Ball of Duty: Special Drops by LandoSystems

[raw]
made by LandoSystems for Ludum Dare 45 (JAM)

# Links

* This can push your graphics card pretty hard in the browser. If you have trouble running on the web, please download the jar *

Create your own Pachinko empire in "Ball of Duty: Special Drops"

Earn Money on your pachinko machine to upgrade your machine to earn more money to upgrade....

ld45-ballofduty-gif-small.gif

# Controls:

  • * Left click * on the buttons.

menu.png graph.png

# Game:

You'll earn money for each ball that goes through the machine, and extra money for hitting the objects. Upgrade all aspects of the game from the art and sounds to cash multipliers and more objects to put into the machine. - Pegs will just bounce the balls - Bumpers bounce the balls back faster - Spinners send the balls flying

General flow of the game - Run the machine to get money - Buy upgrades - Edit the machine to increase the action and earn more money - Repeat

atari.png flat.png

# About the Team:

LandoSystems is a group of jammers from Madison, Wisconsin that varies in size from 2 to 12 people. This is the team's 20th Ludum Dare game!! :grinning:

flashy.png

# Team Members:

Code: - Doug Graham dsgraham - Brian Ploeckelman PalpatinesSmile - Brian Rossman - Jeffrey Hwang - Jake Shropshire

Art: - Matt Neumann - Luke Bain - Troy Sullivan

Audio: - Luke Bain

Mouth Sounds: - Brian Ploeckelman

Support Animals: - Asuka! shiba-w-scarf.jpg - Romeo romeo.png

We hope you enjoy playing the game as much as we did making it! :fingers_crossed:

Ratings

Overall 37th 4.2⭐ 67🧑‍⚖️
Fun 19th 4.238⭐ 67🧑‍⚖️
Innovation 94th 3.954⭐ 67🧑‍⚖️
Theme 46th 4.231⭐ 67🧑‍⚖️
Graphics 185th 4.138⭐ 67🧑‍⚖️
Audio 87th 3.959⭐ 63🧑‍⚖️
Humor 169th 3.582⭐ 63🧑‍⚖️
Mood 315th 3.646⭐ 67🧑‍⚖️
Given 72🗳️ 88🗨️

Feedback

tubaDude99
08. Oct 2019 · 01:24 UTC
The link to download gives me an error 404.
Doug Graham
08. Oct 2019 · 01:29 UTC
@tubadude99 Oops sorry about that, had a typo in the URL. It is fixed now.
Madbarron
08. Oct 2019 · 01:33 UTC
Finally an exponential economy game that actually pays off in more ways than just a number going up! Great job, the fact that you can place stuff yourself really makes it work. Had a great time! PS web browser performance wasn't too bad for me.
Jason Porritt
08. Oct 2019 · 01:48 UTC
That was a riot! I couldn't stop! If only I could really make that much money building a custom pachinko game :)

