Deal with your Death by nikchernyakov
On Halloween night even Death doesn’t want to play by the rules. Your life has come to the End. Nothing awaits ahead. But Death gives one last chance: if you manage to defend the Fire of your Soul from Death servants, at the end of the night It gives you a new life.
And if not, you will forever sink into Oblivion.
But… will this night ever end?
Fight for your life: https://test.octothorp.team/ludumdare45

Death puts you in the world of its little game. A terrible creepy forest surrounds you. Who knows what lives in it? But you have no tools and weapon so you should get the courage and go deeper into it. There you can find valuable resources: stone, wood and grass. Raw materials can be used to create traps and protective structures. Use traps to defeat enemies and fences to protect the bonfire!

Finish all preparations before the moon turns red! When the Bloodmoon occurs, the enemies begin to attack the bonfire and try to extinguish it.
To protect your Soul Fire you can: - Build wood fences - Use mantraps - Use a trap with falling stone - Throw stones in enemies - Pull the enemy back with a rope (you can collect grass to get rope)

If enemies get to the fire, its flame becomes weaker. Throw the wood into the bonfire to help it flare up. If the bonfire goes out, the game ends. But you always can try one more time… and more… and more… It seems Death wants to play with your forever…
So don’t be surprised if something in this forest is not going according to your plan… All this – you know – flying staff, strange shadows, sky instead of ground… because death will never allow itself to be beaten!
Enjoy our spooky (and cute) Halloween monsters: - Insidious pumpkins, jack-o’-lantern - Jumping spiders - Ghosts ~~seems sweet but really evil~~ - Ancient skulls from your nightmares
Character Control: - W/A/S/D – move - Left button – use item - Mouse wheel – switch between items - E – craft menu
Deal with your Death and try to beat other players in our LD-45 game! We hope you enjoy it! Unfortunately, there are a lot of bugs in the game now but you know all this first-bug-fix-day stuff… We are going to fix all bugs soon so we appreciate all bug-reports and feedback! We hope that together we can improve our little game :smile: And of course make screenshots of all funny moments and bugs! Let’s laugh together before Halloween :joy:
This is our collection:
- the road of mantraps

- they probably have a party

- a spider has new cute stone dress

- interesting point of view

- something interesting, guys?

Changelog
v1.0
- Initial release
v1.1
- Map generation (yes, it's random every game) was scaled down, so "the biomes" like forest should be more dense
- Tweaked resources requirements for craft recipes
Lowered camera sensitivity
Fixed mining process being interrupted
- Fixed sprint (with Shift) matching walk speed, now it's a little bit faster
- Fixed weird movement bugs like camera flipping
- Fixed weird crafted structures placement
- Fixed some recipes disappeared from craft menu
Ratings
| Overall | 293th | 3.704⭐ | 29🧑⚖️ |
| Fun | 653th | 3.148⭐ | 29🧑⚖️ |
| Innovation | 743th | 2.944⭐ | 29🧑⚖️ |
| Theme | 397th | 3.537⭐ | 29🧑⚖️ |
| Graphics | 317th | 3.889⭐ | 29🧑⚖️ |
| Audio | 300th | 3.5⭐ | 29🧑⚖️ |
| Humor | 459th | 2.923⭐ | 28🧑⚖️ |
| Mood | 581th | 3.315⭐ | 29🧑⚖️ |
| Given | 22🗳️ | 32🗨️ |
after just a few minutes collecting resources I just died some times (don't really understand the reason),
I didn't manage to see any monsters =(
And one thing I find a little difficult was to collect rocks, they are really small.
Hey everybody! Thank you all for playing and commenting. We didn't have enough time to playtest the game so yep... there were some inconvenient things like mouse sensitivity, but thank to you we noticed it and released a patch in which:
- Map generation (yes, it's random every game) was scaled down, so "the biomes" like forest should be more dense
- Tweaked resources requirements for craft recipes
- Lowered camera sensitivity
- Fixed mining process being interrupted
- Fixed sprint (with Shift) matching walk speed, now it's a little bit faster
- Fixed weird movement bugs like camera flipping
- Fixed weird crafted structures placement
- Fixed some recipes disappeared from craft menu
Game updated [on that same page](https://test.octothorp.team/ludumdare45/), you can adjust your ratings if needed <3
@philomory thank you too <3 Yeah, we agree that it could be a little confusing in the beginning, but it's a jam and we tried to focus on gameplay and feel more so there left no time to implement proper tutorial, huh. I think it's a good lesson and if we do another game, we should prioritize making it easy to start playing.
Thank you guys <3