The Lost Letters of Harry Williams by givit-game-studios

[raw]
made by givit-game-studios for Ludum Dare 45 (JAM)

The Lost Letters of Harry Williams is a first person experience for Ludum Dare 45. You play as Leonard, your main mission is to find Harry Williams. He left clues of his where about in letters. Follow the clues carefully.

FEATURES

Dynamic Weather System First Person game play Day and night cycle

PLEASE TAKE YOUR TIME TO PLAY THIS GAME. THE END WILL MAKE IT REWARDING.

Ratings

Overall 999th 2.891⭐ 25🧑‍⚖️
Fun 1093th 2.326⭐ 25🧑‍⚖️
Innovation 1064th 2.364⭐ 24🧑‍⚖️
Theme 1013th 2.565⭐ 25🧑‍⚖️
Graphics 566th 3.5⭐ 25🧑‍⚖️
Audio 509th 3.087⭐ 25🧑‍⚖️
Humor 840th 2⭐ 20🧑‍⚖️
Mood 510th 3.391⭐ 25🧑‍⚖️
Given 17🗳️ 27🗨️

Feedback

Collin Thompson
07. Oct 2019 · 20:26 UTC
I love the look and feel to the game but I've been searching for about 30 minutes and can't find the 2nd letter. I really want to finish it though!
4quet
07. Oct 2019 · 20:33 UTC
I headed north and searched around every tree I could find but no sign of the 2nd letter :(
Any advice ?

The game looks good !
daria-toni
07. Oct 2019 · 22:01 UTC
OK, really the first game at LD in which I had to lower the quality settings. If I judged by screenshots, I would think that this was made in Unreal. So many materials and particles. I took it as a walking simulator and in this role it's very good (nice sounds too). I found 3 letters, but after that still got lost (and fell into NOTHING).
daria-toni
07. Oct 2019 · 22:02 UTC
You should write us all a walkthrough :)
🎤 givit-game-studios
08. Oct 2019 · 04:01 UTC
Thank you for the kind words and thank for playing my game. The second letter is North. Hop back to where you have found the first letter and head North you will find yourself at the edge of a cliff it should be under the cliff on your left.
🎤 givit-game-studios
08. Oct 2019 · 04:20 UTC
Another hint all the letters is on wooden creates.
yokuday
08. Oct 2019 · 07:55 UTC
They game is very immersive, once i started i couldent stop xd. Good job
Tommyflower
08. Oct 2019 · 09:04 UTC
Beautiful immersive environment. Reminded me of Myst series. I loved the compass :)
GraphicEdit
08. Oct 2019 · 09:57 UTC
nice
Wolfrug
08. Oct 2019 · 10:14 UTC
As a tech demo of what anyone can do in Unity within 72h, this is great! I love the day/night cycle and the graphics and environment in general. Great stuff. Controls and plays very smooth, although the download size is quite massive ;)

As to the gameplay, well, following letters is tried-and-true of course, although you really need to place the second letter somewhere -much- closer. I finished the game without finding it! In fact, I finished the game by just finding three letters (4, but I couldn't pick one of them up). As such, the story was - to say the least - a bit disjointed. But I do hope Leonard finds peace!
creativ4eg
08. Oct 2019 · 13:31 UTC
Great place to wander there :)
Jupiter_Hadley
09. Oct 2019 · 09:35 UTC
Interesting idea. I included it in my Ludum Dare 45 compilation video series, if you’d like to take a look :) https://youtu.be/Bucux0B4E5k
selkkie
09. Oct 2019 · 18:22 UTC
I really struggled with this. I could not find letter 2 for the life of me, ended up stumbling onto letter 7 instead, and then found what I assume to be letter 8 but I couldn't open it or read it. Dunno if sequence breaking broke it, or if it's MacOS, or what, but it's pretty unfortunate I couldn't continue, even though I was way ahead and confused at that point.

I think the game would benefit from more distinct clues, or specific landmarks, instead of just "go X direction", but I didn't get to experience much ultimately, so it's hard to judge properly.

I appreciated the idea, though!
custardcosmos
09. Oct 2019 · 19:18 UTC
An overall impressive experience, especially for the timeframe of the Ludum Dare! The basic premise definitely had me hooked, and figuring the story along as I found the letters (I didn't find all of them, and it's already been mentioned finding the second one is hard) added to the experience. The nights tended to get a little too dark for me so I usually waited them out. But I did find a letter in complete darkness once, so the candles were a good touch! The audio and the overall ambiance was also very well done.
velvetlobster
10. Oct 2019 · 00:35 UTC
this was a bit heavy to download, aside from that, the music is very beautiful and the landscape you created is quite impressive, it seems like a good exploration experience which I wish I could appreciate for longer .. the light rays are amazing how did you achieve that?
dmanzano101
10. Oct 2019 · 12:30 UTC
Like a TextBased Retro adventure but with nice graphics and first person controlls. Nice Job!
SpacialSeasoning
12. Oct 2019 · 03:49 UTC
The graphics are nice, but I wasn't able to find any notes. I walked north and found some trees, but none of them really stood out. I can see from the comments that it is hidden on some cliff, but this is a bit difficult to figure out on your own. Referencing shade, etc. makes me think of trees, so I looked around trees. If this is meant to be a puzzle game, then maybe the difficulty should have been more gradual (with the second one pretty easy to find, then gradually appearing in more obscure locations). It would also make a lot more sense if the notes were placed near more unique landmarks.
Ausstein
23. Oct 2019 · 11:11 UTC
Hey man,

you did not create the grass, trees, ground textures flowers etc. These are all standard assets that come with gaia.

I don't think you were trying "fool" anyone, I just think you are unaware that you have to opt out of the graphic section if you did not create the assets yourself. Same goes probably for the audio.

Please still opt out, you still have the option on your game page. It is unfair to all the creators that spend their time creating assets. I myself used premade assets (some of which are the same as yours, that's how i know for sure), which is why I opted out of said categories.
Rodrigo Denúbila
23. Oct 2019 · 11:35 UTC
Really great graphics. Even using assets, you managed very well to put all together. I wished for more clues or indications, I can't locate even the second letter and when the night came, I couldn't see nothing so I quit the game. I think improving the learning curve of the game adding another type of challenge would be very nice.