Polterheist by Cral

[raw]
made by Cral for Ludum Dare 45 (JAM)

Your time at Cral Incorporated has come to an untimely end. Find your way through the offices and meet past coworkers along the way to exact your deathly revenge.

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Change Log 08/10/2019 Fixed a quick bug that could soft lock progress early on. ONLY ON WEBGL

Ratings

Overall 49th 4.167⭐ 35🧑‍⚖️
Fun 186th 3.758⭐ 35🧑‍⚖️
Innovation 199th 3.697⭐ 35🧑‍⚖️
Theme 757th 3.063⭐ 34🧑‍⚖️
Graphics 76th 4.333⭐ 35🧑‍⚖️
Audio 55th 4.063⭐ 34🧑‍⚖️
Humor 35th 4.106⭐ 35🧑‍⚖️
Mood 94th 4.031⭐ 34🧑‍⚖️
Given 25🗳️ 34🗨️

Feedback

dfva
07. Oct 2019 · 22:55 UTC
I love it!
JD Parker
07. Oct 2019 · 23:00 UTC
I really enjoy the soundeffects! The dialogue system is also very nice.
JD Parker
07. Oct 2019 · 23:00 UTC
I really enjoy the soundeffects! The dialogue system is also very nice.
Darknesslayer
07. Oct 2019 · 23:01 UTC
Pretty good, I got stuck at the janitor guy tho. Great art, music, and concept!
starvingindie
07. Oct 2019 · 23:09 UTC
Great game with some great puzzles. The quality of this is also really high, amazing you were able to complete this during the jam. Great work! SFX is also perfect.
redmountainman1
07. Oct 2019 · 23:13 UTC
Amazing work!
Life_Lich
07. Oct 2019 · 23:15 UTC
i love the music plz tell where you have it from :-)
TaqoShaq
07. Oct 2019 · 23:15 UTC
Holy moly! This is a very cool concept and has such great polish for the amount of time you had. I really like this interesting take on old adventure games. Needing to solve puzzles by trying out different combinations of characters and understanding their relationships to each other is really novel. Having the secretary be a robot and thus un-posessable was real clever, too.

Two points of feedback:
1. The first door kept playing its opening sound even when it was already open.
2. I think the game threw a few too many characters into the mix all at once too early. Took me a while to figure out what I was supposed to be doing after I got past the first door.
GibsS
07. Oct 2019 · 23:16 UTC
Lovely game, the janitor has good tastes
Taylor Reynolds
07. Oct 2019 · 23:35 UTC
Super cute art style and great concept!!
kr0s
07. Oct 2019 · 23:38 UTC
Awesome. Sometimes you just hate Mondays. And your boss.
Plepletier
08. Oct 2019 · 00:36 UTC
Great game!! I really like this one! I stuck on the start of the game after speak with everyone but i really enjoy possess and controll the guy and walk through the scenery. Congratulations!
velvetlobster
08. Oct 2019 · 05:26 UTC
the chars talk like in banjoo kazoooie which is great already ... its like banjooo kazooie with gooze busters!

![Screenshot Capture - 2019-10-08 - 02-23-49.png](///raw/0e4/e/z/28a8a.png)
velvetlobster
08. Oct 2019 · 05:28 UTC
Nice art, the way they talk ... it reminds me of banjookazooie

![Screenshot Capture - 2019-10-08 - 02-23-49.png](///raw/0e4/e/z/28a79.png)
velvetlobster
08. Oct 2019 · 05:37 UTC
sorry accidently copied the commentary of another ld entry here which imagens and stuff
velvetlobster
08. Oct 2019 · 05:38 UTC
sorry accidently copied the commentary of another ld entry here which imagens and stuff
🎤 Cral
08. Oct 2019 · 06:54 UTC
@taqoshaq Thanks for the kind words!

