{"author_link":"\/author\/qkerguelen\/","author_name":"qkerguelen","author_uid":"50295","comments":[{"author_name":"gkxd","author_uid":"62948","time":"Dec 14, 2015 @ 7:15pm","epoch":1450120200,"text":"Very smooth game, but looking at the stripes strains my eyes."},{"author_name":"Dooskington","author_uid":"25167","time":"Dec 14, 2015 @ 7:15pm","epoch":1450120200,"text":"Cool game, I liked the visuals and music. I got stuck in a wall a few times, though!"},{"author_name":"KoalaBot","author_uid":"63315","time":"Dec 14, 2015 @ 7:16pm","epoch":1450120260,"text":"Wow!  This is the best game I've rated, yet!  It reminds me of VVVVV in a VERY good way.  The bright stripey colors sometimes hurt my eyes when I was moving quickly.  I would definitely look into expanding the game post-compo and releasing it as a paid app."},{"author_name":"pinion","author_uid":"19121","time":"Dec 14, 2015 @ 7:20pm","epoch":1450120500,"text":"Liked how aggressive the visuals are on my eyes.\r<br\/>\r<br\/>Reminds me of both SuperHexagon &amp; VVVVVV in a good way."},{"author_name":"qkerguelen","author_uid":"50295","time":"Dec 14, 2015 @ 7:25pm","epoch":1450120800,"text":"Hey thanks guys for the votes! I'm really honored to be compared to VVVVV :D I'm really glad you like it :) I wanted to give the game a trippy LSD cyber-retro style (does this even exists?) so this can explain your eyes' pain, please don't blame me :P"},{"author_name":"fakefrogsonly","author_uid":"63849","time":"Dec 14, 2015 @ 7:47pm","epoch":1450122120,"text":"This is great! Feels polished which I greatly appreciate."},{"author_name":"Lizandros","author_uid":"62722","time":"Dec 14, 2015 @ 7:47pm","epoch":1450122120,"text":"Challenging, hypnotizing(these colors @_@) and bug-free game. Good work!"},{"author_name":"mukult","author_uid":"65633","time":"Dec 14, 2015 @ 7:49pm","epoch":1450122240,"text":"My god...my eyes!!\r<br\/>hahahah!\r<br\/>Nice game!!\r<br\/>\r<br\/>I wonder if the stripes are a design choice or something else...lol"},{"author_name":"Niphram","author_uid":"51810","time":"Dec 14, 2015 @ 7:50pm","epoch":1450122300,"text":"Wow, it get's really hard o.O\r<br\/>\r<br\/>Only one little bug i have found: If you press into a wall you sometimes glitch out, but it doesn't affect you that much :)"},{"author_name":"qkerguelen","author_uid":"50295","time":"Dec 14, 2015 @ 7:53pm","epoch":1450122480,"text":"Yeah I know for the little collision glitches. It's because of the size of the player that changes and make collision calculations a bit hard. I'll probably try to fix it in a future version and I hope it won't bother you too much :\/"},{"author_name":"ORECROS","author_uid":"60328","time":"Dec 15, 2015 @ 5:35am","epoch":1450157400,"text":"Horizontal collision gets a bit wonky. \r<br\/>The overall design is super awesome and innovative.\r<br\/>The strong urge to pick up everything that's inherent to gameplay... just completely destroyed in front of me. Awesome.\r<br\/>I'm gonna poke around in your code for a bit if you don't mind"},{"author_name":"ORECROS","author_uid":"60328","time":"Dec 15, 2015 @ 5:38am","epoch":1450157580,"text":"oh, there it is. \r<br\/>if(keyboard_check(vk_left) &amp;&amp; !place_meeting(x-hSpeed,y,o_walls))\r<br\/>{\r<br\/>    x-=hSpeed;\r<br\/>}\r<br\/>ok right so it checks you wall collisions,\r<br\/>but o_vmoving isn't parented to o_walls, so there's nothing to stop you from moving straight through a wall"},{"author_name":"Ogniok","author_uid":"39370","time":"Dec 15, 2015 @ 8:31am","epoch":1450167960,"text":"It's a shame that it's not on a phone, as I would love to play it on lectures :-D"},{"author_name":"middenkwaaii","author_uid":"60051","time":"Dec 15, 2015 @ 9:26am","epoch":1450171260,"text":"Great challenging game! Could get more fun with a sperm theme?"