Joe The Crafter by Benjo Games
Explore the world searching for materials to craft in order to build amazing weapons! Unfortunatly, we were not able to complete the game in time, but we plan to fix everything in the next few days!
UPDATE: -Player's speed increased; -Improved graphics in the crafting menù; -Added text to let you know what you're crafting; -Fixed enemy movement (until now, enemies really liked to get stucked on walls) -Trees now disappear when enemies are behind them; -Some enemies got balanced; -Fixed some items that had a few bugs
In the future we are going to add even more things to the game (like music and sound effects, the boss, more crafteble items and more), however these changes will happen on a different project that we'll upload to itch.io, since it would otherwise turn into a project too distant from what we originally uploaded for the Jam.
We hope these fixes will provide you a better gaming experience!

| Youtube | https://benjogames.itch.io/joe-luppolson-the-crafter |
| Original URL | https://ldjam.com/events/ludum-dare/45/joe-luppolson-the-crafter |
Ratings
| Overall | 973th | 2.94⭐ | 27🧑⚖️ |
| Fun | 1041th | 2.52⭐ | 27🧑⚖️ |
| Innovation | 1008th | 2.5⭐ | 26🧑⚖️ |
| Theme | 867th | 2.86⭐ | 27🧑⚖️ |
| Graphics | 635th | 3.4⭐ | 27🧑⚖️ |
| Humor | 732th | 2.35⭐ | 22🧑⚖️ |
| Mood | 1014th | 2.476⭐ | 23🧑⚖️ |
| Given | 28🗳️ | 10🗨️ |
And what is the correspondence to the theme? Is your inventory initially empty?
Thats "ha" kills me XD
Graphics are cute, I guess.
enemies are diverse, the world is relatively large. You did a good job, but the game is boring to death.
The two element crafting idea has been done many times so I think if you use a system like this there's certain quality of life things you have to do. I would add a dictionary of elements and allow the player to single click them into the crafting slot instead of dragging. Also I would allow the player to click on craftable elements/resources and it would autofill the recipe. It saves time and frustration. The dictionary would also alleviate having to remember all the recipes. If something takes two or three steps to craft I found I couldn't always remember what those steps were.
Lastly I would add in some sort of map either in a corner of the screen or that you could bring up with a button press. Would allow players to easily track back to where they found certain elements if they need more.
Overall good start though. I know you want to take it farther so good luck with it!