1. Oops the door audio is what happens when you add sound at the last minute haha.

2. Great point, it would have been great if I had the opportunity to look at the game as a whole and introduced characters a little slower.
🎤 Cral
08. Oct 2019 · 07:25 UTC
@starvingindie Thank you! It's funny hearing praise for the SFX. I spent an hour at most making goofy sounds into a microphone!
🎤 Cral
08. Oct 2019 · 08:47 UTC
@plepletier Turns out there was a little bug which could soft lock progress! Fixed it now thanks for playing either way!
🎤 Cral
08. Oct 2019 · 08:48 UTC
@darknesslayer Hey pushed a small fix that should eliavate the soft lock around the janitor section! Thanks for the heads up!
stmatn
08. Oct 2019 · 11:02 UTC
It wasn't really obvious what to do in the beginning and the amount of people made it quite hard to figure it out. However, once you get what to do, the game is really fun. Great work!
TaoPhoenix
08. Oct 2019 · 17:34 UTC
Apparently, "F" toggles people following you on and off, E is some kind of Interact. So kinda shuffling people until little "blips" when progress seems to be happening.

Two levels, fun little game, and if the ending is what I think it is, funny!
vincentvincent
08. Oct 2019 · 17:55 UTC
Fun game! The music and graphic are perfect for the atmosphere of the game. Well done!
jharler
08. Oct 2019 · 19:19 UTC
Great atmosphere! I love the pixel art and the audio goes well with the game. I laughed a few times too, so kudos for the humor. Great work!
Tiothae
08. Oct 2019 · 20:28 UTC
Really nice work, loved the way the dialogue changed based on who you were possessing. Great art and music too!
djee
08. Oct 2019 · 21:38 UTC
Very good entry, loved the dialogs and the humour. Movements are a bit slow, as you tend to go back and forth to find the right trigger. Music and graphics are quite good quality. Overall quite enjoyed playing! Congrats :grin:
jefvel
08. Oct 2019 · 23:18 UTC
This looks like one of those old school point and click adventures, very nice graphics and sound effects :thumbsup: . I gotta finnish it tomorrow. I'm not sure if I pushed the cart too far to the left past the door, maybe it doesn't matter?

EDIT Aw yeah, I got my revenge. Nice game! The first item you get is kinda hard to see, and I picked it up on accident. But it's definitely playable as a whole
Picaboo
09. Oct 2019 · 15:07 UTC
amazing game. nice idea, art and story telling. this could be a small part (or a demo) of a full game
szupinek
12. Oct 2019 · 18:22 UTC
(before playing) From the first sight, I knew that this is going to be a great game.
(after) (❤ω❤)
GG guys, G-fucking-G guys.
Honey Pony
12. Oct 2019 · 21:38 UTC
Very cool. Having to figure out which two characters to interact is a really unique mechanic. Music, sound, and graphics are all pretty good.

The number of character interactions that is possible is absolutely insane. I didn't check all of them out but having the possibility of any two characters interacting with each other is crazy.

When I went through the elevator it looked like it flashed one floor and then another, and for a while I thought the game must have somehow skipped a floor, but apparently it didn't.
simon.parzer
12. Oct 2019 · 22:01 UTC
I cracked up at the dialogue lines, the humor in this game is top notch! It was easy enough to figure out the puzzles, and I had a lot of fun letting all these characters talk to each other. The ending seems a bit out of place though, not sure what I achieved by smashing that window. Did I kill the boss? A short outro sequence would have been nice I think.
ryzy27
13. Oct 2019 · 10:52 UTC
Great game overall. Funny, believable dialog throughout the game made it so engaging.

I'm not sure if jumping can be used for anything other than janitor cart, that could be cut out I think.

Well done! Cheers!
Solah
13. Oct 2019 · 15:03 UTC
I am not really into this kind of plot, but the game is good with amazing graphics. Well done!
Kate90
13. Oct 2019 · 19:10 UTC
There is a potencial in the story. Loved it!
Taddl
13. Oct 2019 · 19:13 UTC
Amazing graphics and interesting mechanics. Feels really polished.