CELL WARP / セルワープ by irock

[raw]
made by irock for Ludum Dare 45 (JAM)

CELL WARP is a puzzle game where you move by warping to portals.

Please rate me low in the THEME category. I was brainstorming ideas for the potential themes the day before LD, and the one I came up with for Unconventional Travel really resonated with me and I wanted to make it.

This is my first puzzle game. Even though I didn't have very much time to implement puzzles, I think the idea may have some potential. I'll have to explore it further.

CONTROLS:

  • Click on portals : Move

  • WASD/Arrow : Strike

  • R : Restart

CREDITS:

  • Cory Martin - Design, Code, Art

  • Russell Mehringer - SFX

  • Ross David Cooper - Music


Screen Shot 2019-10-07 at 5.41.20 PM.png

Ratings

Overall 501th 3.51⭐ 52🧑‍⚖️
Fun 466th 3.39⭐ 52🧑‍⚖️
Innovation 146th 3.83⭐ 52🧑‍⚖️
Theme 1123th 1.767⭐ 47🧑‍⚖️
Graphics 447th 3.71⭐ 52🧑‍⚖️
Audio 134th 3.85⭐ 52🧑‍⚖️
Given 58🗳️ 37🗨️

Feedback

tmpxyz
08. Oct 2019 · 00:06 UTC
This game can run in Chrome, but I cannot move with mouse. I can attack or restart with keyboard, but there's no response when I move or click mouse.
Jasper Hansen
08. Oct 2019 · 00:08 UTC
Seems like an interesting idea, but the mechanics don't fully make sense to me after finishing what's here. Just something for you to consider.
🎤 irock
08. Oct 2019 · 00:26 UTC
@tmpxyz You have to click on the portals. Maybe I should have made that more clear.
Herman Chau
08. Oct 2019 · 00:57 UTC
Hmm, I agree with @jasper-hansen, there I finished and the mirrors didn't fully make sense to me. The first level with the exclamation block didn't seem to do anything with the exclamation block and there were multiple levels that seemed to have unused components?

I think the basic concept of being able to only move to the portals and then manipulating the portals instead of your character is an interesting mechanic though!
Dylan Wolf
08. Oct 2019 · 01:10 UTC
Really nice presentation and it feels like a solid basis for a puzzle game. As with some of the other commenters, I didn't quite get some of the concepts, but on a second playthrough it started making sense (e.g., what items get moved by arrows, when arrows trigger, where mirrors must be to trigger).

I think a few extra "filler" levels between introducing concepts would help reinforce the rules.
JesusAcHe
08. Oct 2019 · 01:32 UTC
I thought I understood the mirror mechanic when they first appeared but the further I advanced the less I understood :p It's a bit too easy to just brute force through a couple of the levels, and even after getting the answer I was still a bit confused.
Graphics are super pretty, I could stare at that soft palette all day, and the music is super catchy too. Looking forward to what you do with this concept!
patvanmackelberg
08. Oct 2019 · 02:10 UTC
Love the cute graphics, neat concept with the portals and mirrors and such. Great submission!
Alchemic
08. Oct 2019 · 02:31 UTC
Neat concept, but the level design could use some polish. It feels like the puzzles are too restrictive, like there's only one possible way to progress, and few ways to make mistakes.

I think this idea has a lot of potential, I love puzzle games like this.
unept
08. Oct 2019 · 12:29 UTC
Love the concept. Like you said, might be worth exploring further. Moving with the mouse and "attacking" with the arrows feels a little weird, like it's opposite day, but it's probably the best way to play the game. Great work as usual.
JLV
08. Oct 2019 · 15:03 UTC
Nice puzzle game ! I loved the concept, the aesthetics, and how the various mechanics are introduced throughout the game.

Pluses :
- Smooth graphics, catchy music
- No need for a tutorial with such an excellent structure
- Definitely original gameplay

Possible improvements :
- As @jesusache said, the mirror mechanic seems straightforward at first, then appears to be more and more complex, leading to solve the last few levels by sheer brute force (ie. more or less random clicking).