The controls were intuitive, the upgrades were fun and really added to the game as I progressed through. Not many games crank it up to 11 by the end of the weekend but this one did!
gamebuilder
08. Oct 2019 · 01:57 UTC
I didn't have any problems playing this game in Firefox using Linux. Very smooth. Overall, a fun game. I'm glad to learn that no balls were harmed in the making.
mactinite
08. Oct 2019 · 03:31 UTC
Interesting game! I love the idea and it was really well executed. The upgrades were also a good time. This has a lot of potential! Hope you work on it further!
Chaosicx
08. Oct 2019 · 03:34 UTC
I can't believe I randomly stumbled upon more local Madison game devs! Great game guys, well done.
Bernardex
08. Oct 2019 · 03:42 UTC
Yo people! I've had a really great time with this game. The best audio is the cheapest - "...Click!". Laughed and had surprises in many parts during the gameplay. It was a little difficult to replace all the objects after I cleared the scene having maxed out the upgrades (I was tryina make more money XD). Great, great work! Cheers to Brian's mouth sounds!
lanz611
08. Oct 2019 · 03:45 UTC
Wow. I'm blown away at how good this is. It starts out charming and easy to pick up, then quickly escalates with some seriously well thought out upgrades to the art, audio, and effects. You're really onto something here.
maxter10001
08. Oct 2019 · 03:48 UTC
Super addicting and looks really polished! I like all the different art packs, and it was hard to really put the game down at some point. Good job!
khaotom
08. Oct 2019 · 05:35 UTC
"Pachinko?" I sneered before playing. "Pachinko!" I cheered after winning. This was unexpectedly awesome! :smile_cat: Well done, team!
SKDF
08. Oct 2019 · 10:36 UTC
This is the embodification of "start with nothing". When I started out I was like "TF is this?", and at the end I was "I want more!". Really, if you got the occasion, add a bit more gameplay because it's a bit too passive, and make it a full fledged game (maybe mobile?).
TheMiSta92
08. Oct 2019 · 16:47 UTC
In the beginning, this game is like that is really not much or well, nothing. And not even 5 minutes later this is the embodyment of the "Well that escalated quickly"-meme. I LOVE IT. Great art, great sound, great gameplay, just astonishing work. With some more thoughts about it, you can definitely raise the replayability of it as well!
Momori
08. Oct 2019 · 18:31 UTC
Really great game! Fun and satisfying. I would definitely play a full game based on this.
Sprotex
08. Oct 2019 · 21:13 UTC
I like upgrade games, so I liked this one. Needs more spinners.

Ok I lied, I reaaaaally liked this game. Maybe someone doesn't agree with me, but this game is balls to the wall (ha!).

Play this game. You know you want to.
blobo
08. Oct 2019 · 23:17 UTC
Woah, that final graphics pack is super rad! I love how every aspect of the game starts with minimal settings and you upgrade to better graphics and audio as you play. Great ideas! Nice work.
Faiorb
09. Oct 2019 · 01:35 UTC
Oh boy, this is good one. Really, everything about this is great. It was nice to see all the balls bringing havoc upon that pachinko machine.

There is not a bad thing to point out here. Big congrats to everybody that made this!
Mungo_
09. Oct 2019 · 05:46 UTC
I love this game. It sort of redefines the goal of a pachinko machine. There's something very satisfying about the way the money counter goes up with all the balls bouncing everywhere. Art style is great, especially how you can upgrade them with trails and new textures. Great game!
jakemchugh1
09. Oct 2019 · 06:20 UTC
This was legitimately a really good game. I enjoyed playing it allot.
MaxyMax
09. Oct 2019 · 07:33 UTC
That's some JUICY stuff right here! ;)
Altan4444
09. Oct 2019 · 22:29 UTC
This game is very innovative and was incredibly fun ! Really good job LandoSystems !!!
TaqoShaq
09. Oct 2019 · 23:08 UTC
Loved that you guys went and actually pulled off the "the game starts as nothing" from an asset standpoint!
The first set of audio was genuinely funny to a point where I was sad when it was gone after purchasing the next level! The background reacting to where collisions happen is a really nice touch as well.

Nice work!
kevinworkman
10. Oct 2019 · 03:37 UTC
Oh wow, this was REALLY well done. Honestly my favorite entry so far. The only piece of constructive feedback I can think of is it was a little tedious to drag each item onto the board, so I was hoping or a "add all to the board" button or something. But that's such a minor thing. Really great job. 5/5 all around.

