ground zero by Matthew Hrehirchuk

ground zero is a side scrolling adventure game.
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collect resources and try to contact what remains of society.
try to rebuild the world, as you start with nothing.
created in 72 hours for ludum dare 45.
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made in gamemaker studio 2.
graphics in aseprite.
music in ableton.
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i'm so tired i cant write a description right now. enjoy -o-
| Youtube | https://whycardboard.itch.io/ground-zero |
| Original URL | https://ldjam.com/events/ludum-dare/45/ground-zero |
Ratings
| Overall | 194th | 3.851⭐ | 39🧑⚖️ |
| Fun | 462th | 3.392⭐ | 39🧑⚖️ |
| Innovation | 574th | 3.149⭐ | 39🧑⚖️ |
| Theme | 119th | 4⭐ | 39🧑⚖️ |
| Graphics | 5th | 4.697⭐ | 40🧑⚖️ |
| Audio | 100th | 3.932⭐ | 39🧑⚖️ |
| Humor | 632th | 2.556⭐ | 29🧑⚖️ |
| Mood | 6th | 4.486⭐ | 39🧑⚖️ |
| Given | 32🗳️ | 37🗨️ |


The game is very stressfull when you see the dark cloud coming , very great game
The only two faults I can really point out are:
- For the first minute I was kind of confused as to what I was supposed to be doing.
- The game seems to lack an ending. Or, if it does have one, it didn't load for me.
Overall, I liked the game, the concept's neat, but I think you may have spent too much time on the graphics :laughing:
Would love to see the game expanded into a full game.
Just wish it was longer with more things to do :smile:
Nice job
I like this one quite a bit! I would actually get a little anxious whenever I would venture too far away from my tent. I wish there was a way to purposefully search for specific scrap, though. Digging through random scrap piles in hopes of finding what you're looking for is realistic and fits thematically, but it takes away any kind of strategy or player choice, which means the gameplay can't really evolve.
Still, I really really liked this entry. The tone and mood were top-notch, and as always, the visuals were :ok_hand: :ok_hand: :ok_hand:
How did you do the purple effect when the cloud arrivess? Did you use another set of sprites or did you use surfaces?
Good job on your game :)
Loved the calm gameplay (and the first rush through the storm when I had to learn that pink clouds are not for breathing) but i kind of wish there was something more to do while waiting for the storm to pass.
If you expand on the game I'd love a crafting minigame or maybe some other problem to solve.
One of my favourites so far!
All very well. The storm in the background is beautiful, but interferes with the gameplay. Because of this storm, you know when to run away, there is no danger. It would be cool to add something to the shelter, because just standing around and waiting isn't fun.
Could be fun with more elements added, and maybe the storm deposits new junk as it passes ( I may do already but I didn't notice? )
Keep making more of this, it's quite unique!
And what is the song in the shelter a spoof of? Sounds like Faithless or something , can't pin it!

Maybe include a tribute to this tribute in your expanded universe!
https://youtu.be/esMnme69t2M