Soul Reap by FlyWolfe
As a lost soul in the void, consume power from the life crystals of fallen heroes. Corrupt the world with their energy and become more powerful. Defeat the great souls of the game and take hold of the void!



| Youtube | https://flywolfe.itch.io/soul-reap |
| Youtube | https://drive.google.com/open?id=1rUveS9YtFzdQn_CHxZHL9REn0GLxMFxW |
| Original URL | https://ldjam.com/events/ludum-dare/45/soul-reap |
Ratings
| Overall | 63th | 3.9⭐ | 22🧑⚖️ |
| Fun | 96th | 3.65⭐ | 22🧑⚖️ |
| Innovation | 418th | 2.65⭐ | 22🧑⚖️ |
| Theme | 203th | 3.525⭐ | 22🧑⚖️ |
| Graphics | 9th | 4.45⭐ | 22🧑⚖️ |
| Audio | 34th | 3.925⭐ | 22🧑⚖️ |
| Humor | 224th | 2.605⭐ | 21🧑⚖️ |
| Mood | 89th | 3.7⭐ | 22🧑⚖️ |
| Given | 17🗳️ | 25🗨️ |
like classic games with beautiful graphics ^^
I agree that the game is very easy until the final boss, and I wish it was all as challenging as the final boss. I do enjoy the progression of my abilities.
I feel like because the shooting mechanic goes in a big spread, that I'm supposed to be fighting many small enemies, but I end up aiming on of my many missiles at a single enemy.
I tend to favor more targeted shooting mechanics (not spread) because then I have to have more skill to aim properly.
I love the music and atmosphere in this game, and I appreciate the inclusion of a win state :) Overall, awesome job!
It looks simple but incredibly sweet!