Duck Fortress by shrapx

BASICS:
AVOID enemies, PLACE TRAPS with care to open up pathways blocked by enemies. Escape the fortress.
Movement has a fixed rhythm, use careful time to outsmart enemies.
share a screen with your stats here!
- 28 trap pickups, can you find them all?
- how many enemies can you neutralise?
- Speedrun a new best time!
CONTROLS:
move: W S A D pick up traps: space place traps: space

Story and hints:
You are Pluckie Duck. Secret Operative of SAASFD, part of F.E.A.T.H.E.R. After all, you are a special forces DUCK.
While under-feather investigating the evil goings on in the Duck Fortress of the undead duck emperor, you discovered his horde of undead duck minions. alas.. despite expert espionage and infiltration. A malfunctioning walkie-quackie unit alerted the enemy of your presence. Caught undercover, they are looking for you.
The duck undead are quite stupid, and most do not detect your presence as a threat. But, they will KILL you on physical contact. Avoid at all costs
You have many traps stashed around the fortress, the big blue guys are attracted to the wrapping paper facade.
Find your way to an exit. The hunt is on, Pluckie. Good luck. ..out..
Versions and OS:
The Linux version requires the library "sfml" which is available from the package manager of your distro.
The Windows version has required dlls included. I had trouble compiling in windows, It was 2 days late.
I fixed a bug where the game would crash rather than restart. It now restarts :) I fixed a 2nd bug where character movement was broken!
Ratings
| Overall | 489th | 2.625⭐ | 50🧑⚖️ |
| Fun | 472th | 2.469⭐ | 50🧑⚖️ |
| Innovation | 472th | 2.406⭐ | 50🧑⚖️ |
| Theme | 483th | 2.385⭐ | 50🧑⚖️ |
| Graphics | 444th | 2.551⭐ | 51🧑⚖️ |
| Humor | 178th | 2.815⭐ | 48🧑⚖️ |
| Mood | 455th | 2.359⭐ | 48🧑⚖️ |
| Given | 59🗳️ | 32🗨️ |
Well done!

The glowy-eyed skeleton caught me by surprise!
Cool game, loved the duck filled story line. Controls felt a little weird with movement but other than that good job!
Only second try, might give it a few more.
I find the movement a bit weird, as it takes a while to pick up on first press, but then it's smooth. Other than that it controls fine
I like the idea, but without any audio the rhythm based controls feel a little sluggish but once you get used to it timing movements to avoid enemies is still pretty fun
Also, I found a way to cheese it. lol All I have to do is start the game and not move for 10 minutes and then, when I inevitably lose, my time is 10+ minutes :P lol