Me. Fire. Run. Cave. by Ryano

[raw]
made by Ryano for Ludum Dare 46 (JAM)

Caveman: Me find fire and run to cave. Me keep fire alive.

See if you can avoid the obstacles on the way back to your cave with your fire and "keep it alive" in this 3 level platformer.

  • Don't let the ankylosauruses bite you.
  • Don't let the clouds rain on you.
  • Don't fall in the water.

Ratings

Overall 1820th 3.232⭐ 30🧑‍⚖️
Fun 1410th 3.232⭐ 30🧑‍⚖️
Innovation 2452th 2.357⭐ 30🧑‍⚖️
Theme 1341th 3.607⭐ 30🧑‍⚖️
Graphics 1578th 3.357⭐ 30🧑‍⚖️
Audio 792th 3.429⭐ 30🧑‍⚖️
Humor 929th 3.111⭐ 29🧑‍⚖️
Mood 1761th 3.058⭐ 28🧑‍⚖️
Given 26🗳️ 34🗨️

Feedback

Bozont
21. Apr 2020 · 09:58 UTC
Charming platformer, the audio design is really fun
JAsonsumm1
21. Apr 2020 · 09:59 UTC
Yeah nice idea I like it. hits the theme :)
woiteee
21. Apr 2020 · 10:09 UTC
Hits all the right spots, everything quite works - graphics, gameplay, audio. Even though the game is simplistic, it is fun! Also, ankle-height ankylosaurus!
koljam
21. Apr 2020 · 10:16 UTC
After I figured out the timings of the jumps, it was fun! The first trys were a bit frustrating but then I got a hang of it.

There is a small bug that when you land on the edge of a platform, you cant move. Was eaten by a hendgehog a few times.. :laughing:

All in all: great experience!
Tobias Bodewig
21. Apr 2020 · 11:04 UTC
Nice little platformer. But I found it realy difficult to stun the enemies half the time I was hit by them instead of stunning them. And I also encountered the bug where you freese if you hit the edge of the platform, multiple times.
Duncan 3
22. Apr 2020 · 12:52 UTC
i was able to teleport below the ground by building up speed on the edge of a platform
CaptAndrey
22. Apr 2020 · 12:54 UTC
cool setting and funny title/dialog) fact that i can jump on spiky ankylo and didn't get hurt was not so clear for me. I found it accidentally in the middle of second level.
Nazorus
22. Apr 2020 · 13:07 UTC
Neat little platformer, keeping a fire alive is definitely in the theme. It took me a while to understand you can jump on ankylosauruses since they look so spiky :sweat_smile: Good job!
Merpui
22. Apr 2020 · 13:09 UTC
Lovely game! The audio sets the caveman-mood very well :)
gurkenlabs
22. Apr 2020 · 13:46 UTC
The music was lovely, the mechanics worked well most of the time, and the game definitely hit the theme.
When walking left before the "Level X" text appeared, I was able to vanish from the screen and couldn't come back without restarting the game. Also, I feel like the collision of the ankylosaurs could be tweaked a bit more for hit detection: Sometimes, I landed on them pretty obviously and I died, other times I was sure to be out of range but stunned them when I landed. All in all, nice entry!
Yoan Allibert
22. Apr 2020 · 13:51 UTC
Good fun, I like how disapointed he gets when he fails :p Controls are solid, a polish game overall. Well done !
pabulum
23. Apr 2020 · 20:41 UTC
nice platformer. really well put together. I love the little noise he make when you get to the cave!
Quinn_Patrick
24. Apr 2020 · 22:01 UTC
A decent little platformer, albeit short. I found Anklyosaurus to be an odd choice for a tiny, ankle biting dinosaur, but maybe that's why you picked it. The platforming mechanics are very solid for a jame game, so nice job.
AcidmanRPGz
25. Apr 2020 · 22:50 UTC
It was a neat game, although the controls were a bit sloppy and the music didn't quite fit the theme, but other than that, it was fun and I had a good time
Team-on
26. Apr 2020 · 00:15 UTC
Nice platformer. Actually I even can't pass 2nd level, but you do well with physics and jumping
Mental Inaction
02. May 2020 · 02:07 UTC
A fun little platformer. It wasn't anything too special, but it was a good platformer for something made in 3 days. I especially loved the little voice used for the caveman.

My only real issue was that the collision with the anklyosaurus enemies was really finicky. Sometimes I would walk straight into them and defeat them, while sometimes I would jump on top of them and lose my flame.
TeamJS
02. May 2020 · 06:05 UTC
Really cool audio and like the art style! I found I had trouble with the armadillo hitboxes, but other than that enjoyable. Love the sigh animation when the flame goes out! I think it would have been better if the ground and water were a more simple texture. It was a bit busy, and I think it would have been better as a block of colour, like your main images and the background (also, a higher res background would have been nice!) Overall, nice detail and great job! - JS