Light Bots by Inventivum Games
You can check out the terrible post-mortem I did here: https://youtu.be/zDTiwrok71E
Light bots is a platformer, in which you control robots to solve puzzles.
Waking up in a dark damp factory, take control of robots and zap panels to solve puzzles to try and escape, but keep a watchful eye as they are watching you.
Made in Unity for the Ludum Dare 45.

(made with the experimental 2d tools for unity)
Ratings
| Overall | 34th | 4⭐ | 49🧑⚖️ |
| Fun | 59th | 3.809⭐ | 49🧑⚖️ |
| Innovation | 164th | 3.532⭐ | 49🧑⚖️ |
| Theme | 259th | 3.372⭐ | 49🧑⚖️ |
| Graphics | 45th | 4.064⭐ | 49🧑⚖️ |
| Audio | 190th | 3.25⭐ | 46🧑⚖️ |
| Humor | 98th | 3.232⭐ | 43🧑⚖️ |
| Mood | 73th | 3.789⭐ | 47🧑⚖️ |
| Given | 49🗳️ | 18🗨️ |
@blobo Thank you so much, I myself am impressed with the art as I'm a programmer not an artist
I thought about not rating you until end of day so that more people can suffer.
Keep up the good work!
The main menu is very well done, though it too suffers somewhat from a lack of contrast between visual flavor elements and important/interactive elements. Information blends in with the foreground elements too strongly.
Gameplay wise, the introduction of various mechanics is superb! Really well done.
Flying around is fun, but the jumping platforming not so much. The jump feels too weighted to be enjoyable to me. This coupled with a cute, but sadly too short of a music loop, which gets grating after a while, had me quit before reaching the end.
That being said the art style was a tad too homogeneous. Distinguishing between pipes, walls and toggle-able walls was sometimes tough, but moreover the repetition of the same black/white forms just became bland after a while. And I did spend a little while, wrestling with the platforming before giving up on the lake level (cliff into a section where you had to jump across open air between sides).
The jump key isn't mentioned in the game description.
As a side note, in an early level one of the humans was dangling on a rope as if it was being hung. I was surprised by that dark theme and think that it would've been cool if you expanded on that idea narrative-wise.
Double-jump is a bit janky though.
Very nice 1bit graphics :)
Double-jump is a bit janky though.
Very nice 1bit graphics :)
Double-jump is a bit janky though.
Very nice 1bit graphics :)
The music was alright, but got a bit repetitive after a few minutes in the game indeed. Not bad, and a great game overall!