Generic Shooter Game by GameWolves

[raw]
made by GameWolves for Ludum Dare 45 (JAM)

A generic shooter game for ludum dare 45.

Yeah.... let's just say we had some complications during the jam, so the game is really just a barebones shooter.

¯\_(ツ)_/¯

At least we tried to make music for the first time. We hope it isn't to annoying.

You start with nothing and have to collect the guns that spawn, each collected gun gives you a small stat boost. The enemies get stronger as time passes, so you should collect all the guns.

screen 1.PNG

Minimap:

White - Border

Red - Enemies

Green - You

Yellow - Guns to collect

Controls:

WASD - Movement

Ctrl - Dash

Left Click - Shoot

Point to Aim

Ratings

Overall 969th 2.95⭐ 22🧑‍⚖️
Fun 604th 3.2⭐ 22🧑‍⚖️
Innovation 1105th 2.075⭐ 22🧑‍⚖️
Theme 1010th 2.575⭐ 22🧑‍⚖️
Graphics 831th 3⭐ 22🧑‍⚖️
Audio 511th 3.075⭐ 22🧑‍⚖️
Given 26🗳️ 7🗨️

Feedback

JustusPan
10. Oct 2019 · 11:57 UTC
Good feeling of shoot & hit & SFX.
In my opinion, one main shortcoming is that it lack of variants in the gameplay.
It's not easy to figure out what the differents bewteen the weapons which I picked up.
It will be much better if the gameplay can be polished more.
Anyway it's a good topdown shooting game as a jam game!
![GSG.png](///raw/a9a/12/z/294b6.png)
BrokenMirrorMedia
14. Oct 2019 · 07:50 UTC
It's got a really solid basis, but just is lacking a bit more depth. If there was some kind of enemy wave system, or upgradable weapons, or something like that it would be a sweet game. As it is, it's enjoyable, but not really replayable. Still really well done!
itsdanidre
18. Oct 2019 · 23:21 UTC
Quite a unique home screen in my opinion. The screen was too large for my screen so I was unable to see a score or other buttons. Had it not been for @justuspan's comment, I would have thought that was left out.
Despite how overpowered I was, I was hoping for a bit of health regen over time :sweat_smile: It became a bit repetitive overtime but I still enjoyed walking around and gunning around
someone
20. Oct 2019 · 18:41 UTC
Solid shooter. Not particularly challenging though. Definitely needs something more to keep it interesting.
Nice you have a linux build, though I ended up running the windows build in wine as it was quicker than installing sfml.
Heta
20. Oct 2019 · 19:39 UTC
I spent in that game longer then i should been, I dont know why but this game is so satisfying to play. Well done!
🎤 GameWolves
20. Oct 2019 · 19:42 UTC
@someone Yeah. It probably wasn't the smartest idea writing in C++, as i don't have much experience with the language and with building in Linux. I should have done some research on static linking on Linux, so that people don't have to install additional packages for a ludum dare game. 😅
Squeele
23. Oct 2019 · 20:20 UTC
The game got the basics right, the shooting and moving mechanics are nicely done! The music is pretty good too! Overall, it lacks a clear goal and depth, but it is promising!
pkenney
26. Oct 2019 · 18:34 UTC
Exactly what it claims to be! It certainly created some nice moments of "OH NO TROUBLE" followed by a quick dodge between huge chunks of enemies. It was really nice the way the terrain made the enemies chunk up rather than glomming into one enormous mass to kite. The guns weren't too varied, but that was okay for such a simple direct experience. Another thing I think you did well was deciding to not block the player's movement on hit, I tested and you can just walk over an entire mass of guys. This seems like a good choice, because otherwise the player could get trapped and have a sort of instant gameover no matter how high their health was at that point.

If I could tweak one thing it would be to add a little pointer to the next gun or something to direct the flow of the action a little more. Also, the resolution of the game was a bit awkward for my machine, and the bottom of the screen was off my monitor a little.

Overall, sure, it's generic but it was well put together and fun for a few. Nice work.
envy_softworks
26. Oct 2019 · 19:27 UTC
Not enough guns, too many aliens!
DjindeGames
26. Oct 2019 · 20:09 UTC
Pretty cool ! we made a shooter too, not sure if it really fits the theme either ^^
sillyman987
27. Oct 2019 · 10:52 UTC
Fantastic! Love the art!
MrsTari
27. Oct 2019 · 12:13 UTC
i had alot fun :D love the style :hearts:
Roitchie
27. Oct 2019 · 14:36 UTC
It's a good proof of concept. The shooting is fun but it would be nice if there were more types of projectiles and enemies to vary it up a little.
tinykidtoo
28. Oct 2019 · 04:27 UTC
I got really worried as I ran around without a gun. No way to attack the enemy. The yellow dot saved me.