: A single ant, Antexander, exiled from his home colony, left with nothing. Recruit allies, battle rogue tribes, and conquer smaller colonies while amassing an army that will ultimately defeat the Queen who sent you away.
Controls | Description ------ | ------ Arrow keys | Lead your swarm to victory F4 | Fullscreen toggle Esc | Quit
Smaller ant tribes will surrender and join your cause. Avoid and run away from larger enemy gatherings. Taking mounds will reward your ranks. Slowly build your following, step by step, until you have an army worthy of taking the throne.
Dev & Sound: Armando Sosa
Dev & Art: Jedd Goble (@jeddjedd)
Music: Sebastian Gomez (SoundCloud)
| Youtube | https://freerangerobots.itch.io/antexander-the-great |
| Youtube | https://freerangerobots.itch.io/antexander-the-great |
| Original URL | https://ldjam.com/events/ludum-dare/45/antexander-the-great |
Ratings
| Overall | 556th | 3.455⭐ | 24🧑⚖️ |
| Fun | 644th | 3.159⭐ | 24🧑⚖️ |
| Innovation | 457th | 3.341⭐ | 24🧑⚖️ |
| Theme | 500th | 3.386⭐ | 24🧑⚖️ |
| Graphics | 623th | 3.432⭐ | 24🧑⚖️ |
| Audio | 360th | 3.364⭐ | 24🧑⚖️ |
| Humor | 576th | 2.667⭐ | 23🧑⚖️ |
| Mood | 743th | 3.114⭐ | 24🧑⚖️ |
| Given | 20🗳️ | 17🗨️ |
So i must say... WOW i love it haha! i love the style, and i got a guilty pleasure for ants, fascinating creatures. i wish you weren't so strict with the early progression i wanted more to do, took me a couple of tries before i went downwards to annihilate and consume the south part of the map, right before i went on to the queen's land. her towers where no match for me...
**Antexander the great!**
*sadly she bested my army of a million ants....*
I found myself wanting to play as Antexander tho haha would be fitting if the cursor was replaced by Antexander himself, crawl around in my blossoming ant colonies plotting my enemies demise interacting with my common ants and whatnot
And the music was Amazing! i let my possy of ants dance around me for a while as i enjoyed the track
I also noticed that sometimes when my ants were attacked, the wrong one would die.
Aisde from that I think it was a cool concept that could definitely be built upon. Graphics and music were nice.
@despdair Yeah the game is very poorly balanced, sorry! We ran out of time to fiddle with the parameters to the fight mechanic and to put more thought into the layout of the map. Thanks for playing and the feedback!
@shaolin-dave So ants with no mounds will convert after they take a few casualties. They also convert outright if you match or exceed them in numbers. Ants with mounds to defend fight to the death and will reward you with more ants once conquered. So you can fight rogue ants that are a bit bigger and be fine. Thanks for playing!
increase or decrease the sprite rotation on A-D and move forward/backwards relative to the direction you are facing?
i presume you could just reuse the draw function from the other ants and whenever you are not moving you can stop the animation and keep the sprite still, put up some artifical barrier around you so that the other ants wont swarm you and maybe limit the amount of ants you can lead to a leadership skill or whatever you deem fitting
upgrades from you colony, but you have to establish one first?
and upgrades within your colony, and if you are daring dump some artifical z levels so you could burrow tunnels haha, im brainstorming...
We considered the relative turning (we refer to that as "tank controls") but ultimate decided guiding the swarm worked a little better. Mouse support would likely make this more intuitive and it's something I'd still like to add.
We tried to add some zooming to the ants to try and give the illusion of depth but it wasn't very performant. As for burrowing ... a bit out of scope for this jam unfortunately.
Thanks for playing!
Had a lot of fun "
Antexander - great name!
Really enjoyed the game, although it was a bit tricky - I almost gave up after my first two failed attempts. The somewhat indirect control was interesting. Having the camera move ahead in the direction you're going might've been nice as you can't really disengange in time unless you very carefully move, stop, wait for the camera and then move again.
The music was very nice!
The beginning is a little difficult, because you get tought that another group of ants will join you if you have at least as many as them. Then I was at six ants and couldn't find any group to conquer and almost gave up on the game.
Realizing that overtaking a mound works a little different than that took some time, but then the game really started to shine. It's just mesmerizing to watch the ever growing amount of ants. The music is quite good too.
Really enjoyed this one after the initial frustration, good job!