Cast Away by OrdiNeu

[raw]
made by OrdiNeu for Ludum Dare 45 (JAM)

Start with nothing but your own grit (and also a mattock and hammer) to fix your ship and get off the island!

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Collect resources during the day, build and upgrade your tools at the campfire, and rebuild a ship to get off the island! Survive increasingly difficult waves of monsters at night! Use your sword and build walls to keep them at bay!

Controls:

  • Arrow keys to move
  • Z to use your tool
  • X to swap tools. Press X near your campfire to craft items.
    • The mattock chops down trees
    • The hammer builds, repairs, and upgrades walls
    • The sword (built from the campfire) fends off wolves!!

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Ratings

Overall 93th 4.038⭐ 42🧑‍⚖️
Fun 99th 3.938⭐ 42🧑‍⚖️
Innovation 598th 3.125⭐ 42🧑‍⚖️
Theme 186th 3.85⭐ 42🧑‍⚖️
Graphics 194th 4.125⭐ 42🧑‍⚖️
Audio 81th 3.974⭐ 41🧑‍⚖️
Humor 575th 2.672⭐ 34🧑‍⚖️
Mood 271th 3.731⭐ 41🧑‍⚖️
Given 49🗳️ 10🗨️

Feedback

Pavel Ivanov
07. Oct 2019 · 03:30 UTC
Perfect graphics and cool mechanics! Very polsished!
6smith
07. Oct 2019 · 03:32 UTC
Cool little game! Love the music.
Johan Alexandersson
07. Oct 2019 · 03:41 UTC
Pico8, what a wonderful little thing. Those darn wolves are pretty annoying, but I've pretty much deforested the entire place. Very well done!
PixelMonkey
07. Oct 2019 · 04:26 UTC
All-around a great little game! Good gameplay loop, fits well with the theme, and feels pretty complete overall.
onlyallygrace
07. Oct 2019 · 18:08 UTC
Super fun game!! Loved all the sound effects. Great job!
Danielcmcg
07. Oct 2019 · 19:44 UTC
Nicely done, great mechanics ^^
J0ye
07. Oct 2019 · 19:51 UTC
The game was a real challenge for me. It looks very appealing, especially the graphics. Hit detection is a bit unreliable, but it isnt really annoying.
Deacon
08. Oct 2019 · 02:35 UTC
Great Game, Nice Graphics
🎤 OrdiNeu
08. Oct 2019 · 02:39 UTC
Thank you all for the kind comments!
FlashViper
08. Oct 2019 · 02:42 UTC
Nice game! You should make a 3d version and sell it for $26.95 on the internet and become famous.
theomaniacal
08. Oct 2019 · 02:46 UTC
Well done! I enjoyed how nicely this was executed overall. Would've fit the "night is coming" theme as well.
Caesura
08. Oct 2019 · 02:57 UTC
It was a really fun and complete game (that complete bit is actually somewhat rare in LD so good job). I love the tradeoff you built into the game between building defences and upgrading weapons vs saving up for the ship. There's the potential for a neat bit of give and take with nights getting more difficult the longer we take. I don't think we should be able to mash our way through trees though. The day progresses in realtime, but my tree smashing ability is linked to how willing I am to kill my hand (hint: extremely willing). I was able to gather so much wood and rocks that that tradeoff tragically disappeared. I think linking the chopping of trees to just a held button and a fixed time would help solve the issue.
Kyle Bowman
08. Oct 2019 · 03:02 UTC
Very nice graphics. Feels very polished. Great job!
LandoSystems
08. Oct 2019 · 03:10 UTC
Nice work! The art style and music are really fitting and its such a cute game. Great job!
Adam Gaskins
08. Oct 2019 · 03:11 UTC
I have to second what everyone is saying, adorable graphics and cool mechanics! Loved the sound and gameplay as well.
svntax
08. Oct 2019 · 03:20 UTC
I was so close to repairing the ship, just one more day, but the wolves got me in the end. Fun game!
James Dunlap
08. Oct 2019 · 04:03 UTC
This was a great little game! I wasn't able to build, unfortunately, as I still needed one more of those little sphere things, but I survived for four days. Those wolves are relentless. I wonder where they are all coming from.

The music was good, and I enjoyed the art style as well. The one thing that I was unsure of is how I go about cooking meat. Where do I get the supplies? I couldn't pick anything up from the wolves, and I never saw any other animals.
🎤 OrdiNeu
08. Oct 2019 · 04:05 UTC
@james-dunlap Thank you for your review! The meat comes from chopping down wolf corpses.
James Dunlap
08. Oct 2019 · 04:20 UTC
@ordineu Oh, I see.
FireSlash
08. Oct 2019 · 04:35 UTC
PICO-8 games are my jam

There seems to be a bug in which changing screens may clip you into a tree, at which point you're stuck. In retrospect I probably could have cut the tree down, but it was night so it didn't cross my mind.

There doesn't seem to be a ton of obvious value in building walls, perhaps they're more useful in later waves? For the most part it seems like they just waste resources.

General interactions felt fine, though the build cursor being so far from the character can be frustrating.

Overall great job! The art is lovely and the game is fun!
dygar
08. Oct 2019 · 07:17 UTC
Yessss. More Pico-8 games with good art!
Ark
08. Oct 2019 · 11:30 UTC
Great job)
unept
08. Oct 2019 · 12:19 UTC
Nicely done. You made an ostensibly complex game genre into something simple and intuitive. And the day-night cycle seems perfectly balanced.
KunoNoOni
11. Oct 2019 · 22:58 UTC
Music felt inspired from many hours of NES/SNES RPGs :smile: Game was a delight to play, you all did a really great job!
conk
19. Oct 2019 · 14:56 UTC
That was really fun! Controls were a little tedious at moments of panic (wolves at the door) and the collisions on trees were a little annoying when moving from area to area but overall the experience was fantastic :grinning:

Art and audio are both wonderfully cute and the gameplay loop is very enjoyable. Great job! :thumbsup: