Slave: Unchained by Tednesday
The titular and hotly anticipated sequel to 2019's sleeper hit, Slave: Unpaid.
Embark on a quest for revenge as you wreak havoc in the depths of the dankest dungeon ever concieved! Eviscerate your opponents by brutally bashing through their frail slave-like bodies. Coat the floor in the blood of your enemies!
Experience what it truly means to be a.... Slave: Unchained !

WASD to move
LMB to dash
Maintain a combo by killing enemies.
Kill as many enemies as you can!
- Engine: Custom (C++)
- Programming: Tednesday
- Art: SvenErik
- Additional: Expert consultancy.
| Youtube | https://tednesday.itch.io/slave-unchained |
| Original URL | https://ldjam.com/events/ludum-dare/45/slave-unchained |
Ratings
| Overall | 997th | 2.896⭐ | 26🧑⚖️ |
| Fun | 655th | 3.146⭐ | 26🧑⚖️ |
| Innovation | 902th | 2.717⭐ | 25🧑⚖️ |
| Theme | 941th | 2.739⭐ | 25🧑⚖️ |
| Graphics | 906th | 2.833⭐ | 26🧑⚖️ |
| Audio | 634th | 2.652⭐ | 25🧑⚖️ |
| Humor | 378th | 3.087⭐ | 25🧑⚖️ |
| Mood | 971th | 2.696⭐ | 25🧑⚖️ |
| Given | 22🗳️ | 22🗨️ |
Interessting fighting control. It felt a bit unnatural at the beginning, but you can get accustomed to them rather fast.
Just a bit loud thoug :hear_no_evil:

My setups is i5 + Intel HD graphics.
Congratulations.
The game does come off as kind of raw, but not necessarily in the sense of the theme. The developer tools kind of countered the 'nothingness' feel. At least the game was pretty self-explanatory. Interesting take on a rampage like game anyways.