Polterheist by Cral
Your time at Cral Incorporated has come to an untimely end. Find your way through the offices and meet past coworkers along the way to exact your deathly revenge.




Change Log 08/10/2019 Fixed a quick bug that could soft lock progress early on. ONLY ON WEBGL
| Youtube | https://craldev.itch.io/polterheist |
| Youtube | https://gitlab.com/craldev/ld-45 |
| Original URL | https://ldjam.com/events/ludum-dare/45/polterheist |
Ratings
| Overall | 49th | 4.167⭐ | 35🧑⚖️ |
| Fun | 186th | 3.758⭐ | 35🧑⚖️ |
| Innovation | 199th | 3.697⭐ | 35🧑⚖️ |
| Theme | 757th | 3.063⭐ | 34🧑⚖️ |
| Graphics | 76th | 4.333⭐ | 35🧑⚖️ |
| Audio | 55th | 4.063⭐ | 34🧑⚖️ |
| Humor | 35th | 4.106⭐ | 35🧑⚖️ |
| Mood | 94th | 4.031⭐ | 34🧑⚖️ |
| Given | 25🗳️ | 34🗨️ |
Two points of feedback:
1. The first door kept playing its opening sound even when it was already open.
2. I think the game threw a few too many characters into the mix all at once too early. Took me a while to figure out what I was supposed to be doing after I got past the first door.


1. Oops the door audio is what happens when you add sound at the last minute haha.
2. Great point, it would have been great if I had the opportunity to look at the game as a whole and introduced characters a little slower.
Two levels, fun little game, and if the ending is what I think it is, funny!
EDIT Aw yeah, I got my revenge. Nice game! The first item you get is kinda hard to see, and I picked it up on accident. But it's definitely playable as a whole
(after) (❤ω❤)
GG guys, G-fucking-G guys.
The number of character interactions that is possible is absolutely insane. I didn't check all of them out but having the possibility of any two characters interacting with each other is crazy.
When I went through the elevator it looked like it flashed one floor and then another, and for a while I thought the game must have somehow skipped a floor, but apparently it didn't.
I'm not sure if jumping can be used for anything other than janitor cart, that could be cut out I think.
Well done! Cheers!