{"author_link":"\/users\/djee","author_name":"djee","author_uid":"1169929","comments":[{"author_name":"voxelv","author_uid":"1003245","time":"2019-10-07T00:50:53Z","epoch":1570409453,"modified":1570409453,"text":"A bit short. The glitchy lines between tiles was a bit annoying. \n\nThe puzzles felt a little weird. It felt a bit like they could be failed, but they also felt like there was only one thing to do at a time.\nIt seemed like it was zoomed in too far so that I couldn't make a plan. I mostly just wandered around until I got to where I should be. Not seeing the gates open when the buttons were pushed was a bit confusing.\n\nI liked the progression of mechanics from changing color to get through gates and getting \"food\". The story menu was a bit generic, and I clicked it rather than pressing the \"A\" button.\n\n","likes":2,"format":"md"},{"author_name":"djee","author_uid":"1169929","time":"2019-10-07T13:37:51Z","epoch":1570455471,"modified":1570455471,"text":"Thanks @voxelv!\n\nThe glitchy lines your are talking about are I assume when the resolution is not 1024x768. I tried all I could on the PC build to set the Unity player settings + force in code, but sometimes it still starts in fullscreen and ruins the pixel-perfect camera. Better play on itch.io, there should be no issue there.\n\nFor the rest, all valid points, mostly from lack of experience and resulting waste of time, and so lack of time to polish. Some levels can be failed, but overall it's quite simple. Turns out :wink: designing puzzle problems is hard!\n","likes":1,"format":"md"},{"author_name":"evgenimp","author_uid":"1053659","time":"2019-10-07T20:15:40Z","epoch":1570479340,"modified":1570479340,"text":"That was fun! Nice little game. Very cozy and fun. Good job!","likes":1,"format":"md"},{"author_name":"TheMuffinMan314","author_uid":"1131187","time":"2019-10-07T20:20:35Z","epoch":1570479635,"modified":1570479635,"text":"Fun ideas. I enjoy how you worked in the theme, and how the graphics and sound game in slowly. This might just be me, but I felt like it was hard to think about the puzzles when I can't see everything at once.","likes":1,"format":"md"},{"author_name":"Zanthous","author_uid":"1171476","time":"2019-10-07T20:23:51Z","epoch":1570479831,"modified":1570479831,"text":"My only issue is the movement felt unresponsive\/laggy. The mechanics make for a decent puzzle game. As the game is now it could have existed on a small grid of tiles as well instead of a larger open world, depending on the direction you want to take the idea, it could help","likes":1,"format":"md"},{"author_name":"Cethin","author_uid":"1009590","time":"2019-10-07T20:24:16Z","epoch":1570479856,"modified":1570479856,"text":"Great idea and good execution! It worked pretty well, but I agree that the zoom level needs expanded so you can plan more and actually see what's going on. Maybe have a button to display the entire level? The gate unlock things could also zoom to where it's unlocking too, which would help. Overall I like the progression of the style where it become more detailed over time. That was really cool. Nice job!","likes":1,"format":"md"},{"author_name":"Zymphe","author_uid":"1104052","time":"2019-10-07T20:34:07Z","epoch":1570480447,"modified":1570480447,"text":"I like the take on the theme, and though I wish it could be longer, it's still a lot of levels for a jam. The web player did crash when I got to the \"Thanks for playing\" screen. Overall engaging -- well done","likes":1,"format":"md"},{"author_name":"djee","author_uid":"1169929","time":"2019-10-07T20:48:55Z","epoch":1570481335,"modified":1570481335,"text":"Thanks everyone! :heart:\n\nI did chose the zoom level semi-consciously to compensate for the lack of complexity in the puzzle, so you have to remember what you saw to solve. If you see the entire puzzle at once, I think it becomes overly easy, especially the level with the exit at the beginning whose path on purpose wanders away from the camera so you have to remember. If you see that one, there's no more challenge.","likes":0,"format":"md"},{"author_name":"Griz","author_uid":"1105946","time":"2019-10-07T21:09:33Z","epoch":1570482573,"modified":1570482573,"text":"Is it your first Ludum Dare entry? If so congratulations on finishing it and welcome to the community!