Max Force And The Cave Of Dankness by Vavassor

[raw]
made by Vavassor for LD34 (JAM)
Dankness is not for the meek.

This is not a complete game, it's just a simple test area with the basic mechanics, but you can play with it however! The intention was for a game of shooting and growing crystals to create platforms and build bridges to where you need to go.

Team: Programming done by me, vavassor, all art made by chris https://chrismoschler.carbonmade.com/

Feedback

JaCkJoKeZ
14. Dec 2015 · 06:48 UTC
Sad to see that it wasn't finished, in time, the concept looks pretty cool and I like the art/animation. Hopefully, at some point you can finish it, here's some bugs I found while playing with the engine in case you want to improve it;
-Controls are a bit sticky. You can't change your jump arc mid air if you're going forward so you're kinda putting a wedding ring on it when you hit that button. This makes it kind of difficult to navigate the platforms.
-You can however change it if you run forward and jump, then quickly change directions backwards and you can get up platforms that way.
tribrain
16. Dec 2015 · 22:16 UTC
Nice character design!
Neonlare
25. Dec 2015 · 18:02 UTC
You should finish this post jam, what you have is really solid, from the character design to the concept. Sticky controls here as well, but that's part of jam stuff. Looking forward to seeing more from you in the future :).