},{"author_name":"David Cookie","author_uid":"66030","time":"Dec 15, 2015 @ 1:30pm","epoch":1450185900,"text":"Very cool! Reminds me a lot of VVVVV like others said, and also 99 problems. Or maybe it's you who made it as the sound of explosion is the same? Anyway.. Bravo!"},{"author_name":"ragnta","author_uid":"64481","time":"Dec 15, 2015 @ 11:15pm","epoch":1450221000,"text":"Nice game! I liked the visuals"},{"author_name":"Move127","author_uid":"30603","time":"Dec 15, 2015 @ 11:25pm","epoch":1450221600,"text":"Awesome game! Feels very polished."},{"author_name":"uthamon","author_uid":"55697","time":"Dec 15, 2015 @ 11:31pm","epoch":1450221960,"text":"I like both audiovisuals and gameplay. Neat idea for theme. Oh, and I just dem flashing sprites. ;]"},{"author_name":"BoltKey","author_uid":"50511","time":"Dec 15, 2015 @ 11:33pm","epoch":1450222080,"text":"Very good game, I really enjoyed it. Nice difficulty scale (for me). I loved the idea that you have to compromise with you size so you live long enough and fit in between spikes. I would love to see more levels and enemies in perhaps post-mortem release, I think there is potential in this concept and idea.\r<br\/>\r<br\/>Sometimes I died when I was being pushed by wall to the right. The moving walls felt a bit buggy as a whole. Nice sound effects for a compo entry."},{"author_name":"GwakamoleStudio","author_uid":"65483","time":"Dec 16, 2015 @ 12:33am","epoch":1450225680,"text":"I really really like the gameplay mechanic, but my eyes T_T"},{"author_name":"hexagore","author_uid":"34027","time":"Dec 16, 2015 @ 5:00pm","epoch":1450284900,"text":"OW MY EYES.\r<br\/>\r<br\/>Brilliant :)"},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Dec 21, 2015 @ 5:20am","epoch":1450674900,"text":"great idea - polished - very good entry"},{"author_name":"Imagos Softworks","author_uid":"64799","time":"Dec 22, 2015 @ 11:53pm","epoch":1450828080,"text":"Awesome game! Loved the tight controls. The mechanic of dying over time combined with your size was interesting. Definitely caused a conflict of interest for me with trying to max my life but also drain to navigate the harder level sections."},{"author_name":"Galvesmash","author_uid":"20148","time":"Dec 23, 2015 @ 12:10am","epoch":1450829100,"text":"Really cool game. It's kind of hypnotist. I lost so much but I enjoy it. Great job, one of the best I played in this jam."},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Dec 29, 2015 @ 10:03pm","epoch":1451426280,"text":"Really nice, well made game. I included it in my Ludum Dare 34 compilation video series, if you&rsquo;d like to check it out :) https:\/\/youtu.be\/-PrUibNueHg"},{"author_name":"kmakai","author_uid":"28426","time":"Dec 30, 2015 @ 2:40pm","epoch":1451486100,"text":"Great job, I found the gameplay really satisfying! The &quot;time limit&quot; was a great way to avoid having players just bounce back and forth and try to get them to go for non-stop precision, which added a lot for me. \r<br\/>\r<br\/>I enjoyed the music and the aesthetic, though maybe the background\/stripes could have changed colors or something between levels -- there was a bit of strain caused after staring at the same pattern for too long.\r<br\/>\r<br\/>I'd like to play some more!"},{"author_name":"mat1er","author_uid":"20749","time":"Dec 30, 2015 @ 8:27pm","epoch":1451506920,"text":"For some reason that strongly remind me of a game I made..."