Tentacular by Archimagus

[raw]
made by Archimagus for Ludum Dare 45 (JAM)

Start as a small and amorphous blob of alien tentacles with no special attacks. Explore a grassy, rural environment littered with hostile local fauna. Take out their queens to unlock new forms to transform into to increase your combat options.

The game is super hard, I hope someone can beat it. I sure cant.

Controls Move - WASD Attack - Space/Mouse1

sshot02.png

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Ratings

Overall 961th 2.958⭐ 26🧑‍⚖️
Fun 1012th 2.604⭐ 26🧑‍⚖️
Innovation 886th 2.739⭐ 25🧑‍⚖️
Theme 740th 3.087⭐ 25🧑‍⚖️
Graphics 617th 3.438⭐ 26🧑‍⚖️
Audio 337th 3.417⭐ 26🧑‍⚖️
Humor 592th 2.636⭐ 24🧑‍⚖️
Mood 832th 2.977⭐ 24🧑‍⚖️
Given 19🗳️ 23🗨️

Feedback

3mpty
08. Oct 2019 · 12:05 UTC
I love the art style and the animations are awesome.
Didn't really understand combat though, possibly a bit hard? I was pretty lost.
oHNQApWJgcPr8vAI9CxO1MMonUgLJxwi
08. Oct 2019 · 12:13 UTC
Very nice sounds, particle effects, animations and drawings the floor looks a bit to repetitive though could have used a little bit more variety? (but still better than the single colored floor in my game :D ) Game was too hard for me since when ever i attacked the creatures i also got hit and died very quickly so instead i just tried to outrun them but that wasnt possible either because they were to fast so i guess i didn't even see half of the level :( without of the leveling up being possible for me at least it didnt fit the theme to well so in total it looks very nice but could use some gameplay and difficulty optimization
Ericbolseiro
10. Oct 2019 · 09:50 UTC
Hey Bro, nice game. It really hard, hehe. I felt difficulty in attack the enemies, in ants, I need be very align to perform a attack ant hit it.
Ericbolseiro
10. Oct 2019 · 09:50 UTC
Hey Bro, nice game. It really hard, hehe. I felt difficulty in attack the enemies, in ants, I need be very align to perform a attack ant hit it.
arkinrev
11. Oct 2019 · 02:33 UTC
The particle effect around the character was really cool with the character sprite. Nice work!
ohsqueezy
11. Oct 2019 · 05:42 UTC
the character and enemy sprites are gnarly that's probably the best way to describe this game I especially like the jumping mushroom and am wondering if it has social media I can follow I'm curious about the jumping mushroom I guess I think it would be reasonable if there was a long range weapon maybe as an upgrade also I can confirm the linux build works
Xephrys
13. Oct 2019 · 22:13 UTC
Oooh absolutely loved the music! it really egged me on while i was desperately running from like 20 ants and 5 mushrooms, it would be cool if there were some kind of pickups such as health or speed as the difficulty was so high otherwhise
Welliton
13. Oct 2019 · 22:25 UTC
I like the idea of controlling a monster devouring other creatures and transform into them, aquiring new abilities. I felt like the battle pacing is slow, you need to kill many monsters before confronting the bigger ones, and to hit those monsters are pretty hard many times. I liked the art and the particles of the game, it were well made. Good Job!
Kyle Bowman
13. Oct 2019 · 22:25 UTC
Cool game. The animations were probably my favorite part. I love the jump attack. Great job!
Xotsu
14. Oct 2019 · 06:43 UTC
Enjoyable!
romes
14. Oct 2019 · 13:11 UTC
I spent so much time trying to kill the big ones before any else. I didn't understand if you could evolve, i ate a lot of them and nothing happened? Nice graphics, and hard gameplay. Congratulations on your submission!
🎤 Archimagus
14. Oct 2019 · 13:18 UTC
@romes Sorry about that, you can transform, but only after killing the boss in each section. The biggest one. It was meant to be a bit more obvious, but, well, you know how game jams go.
🎤 Archimagus
14. Oct 2019 · 13:18 UTC
@romes Sorry about that, you can transform, but only after killing the boss in each section. The biggest one. It was meant to be a bit more obvious, but, well, you know how game jams go.
MrsTari
15. Oct 2019 · 21:11 UTC
hard game but i like it :) :hearts:
Smitto
16. Oct 2019 · 03:49 UTC
I like the collage style of art here, had this unique late 90s aesthetic to it. I think adding a bit more animation or pause on enemy attacks so players can anticipate when to eat will make things feel a bit more fair. Nice work, keep it up!
fabula_rasa
16. Oct 2019 · 14:56 UTC
Hard indeed. But enjoyable and the animation is great!
Flying Dog Fish
16. Oct 2019 · 17:10 UTC
All hail the might PigRamAnts! Anyway, you got great creature design and a game that is way too hard, which is a shame as I'd love to see the transformations take place.