LessHome by Solidival

[raw]
made by Solidival for Ludum Dare 45 (JAM)

This is my first Ludum Dare submission.

True to the theme the game is best played without any knowledge.

For those who want to know more continue reading...

In LessHome you play as a homeless person who is able to spend money to upgrade and unlock aspects of the game. For this idea, I took inspiration from both idle games and games similar to Evoland.

How to play:

Starting from a black screen you must collect coins to use in the shop to upgrade and buy more items. These items are as follows:

Visuals: Adds to the game visuals allowing better use of other money gaining mechanics.

Sounds: Adds bad music to the game YOU HAVE BEEN WARNED!

Coins: Click them to gain money. Upgrades give more money for each coin and makes them spawn more often.

Beg: Clicking your character with a civilian close and looking at you, will cause them to stop and think about giving money. They are sure to ignore you if you spam the beg action while they are thinking. Further upgrades gain more money from a successful beg.

Busk: With this upgrade you will automatically attract some civilians in range, giving you money after listening. If a civilian does not stop you can still use beg to ask for money regardless. Upgrading this earns more money from a successful busk.

Civilians: Upgrading this adds more civilians to the street, enhancing the effectiveness of both the beg and busk.

Credits: This unlocks the credits screen and is the main goal for the game. Other than that you can fully upgrade everything else.

Ratings

Given 4🗳️ 7🗨️

Feedback

gisam
09. Oct 2019 · 10:44 UTC
Really nice game, the theme is nicely followed, I like the mecanics, i buy the credits, nice submission for a first ludum.
CyberStarLight
09. Oct 2019 · 11:05 UTC
I like the concept, very fitting to the theme, very meta.

I loved seeing how the visuals improved over time, liked the cars coming in the end.
Would have been nice if the coins were coin sprites instead of dots, at least after upgrading the visuals, just a suggestion.

The progression was done well, coins are worthwhile at the start, then they are not,
afterwards same with begging, and then with basking, nice progression.

Very good entry for a first LD! especially for actually finishing a game, which can be hard.
fabula_rasa
09. Oct 2019 · 11:36 UTC
Well done! I really had fun playing and I especially enjoyed the changes in visuals as I bought upgrades.

You were not kidding about audio though, it's not all that great ;).
sorlok
29. Oct 2019 · 14:07 UTC
The story was told really well without any dialogue at all, and the use of yellow circles => coins was a nice touch. It was a little frustrating to stay so long in the dark, especially considering the good art.