ZERO COAST by kurrik
Ok, so you found yourself on a sinking platform out in the middle of the ocean, but aren't we all in a way? Literally "starting with nothing" your island is a scoreboard which grows as you accumulate points.
As the numbers of your score raise the segments of the island, make sure you don't get stuck in a low-lying value. If you can break into more digits, you have more space to explore!
What's the highest score you can achieve before the waters catch up with your ambitions?
https://www.youtube.com/watch?v=3NDFfbI0zHs
See kurrik.itch.io/zero-coast for more information.
| Youtube | https://kurrik.itch.io/zero-coast |
| Youtube | https://kurrik.itch.io/zero-coast |
| Youtube | https://itch.io/embed-upload/1701329?color=f46377 |
| Youtube | https://github.com/kurrik/ld45 |
| Original URL | https://ldjam.com/events/ludum-dare/45/zero-coast |
Ratings
| Given | 9🗳️ | 12🗨️ |
I can't tell if there is a strategy or not other than collecting pieces as quickly as possible before it sinks. Trying not to get trapped just seems kind of random. Maybe if when you collect a piece the row or column it is on raises? Or all the pieces have colors and different colors raise different pieces? IDK but it would be cool if there was a more obvious strategy.
Anyhow good experimenting with unique gameplay elements. We don't need another platformer but this is one game I wish I could jump in.