},{"author_name":"dregamr","author_uid":"57743","time":"Jan 2, 2016 @ 11:36am","epoch":1451734260,"text":"I got blind, but very good game! ^_^"},{"author_name":"Jace239","author_uid":"65054","time":"Jan 2, 2016 @ 8:32pm","epoch":1451766420,"text":"Thanks for leaving a rating and commenting on my game! I included your game in an episode of my Let's Play Ludum Dare 34 series to show my gratitude! :D\r<br\/>\r<br\/>Below is a link to the post with details, and you can find out my opinion of your game in the video as I play!\r<br\/>http:\/\/ludumdare.com\/compo\/2016\/01\/02\/lets-play-ludum-dare-34-episode-5\/"},{"author_name":"ChuiGum","author_uid":"22408","time":"Jan 5, 2016 @ 12:10am","epoch":1451952300,"text":"Loved it! One of my favorite entries so far! The third level was super frustrating but I love frustrating games! A very simple but awesome mechanic, could definitely see this on mobile devices! Once again, one of my favorite entries. I remember watching this game be played on Twitch. I love it! Well done! c:"},{"author_name":"Wakefield","author_uid":"56653","time":"Jan 5, 2016 @ 1:53am","epoch":1451958480,"text":"Really nice! I have a lot of fun playing it! Hope to see it on android or similar! love everything."}],"images":["ld34\/50295-a701514c6eae6ab169b52e535addedf5.jpg","ld34\/50295-1989fa201ae5350eb7768868fe05eab4.jpg"],"links":[{"url":"http:\/\/qkerguelen.fr\/LD34\/shrink.exe","text":"Windows"},{"url":"http:\/\/qkerguelen.fr\/LD34\/shrink.app.zip","text":"OS\/X"},{"url":"http:\/\/qkerguelen.fr\/LD34\/shrink.zip","text":"Linux"},{"url":"http:\/\/qkerguelen.fr\/LD34\/shrink.gmx.zip","text":"Source"}],"metadata":{"g_key":"5612","g_author":"50295","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"5646","g_title":"SHRiNK","g_status":"UCHK1","g_place":"163","g_commentcount":"31","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/50295-shot0-1450018091.gif-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/50295-shot1-1450018091.gif-eq-900-500.jpg"],"text":"SHRiNK is a small game about a little ball which shrinks all the time. In order to survive you must collect green diamonds to grow and avoid death by implosion.\r\nUnfortunately the world does not help you.. Moving blocks, spikes, everything wants to kill you in SHRiNK!\r\n\r\nUse the RIGHT and LEFT arrows to move\r\nPress R to restart a level\r\n\r\nShort Post Mortem:\r\nIt's my second Ludum Dare and i'm quite happy with what I've done. I started a bit late so I had to find a simple idea to make it work. I had a lot of crazy ideas but it would have been too much work and I wouldn't have finished in time. So I focused on a really simple gameplay. Only two buttons to control the player and a cool shrinking\/growing mechanic. My idea was clearly in the theme :D Everything worked just fine, and I finally finished way earlier than expected. The only bugs you'll probably encounter are related with the changing size of the player that makes some collisions weird but it won't be a big deal I hope :)\r\n\r\nI hope you'll enjoy!\r\n\r\n\r\nTroubleshooting:\r\nWindows: The game may be blocked by Windows, so if you can't open it : \r\nRight click on SHRiNK.exe > Properties > Check \"Unblock\" and it should run just fine! If it doesn't, maybe your antivirus is blocking it :\/\r\n\r\nMac: If osx tells you something like 'Downloaded .app is damaged and can\u2019t be opened, you should move it to trash', just open a terminal and go to the app folder (doing cd Downloads for example) and then type:\r\nxattr -d com.apple.quarantine SHRiNK.app\r\n\r\nLinux: Also this is the first time I've done a Linux export, so I hope it works ok.\r\n\r\nDon't hesitate to tell me if anything goes wrong.","title":"SHRiNK"}