Ball of Duty: Special Drops by LandoSystems
# Links
- * HTML5/WebGL *
- * Desktop/Java *
- * Source *
* This can push your graphics card pretty hard in the browser. If you have trouble running on the web, please download the jar *
Create your own Pachinko empire in "Ball of Duty: Special Drops"
Earn Money on your pachinko machine to upgrade your machine to earn more money to upgrade....

# Controls:
- * Left click * on the buttons.

# Game:
You'll earn money for each ball that goes through the machine, and extra money for hitting the objects. Upgrade all aspects of the game from the art and sounds to cash multipliers and more objects to put into the machine. - Pegs will just bounce the balls - Bumpers bounce the balls back faster - Spinners send the balls flying
General flow of the game - Run the machine to get money - Buy upgrades - Edit the machine to increase the action and earn more money - Repeat

# About the Team:
LandoSystems is a group of jammers from Madison, Wisconsin that varies in size from 2 to 12 people. This is the team's 20th Ludum Dare game!! :grinning:

# Team Members:
Code: - Doug Graham dsgraham - Brian Ploeckelman PalpatinesSmile - Brian Rossman - Jeffrey Hwang - Jake Shropshire
Art: - Matt Neumann - Luke Bain - Troy Sullivan
Audio: - Luke Bain
Mouth Sounds: - Brian Ploeckelman
Support Animals:
- Asuka!
- Romeo

We hope you enjoy playing the game as much as we did making it! :fingers_crossed:
Ratings
| Overall | 37th | 4.2⭐ | 67🧑⚖️ |
| Fun | 19th | 4.238⭐ | 67🧑⚖️ |
| Innovation | 94th | 3.954⭐ | 67🧑⚖️ |
| Theme | 46th | 4.231⭐ | 67🧑⚖️ |
| Graphics | 185th | 4.138⭐ | 67🧑⚖️ |
| Audio | 87th | 3.959⭐ | 63🧑⚖️ |
| Humor | 169th | 3.582⭐ | 63🧑⚖️ |
| Mood | 315th | 3.646⭐ | 67🧑⚖️ |
| Given | 72🗳️ | 88🗨️ |
The controls were intuitive, the upgrades were fun and really added to the game as I progressed through. Not many games crank it up to 11 by the end of the weekend but this one did!
Ok I lied, I reaaaaally liked this game. Maybe someone doesn't agree with me, but this game is balls to the wall (ha!).
Play this game. You know you want to.
There is not a bad thing to point out here. Big congrats to everybody that made this!
The first set of audio was genuinely funny to a point where I was sad when it was gone after purchasing the next level! The background reacting to where collisions happen is a really nice touch as well.
Nice work!
Also kudos on using libGDX!
apply the theme in different aspect
and I like you guys make a win scene in this type of game
That's always great to be told that you win!
Amazing job!
Game was a lot of fun to play, even if it was a little slow at the beginning. Sadly I didn't notice the speedup button until the end of the game. I don't know if it could be made a little more obvious.
One thing I think is great is that you're forced to place the parts far enough apart so that you can't trap the balls in a big cage. I'm still not sure if it might be possible to get a ball in a stable trap but I didn't try. :smile:
Only two points for improvement. 1) Would have been nicer if UI sounds were a thing from the beginning. Music upgrade is cool though 2) Up until the last two or three UI upgrades, the text was blurry and difficult to read.
Exceptional work! :)
Some suggestions for improvements: I think the screenshake felt off, the menu shouldn't appear while I'm trying to place objects close to the right border and artstyle and sounds of the final upgrades could be improved :)