Also kudos on using libGDX!
DDRKirbyISQ
10. Oct 2019 · 04:31 UTC
Great take on the theme, I hope to see more of this type of genre among other entries!
Maxwell3000
10. Oct 2019 · 04:43 UTC
This was a really fun game, you captured the joy of playing pinball/pachinko machines perfectly. Great game all around!
mccarlp
10. Oct 2019 · 05:11 UTC
I loved it. I played for nearly 20 minutes. At the end I found the slow motion mode and had to do several more plays like that before click "Win Game". By far one of my favorite Ludum Dare games ever! Incredible Job!!!!
GoldRanger
10. Oct 2019 · 06:32 UTC
really cool entry
apply the theme in different aspect
and I like you guys make a win scene in this type of game
That's always great to be told that you win!
koukwst
10. Oct 2019 · 16:23 UTC
nailed it! cool idea and execution. Played it till the end. Last round was very satisfying!
RubixNoob13
11. Oct 2019 · 02:04 UTC
All I can say is "wow"! At first, I was like "Man, no audio?" Then I paid attention to the menu. Played it to the end, like 15 minutes (which is like 10 mins more than most things can keep my attention lol)
Amazing job!
Jayometric
11. Oct 2019 · 19:48 UTC
Really nice use of the upgrade system to create the game! Super cool effects as well! Perfect use of the theme too!
Honey Pony
11. Oct 2019 · 22:24 UTC
Definitely one of the best games I've seen. Super good use of the theme, and the fact that you made several sets of assets is pretty crazy.

Game was a lot of fun to play, even if it was a little slow at the beginning. Sadly I didn't notice the speedup button until the end of the game. I don't know if it could be made a little more obvious.

One thing I think is great is that you're forced to place the parts far enough apart so that you can't trap the balls in a big cage. I'm still not sure if it might be possible to get a ball in a stable trap but I didn't try. :smile:
ToxicComputer
11. Oct 2019 · 22:24 UTC
Great job. Loved the humor in it as well. Also props to you for not using a game engine and just raw coded it. Good job :)
mao
12. Oct 2019 · 06:21 UTC
Pretty cool! It's a little unfortunate that by the time you have enough money for the nice assets, the game is just about over... Simple yet satisfying gameplay loop.
Local Minimum
12. Oct 2019 · 09:41 UTC
I really liked running it on 10x speed when all upgrades were in place. What a mayhem! I was intuitive and easy to get started. It took me a little while to figure out the speed multiplier and in the beginning when not much was happening it would have been nice to speed things up. I thought it was just an indicator for the score multiplication first and only clicked it when I got upset that it didn't change as I upgraded the multiplier. My computer wasn't struggling with the web version, but I can imagine it could become an issue. Well done.
AliceCrd
12. Oct 2019 · 11:03 UTC
Like the concept to custom your map, very fun game, good job !
Call_me_Nutty
12. Oct 2019 · 12:14 UTC
I think I'm in love with this video game. Everything (almost) is perfect. The gameplay, the music, you guys have an excellent sense of humour. I thought this would just be a generic "click to money get" game but there's so much charm and love, it's just brilliant.

Only two points for improvement. 1) Would have been nicer if UI sounds were a thing from the beginning. Music upgrade is cool though 2) Up until the last two or three UI upgrades, the text was blurry and difficult to read.

Exceptional work! :)
CaptainDreamcast
12. Oct 2019 · 12:52 UTC
Absolutely amazing! My final contraption made $270.000 in one go, I really enjoyed seeing it all unfold. The game runs well in the browser for me too. The placeholder sounds had me chuckling, like everyone said, the different sets of assets and effects added a nice sense of progression until the end. Super cool take on the theme, loved every second of it.
chaotikza
14. Oct 2019 · 20:37 UTC
Excellent use of the theme! Perfectly executed! There is really nothing to criticize... :two_hearts:
Hcursino
15. Oct 2019 · 14:29 UTC
I start curious to see what kind of things I could upgrade, and I just ended up amazed by all the colors and stuff going on.How to make a brilliant piece of art of such a simple concept. Amazing work all of you!
yazara
21. Oct 2019 · 13:41 UTC
Wow I had a lot of fun playing this! :D Just watching everything become more and more crazy after each upgrade is so satisfying! Good job :)
Some suggestions for improvements: I think the screenshake felt off, the menu shouldn't appear while I'm trying to place objects close to the right border and artstyle and sounds of the final upgrades could be improved :)