Inmate by dib
Controls: - Movement: WASD - Open doors: Space / Left shift / Enter - - When you want to go through a door, but monsters are near you, press Left shift instead. - Attack: Space [Must have weapon equipped] - - Change weapon: Q and E to scroll through - Open chests: Space - Use item: 3, 4, 5, 6, 7, and 8 [Must be consumable item, such as potion] - Toggle music: M (there are some issues with popping noises, so feel free to mute if that becomes annoying) - Toggle frames per second limitation: L (this may fix stuttering/lag if you experience that)
Info Your goal is to slay all 3 bosses, one in each of the rooms from where you start. The final boss is in the middle room, and is the hardest. Each time you enter one of those doors, a new dungeon is generated. This means you will never play the same dungeon twice. When you die, you keep your items. You can aim to kill every monster in the dungeons, by looking at the counter on the bottom left. (Note: This counter was added post-submission)
Plot Ah, they bring another one to me. I imagine you won't last very long, you might as well make yourself at home. Go on ahead, to the left of you lays the abode of Vebkird the mad and to the right of you the home of Fetuves the unfortunate. The door in the middle? I don't think it should concern you, my fellow inmate.

Bugs (Very rare) Sometimes you are teleported to inside a wall, when using a door - sorry, you must restart the game.
Workarounds - If you notice some "lag", please press "L" so it will draw new frame as fast as possible. - The audio playback might produce popping noises, because of experimental code in the framework. If you find this annoying, you may either press "M" to mute, or remove "assets/sounds/bg.ogg". Do not delete the directory.
| Youtube | https://github.com/noctare/ludum-dare-45 |
| Youtube | https://github.com/noctare/ludum-dare-45/raw/master/release/Inmate.zip |
| Original URL | https://ldjam.com/events/ludum-dare/45/inmate |
Ratings
| Overall | 689th | 3.327⭐ | 28🧑⚖️ |
| Fun | 850th | 2.92⭐ | 27🧑⚖️ |
| Innovation | 925th | 2.68⭐ | 27🧑⚖️ |
| Theme | 441th | 3.46⭐ | 27🧑⚖️ |
| Graphics | 367th | 3.815⭐ | 29🧑⚖️ |
| Mood | 741th | 3.115⭐ | 28🧑⚖️ |
| Given | 27🗳️ | 30🗨️ |
- Simple, but stylish graphics
- Procedural generated dungeons
- Inventory system
- Lots of enemies and bosses
Cons:
- Music is very loud
- No info about item stats. I don't know how to decide which item I want to take and what I want to drop.
- Attack zone is too small. It is easy to miss attack at enemy even he is in the close range.
- I can't drop weapon that I don't want to use to make easy switching weapons in the fight.
Only complaints are that the invintory system is odd, and the collisions are odd, too.
Have a great day~
@sir-galloy-de-fierpate That's unfortunate. All I can suggest is to try on another computer.
@ben-ash Yeah, the music was done very last minute, but at least there is a mute option if it's annoying :)