Overall, great game !
PIXAMENTORY
08. Oct 2019 · 15:11 UTC
Nice game but
graphics , tapping on portals should be replaced by something else.
KP_CFTSZ
08. Oct 2019 · 15:49 UTC
that song is an absolute banger
jharler
08. Oct 2019 · 15:50 UTC
Great puzzles and a very interesting mechanic. I loved the pixel art and music. Well done!
Viktya
08. Oct 2019 · 15:59 UTC
i like it! the art is simple but well made, the audio is catchy and blends with the game. nice submission ^^
NachtWitch
08. Oct 2019 · 16:44 UTC
Love the art you have, would love to see you make a commercial game
Led_Zend
08. Oct 2019 · 16:52 UTC
really impressing...
aleksandar2901
08. Oct 2019 · 17:20 UTC
Really like the music
Ferdi
08. Oct 2019 · 17:27 UTC
Super cool little game. Nice graphics and interesting mechanics. Deserves to be polished but awesome job mate !
Caliban
08. Oct 2019 · 17:29 UTC
The style is very nice ! I was a little disapointed about the short lifespan and the complexity, I wanted more but the graphics and the music made me forget
Toge
08. Oct 2019 · 20:48 UTC
Clean & nice simple graphics, very likeable experience. Great music, created a welcoming uplifting mood and the synths made me feel as I were in space myself. It was a little bit confusing to go through the puzzles for a birdbrain such as me, but nothing I couldn't get over in the end. Lovely entry!
sylvie
08. Oct 2019 · 23:30 UTC
That was a fun short game. Very cute graphics and audio. I won, but I never figured out how the "mirrors" work.
Pedro Rosa
08. Oct 2019 · 23:34 UTC
The game is really interesting and clever. I had fun playing it. The part I likes the most was the art style.
CGIXE
08. Oct 2019 · 23:44 UTC
I enjoyed the idea, but would have liked more levels. Great job nonetheless!
ajahks
09. Oct 2019 · 00:46 UTC
The mirrors were very confusing to me at first. But as soon as I figured them out, I think that they are super clever! Nice work!
Swanijam
09. Oct 2019 · 02:27 UTC
This art style rules. also the music and the concept. Hey i love this
Danilo Freire
09. Oct 2019 · 03:19 UTC
Congratulations to the team, this game is very cool! I really like the mood of this one! <3 I had a little difficulty understanding how the controls work.
Aj Jones
09. Oct 2019 · 04:32 UTC
I love that you guys decided to just make a game on the theme you liked, i was hoping for Unconventional travel as well. Game felt great to play and had an awesome vibe!
Taylor Reynolds
09. Oct 2019 · 04:39 UTC
Really clever game! Love the mood and the color styling.
arzi
09. Oct 2019 · 07:06 UTC
Really nice puzzle game! The mirrors warped my brain though...
custardcosmos
09. Oct 2019 · 20:40 UTC
While the split controls - moving with the mouse and attacking with the arrows felt odd, that oddness didn't last long. You've got a pretty good concept here, and I can see why the controls are the way they are. It's all good, the audio, he visuals, the presentation. Really great work!
Empty Set
12. Oct 2019 · 10:32 UTC
Short and sweet. Nice use of the not-the-theme. Good presentation, both the visuals and music. Some of the mechanics aren't super clear, though. I'm still not sure I understand exactly what it is the mirrors do, though I was still able to complete the game despite this. Maybe there could be some sort of visual indication of what they do? Would definitely play more levels if they were made.
pl4typus
12. Oct 2019 · 18:57 UTC
I actually couldn't get a grasp on what was going on with these mirors unfortunately (it felt really unnatural while being central in the gameplay ...).

Sorry ! (I'm a puzzle gamer usually ^^')
Amerigo Gazaway
20. Oct 2019 · 19:17 UTC
Cool puzzle mechanics! Love the music as well. I'm also from Nashville but live in Cali, let me know if you ever wanna collab or team up on a jam!