An Empty Way by Douglas Asted

[raw]
made by Douglas Asted for Ludum Dare 45 (JAM)

A very small story driven game about finding your way into nothing.

I would like feedback of what i did right and what i obvious did wrong, but i probably already know everything that i would create in this game if i had more time.

p.s: is really hard to create a story game in this small time. s1.pngs2.png

- Controls

  • [Arrows keys] for movement

  • [Z] for interactions

Ratings

Given 14🗳️ 0🗨️

Feedback

TolMera
07. Oct 2019 · 11:45 UTC
Hey @douglas-asted

Any chance of a Mac or Web version? I would like to give it a try, but don't have a Windows PC.

I totally understand your frustration with the storyline in such a short time. My game suffered the same. I have a very very very lame story, but hopefully solid mechanics.
GameRaccoon
07. Oct 2019 · 21:07 UTC
I don't understand how to interact with the first character. Tried to press Space, Enter, E, F, but without luck. Graphics and animations look good, want to overcome the issue and play more.
Upd: I've finally read the description and found that I needed to press Z :)
Nice endings, this game have a potential
Plazmaz
07. Oct 2019 · 21:12 UTC
Wow, this is great. Really hard, and could use some music or less repetitive audio, but really well done.
mira
07. Oct 2019 · 21:21 UTC
i'm not sure what to do, maybe little tutorial can be helpfull

![what can i do.png](///raw/7bf/72/z/27b7f.png)
Susumu Asaga
07. Oct 2019 · 21:33 UTC
I really liked the style of the game, but I don`t know if I playtested everything that was to do in the game, I'm not sure if the game is really short or I`m doing something wrong.
Really liked the game, I hope to see more of it.
Phobos001
08. Oct 2019 · 18:08 UTC
I tried the revenge door first just to spite the black wizard guy, but I didn't know who that guy in the revenge door was and didn't want to hurt him. So I restarted the game and went through the peace door instead. I might go back to see if there's more in the revenge door at some point, but I wanted to share my very first impressions. Great job! Love the music and sounds BTW :)
AdamCYounis
09. Oct 2019 · 02:26 UTC
I really liked the simple aesthetic and production values on this game. It's a shame the game was so short, it's clear that you ran out of time. I'd encourage you to keep working on it, because what was there was quite promising. I can imagine an undertale-style game just on the other side of that door.
BytingGames
11. Oct 2019 · 09:20 UTC
Hmm somehow I couldn't open the rar with 7-zip :( It just says "couldn't be opened as an archive"
11. Oct 2019 · 09:29 UTC
I played the jam version. It was pretty short. Nice aesthetics though!
Pedro Rosa
11. Oct 2019 · 10:01 UTC
Ok, the game is cool, a bit too simple for me. I tried the normal version 1st and my experience was walking form minutes in the nothing. I didn't know if I was hitting a wall or not. My suggestion is to have just some minor background elements do the flour so you have the notion you are moving. My second attempt I used the jam version, I when up and I saw the other character, so it was ok. I like a lot the pixel art is really well done. I think the game concept is cool and explores well the jam's theme.
digitaldude555
11. Oct 2019 · 10:15 UTC
Postives are the minimalist clean art style and the soothing music. My big negative is the theme, the creature is called nothing but I seen many games do that now. I think its just way to loose to fit a very generic theme. Anyway keep it up, see you next jam.