Nada by croben

Nada is my entry for Ludum Dare 45, with a theme of "Start with nothing," I center the game around a bee too lazy to do his job, that the flowers are throwing themselves towards him.
HOW TO PLAY Control Nada the lazy bee, and help him avoid the wave of flowers that our throwing themselves towards him.
CONTROLS - Movement: WASD or Arrow Keys - Pause: P or Escape Key
TOOLS - Audacity - Bfxr - Gimp - Inkscape Studio - Kdenlive - LMMS - OBS - Unity3D - Visual Studio Community - VLC
BGM BY TEKNOAXE - Royalty Free Background Music #4-C (Forest Blocks) Chill/Orchestra/Harp - Stepping Outside to a Spring Day -- Comedy/March -- Royalty Free Music
DEMO VIDEO https://youtu.be/qLGL017fcvE
| Youtube | https://croben.itch.io/nada |
| Youtube | https://www.croben.com/2019/10/nada.html |
| Youtube | https://simmer.io/@Croben/nada |
| Original URL | https://ldjam.com/events/ludum-dare/45/nada |
Ratings
| Overall | 626th | 3.389⭐ | 29🧑⚖️ |
| Fun | 497th | 3.352⭐ | 29🧑⚖️ |
| Innovation | 830th | 2.827⭐ | 28🧑⚖️ |
| Theme | 973th | 2.667⭐ | 29🧑⚖️ |
| Graphics | 307th | 3.911⭐ | 30🧑⚖️ |
| Humor | 388th | 3.077⭐ | 28🧑⚖️ |
| Mood | 431th | 3.481⭐ | 29🧑⚖️ |
| Given | 41🗳️ | 0🗨️ |
Would be nice to have some idea of where the flowers are coming from beforehand -- as it is, a lot of the time I find myself getting hit by flowers that just spawned offscreen.
Being helpless to fit the honeycomb is kind of a pain, it'd be nice if at least the player knew beforehand where it was going to appear so they could plan around that (For example, if the comb appears on the top, hang around the bottom of the screen to avoid getting flowers on your top).
The graphics look great. The gameplay itself gets a bit tired, but that's not really a problem for a quick game like this. It's a cool concept and it's well-implemented.
As others have said, it would be nice if you could rotate the flowers or at least know where the hive is going to appear. As it is, your first flower can spell your doom if RNJesus isn't kind to you.