\n\nUnpopular opinion: I liked the fact that the puzzle is not known on the start, and that you have to go around the level to think what you have to do to pass it. It's overall a solid puzzle game.","likes":1,"format":"md"},{"author_name":"shadow30","author_uid":"1145811","time":"2019-10-08T19:39:18Z","epoch":1570563558,"modified":1570563558,"text":"I loved the color puzzle element! Great job!.","likes":1,"format":"md"},{"author_name":"djee","author_uid":"1169929","time":"2019-10-08T19:39:51Z","epoch":1570563591,"modified":1570563591,"text":"Thanks @griz, yes this is my first entry! Glad I am not the only one to like my zoom choice :wink: ","likes":1,"format":"md"},{"author_name":"romes","author_uid":"1162852","time":"2019-10-09T00:06:19Z","epoch":1570579579,"modified":1570579579,"text":"Nice job! Well thought graphics for the level, and i really liked the puzzles. Felt something like Portal in a way! Congratulations","likes":1,"format":"md"},{"author_name":"Locomule","author_uid":"1049575","time":"2019-10-09T01:38:07Z","epoch":1570585087,"modified":1570585087,"text":"The game unfolded nicely and worked well with the theme. Even when it felt like I knew what was coming I still felt compelled to continue and finish.","likes":2,"format":"md"},{"author_name":"unept","author_uid":"1038996","time":"2019-10-09T22:11:53Z","epoch":1570659113,"modified":1570659113,"text":"There are some really good ideas in here! Sure, a little polish with the controls, level designs, and flow would help a little, but overall nice idea. I've always liked the idea of being able to access different parts of a level based on your color\/possessions\/costume\/etc. I'd work on refining some of the basics, like the player's movement and level designs.","likes":1,"format":"md"},{"author_name":"djee","author_uid":"1169929","time":"2019-10-10T18:51:50Z","epoch":1570733510,"modified":1570733510,"text":"Thanks everyone! \ud83d\ude0a\n\nI really enjoyed this first jam :v: ","likes":0,"format":"md"},{"author_name":"Fractal","author_uid":"1143275","time":"2019-10-10T20:09:52Z","epoch":1570738192,"modified":1570738192,"text":"Fun game!","likes":1,"format":"md"},{"author_name":"LoneWolfDev","author_uid":"1052783","time":"2019-10-10T20:18:23Z","epoch":1570738703,"modified":1570738703,"text":"Nice idea! Short but good, as it should be on a jam! I really liked the mechanic of going through some parts of the level depending on which color you are. I just think the colors choosen for the puzzles should be a bit more diferent between them, as well as with the grow\/shrink object, which they are kind of hard to tell them apart. But good job! ","likes":1,"format":"md"},{"author_name":"belug23","author_uid":"1142377","time":"2019-10-10T23:36:13Z","epoch":1570750573,"modified":1570750573,"text":"I see we had about the same Idea for the begining, but the games are quite different. Continue the good work.\n","likes":1,"format":"md"},{"author_name":"guckstift","author_uid":"1005465","time":"2019-10-11T07:14:13Z","epoch":1570778053,"modified":1570778597,"text":"Wow, really inventive puzzle game idea! LOL'd about the reference in the intro xD\nThough I couldn't pass the level with the 4 directions and the 2 growers and 2 shrinkers yet. But overall it feels really sophisticated and challenging so far. Amazing you did this all as a compo. :thumbsup_tone4: The audio effects sound a bit coarse for me :D maybe make them more decent.\n\nI need to solve this...\n\nPS: I made it to the end. Hope you're going to devleop it further. Really cool, keep it up!","likes":1,"format":"md"},{"author_name":"superunknown","author_uid":"1163906","time":"2019-10-11T14:00:08Z","epoch":1570802408,"modified":1570802408,"text":"Really solid compo entry! I enjoyed the setup and the narration.  It added to the mood and humor.  Puzzle solving was fun.  I actually liked the feel of the controls and I liked how you did the \"adaptive\" camera follow.  Also, the zoom level made it more challenging, but as you mentioned...it is a balance element.  I liked it...thought it was well done...especially given the 48h time constraint. ","likes":1,"format":"md"},{"author_name":"HumphreysMedia","author_uid":"1159780","time":"2019-10-11T14:17:13Z","epoch":1570803433,"modified":1570803433,"text":"Great movement in the game, I did accidentally eat all the shrink and grow abilities in the 4th level, so a reset button would be highly appriciated. Other than than great audio and good link to the theme! ","likes":1,"format":"md"},{"author_name":"Grhyll","author_uid":"1036727","time":"2019-10-11T15:53:26Z","epoch":1570809206,"modified":1570809206,"text":"Well that's a very cool concept! Nice progression, music is nice too (but SFX a bit loud ^^'), and execution is neat and clean :) At some points I also thought that a further camera would have been cool, but at the same time what you say makes sense and the feeling of discovering the level would be lost!\n\nCongrats, especially for a first entry!\n\n(I did get the error on the Thank you screen as well: An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:\nRuntimeError: index out of bounds)","likes":1,"format":"md"},{"author_name":"djee","author_uid":"1169929","time":"2019-10-11T21:06:00Z","epoch":1570827960,"modified":1570827960,"text":"Thanks everyone for the kind words!\n\n@humphreysmedia you can restart via the menu, it's mapped to the START button on an Xbox 360 controller or the PAUSE key on a keyboard. Sorry that this was not clear.\n\n@grhyll yes I know that error, not sure why it happens, this only occurs on the HTML5 build. I'm not too familiar about the WebGL support in Unity, maybe I am doing something that doesn't work for it (but otherwise work on PC and inside the Editor).\n","likes":1,"format":"md"},{"author_name":"HumphreysMedia","author_uid":"1159780","time":"2019-10-13T16:29:51Z","epoch":1570984191,"modified":1570984191,"text":"Hey, just to let you know I\u2019ve been making Ludum Dare 45 gameplay videos and I\u2019ve put your game in my video! You can watch it here: https:\/\/www.youtube.com\/watch?v=0kqLrk46ODA","likes":0,"format":"md"},{"author_name":"djee","author_uid":"1169929","time":"2019-10-15T19:13:07Z","epoch":1571166787,"modified":1571166787,"text":"Thanks @humphreysmedia but I'm afraid you forgot to paste the link \ud83d\ude09","likes":0,"format":"md"}],"format":"md","images":["ld45\/169931-37cfbb239480d3574d1a25ace6232309.png"],"links":[{"url":"https:\/\/github.com\/djeedai\/ld45","text":"Youtube"},{"url":"https:\/\/raw.githubusercontent.com\/djeedai\/ld45\/master\/begin_teaser.mp4","text":"Youtube"},{"url":"https:\/\/github.com\/djeedai\/ld45\/files\/3694868\/LudumDare45_djee_InTheBeginning_pc_x64.zip","text":"Youtube"},{"url":"https:\/\/djee.itch.io\/in-the-beginning","text":"Youtube"}],"metadata":{"g_key":"55985","g_author":"1169929","g_event":"LD45","g_eventkey":"78","g_subevent":"COMPO","g_urlkey":"263808","g_title":"In the beginning","g_status":"PVT1","g_place":"253","g_commentcount":"25","g_site2_node_id":"169931","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"169931","n_urlkey":"263808","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/in-the-beginning","n_slug":"in-the-beginning","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"169929","n_created":"1570297164","n_modified":"1570301933","n_version":"496240","n_status":"COMMIT"},"node":{"id":169931,"parent":159347,"superparent":9,"author":169929,"type":"item","subtype":"game","subsubtype":"compo","published":"2019-10-05T18:58:53Z","created":"2019-10-05T17:39:24Z","modified":"2019-10-05T18:58:53Z","version":496240,"slug":"in-the-beginning","name":"In the beginning","body":"> In the beginning there was nothing.\n>\n> Then came life.\n>\n> And walls. Because nothing is easy.\n\n![begin_teaser.gif](\/\/\/raw\/9c7\/92\/z\/25a80.gif)\n","meta":{"author":[169929],"link-01":"https:\/\/github.com\/djeedai\/ld45","link-01-tag":[50],"link-01-name":"GitHub source","link-02":"https:\/\/raw.githubusercontent.com\/djeedai\/ld45\/master\/begin_teaser.mp4","link-02-tag":[42517],"link-02-name":"Teaser video","cover":"\/\/\/content\/9c7\/92\/z\/2653b.png","link-03":"https:\/\/github.com\/djeedai\/ld45\/files\/3694868\/LudumDare45_djee_InTheBeginning_pc_x64.zip","link-03-tag":[42337],"link-03-name":"Windows PC x64 (Unity Standalone)","link-04":"https:\/\/djee.itch.io\/in-the-beginning","link-04-tag":[42336]},"path":"\/events\/ludum-dare\/45\/in-the-beginning","parents":[1,5,9,159347],"love":0,"notes":25,"notes-timestamp":"2019-10-15T19:13:07Z","grade":{"grade-01":30,"grade-02":30,"grade-03":30,"grade-04":30,"grade-05":30,"grade-06":30,"grade-07":28,"grade-08":29},"magic":{"cool":81.738746671475,"feedback":37,"given":19.125,"grade":29.625,"grade-01-average":3.411,"grade-01-result":253,"grade-02-average":3.268,"grade-02-result":225,"grade-03-average":3.339,"grade-03-result":225,"grade-04-average":3.554,"grade-04-result":196,"grade-05-average":2.643,"grade-05-result":429,"grade-06-average":2.911,"grade-06-result":275,"grade-07-average":2.865,"grade-07-result":170,"grade-08-average":3.204,"grade-08-result":230,"smart":10.84094137869}},"text":"> In the beginning there was nothing.\n>\n> Then came life.\n>\n> And walls. Because nothing is easy.\n\n![begin_teaser.gif](\/\/\/raw\/9c7\/92\/z\/25a80.gif)\n","title":"In the beginning"}