In the whale's belly, I sat, cried and got out by JoaoSoliva

[raw]
made by JoaoSoliva for Ludum Dare 45 (JAM)

Well, it's kinda done.

My first solo game jam which was actually playable. You play as a little fella trapped inside a whale who's also trying to get out by making a pile out of trash. Oh, the trash pieces have to be placed next to another surface.

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Controls:

WASD - Directionals to walk / Mouse to look around and grab objects / P to pause menu / E to enter Edit Mode

Inside Edit Mode:

G to translate / R to rotate / And you can lock axis with X,Y and Z

Audio note

Since I got to do art and coding, I couldn't make any of the planned sounds + effects. So, the one audio clip I figured out how to implement was not made by me.

Ratings

Overall 640th 3.375⭐ 30🧑‍⚖️
Fun 695th 3.107⭐ 30🧑‍⚖️
Innovation 432th 3.375⭐ 30🧑‍⚖️
Theme 624th 3.232⭐ 30🧑‍⚖️
Graphics 409th 3.75⭐ 30🧑‍⚖️
Audio 622th 2.696⭐ 25🧑‍⚖️
Humor 370th 3.096⭐ 28🧑‍⚖️
Mood 546th 3.346⭐ 28🧑‍⚖️
Given 24🗳️ 28🗨️

Feedback

vsquitiro
08. Oct 2019 · 04:10 UTC
A cool, concept! I loved the visuals, especially seeing the giant teeth from inside the whale! Oh that tantalizing exit, but I've still got a long way to go before my junk pile gets me out!
🎤 JoaoSoliva
08. Oct 2019 · 11:02 UTC
Thank you so much! Glad you liked it :smile:
About the teeth, I wanted some Finding Nemo's + Slime Rancher vibe haha
NachtWitch
08. Oct 2019 · 21:08 UTC
The game is super fun! Congratulations my guy, the only issue I have is the name but that's a hard thing to come up with when you are tired as dirt
NachtWitch
08. Oct 2019 · 21:08 UTC
I'm not saying the game is bad, it is very good, and very enjoyable
Herex
08. Oct 2019 · 21:19 UTC
I really loved the idea and for the theme it is pretty good! I found the editing quite awkward but I enjoyed it when I got used to it :).
Barrier
08. Oct 2019 · 21:19 UTC
Visuals are really good but these controls for placing junk on a pile seem a bit too complicated. If you could simplify and speed it up the game could be a lot more fun :)
🎤 JoaoSoliva
08. Oct 2019 · 21:38 UTC
@nachtwitch Yeah, it was the best I could come up with in the last hour. Not my best name work tbh haha
@herex It's loosely based on 3D modelling in Blender (shortcuts and edit mode). Glad you got the hang of it :smile:
@barrier oh yes, I planned to merge the carrying/editing mode but it was too close to the due time. I'll test it out asap
Thulium Games
08. Oct 2019 · 21:41 UTC
This game was great! As soon as I started playing it, it reminded me of Rabbids Go Home on the Wii (Not the gameplay, just the idea) which was one of my favorite games when I was 9 or 10. The only problem with the game is that it's hard to play as a lefty.
🎤 JoaoSoliva
08. Oct 2019 · 21:52 UTC
@thulium-games thaaanks :smile: Never played the Rabbids game but it's an excellent reference (for the polishing time, I really hope to do some haha). And I'm also a lefty but I guess I'm too used to this righty world. Could you talk more about it?? So I can try to balance it.
jk5000
09. Oct 2019 · 12:25 UTC
The graphics and atmosphere is really good in this game. The gameplay idea is fun, but I was never near able to get out of the whale's mouth. Overall is this a okay jam game.
🎤 JoaoSoliva
09. Oct 2019 · 18:07 UTC
@jk5000 I'm planning an easier way to place things. I hope it'll help getting into the exit :smile:
Swanijam
10. Oct 2019 · 04:52 UTC
I got out! i loved the concept and the art style very much and that is one of the best game titles ive ever heard :D
Redimension Games
10. Oct 2019 · 13:11 UTC
The biggest question is, why did the whale eat one million fridges? :smile:
Papa Poncho
10. Oct 2019 · 13:14 UTC
Really nice, controls are a bit awkward but get the job done, congratulations.
Pedro Miranda
10. Oct 2019 · 13:31 UTC
Nice entry love the art style!
Didn't manage to make the translate to work, for some reason while selected it did nothing.
I like the concept of the game as well, great job!
🎤 JoaoSoliva
10. Oct 2019 · 13:39 UTC
@swanijam thaaanks :smile: I'm quite fond of long titles, even though I think they don't work so much
@redimension-games and the same fridge right? a true mystery :spy:
@papa-poncho yeah, I'm working on a easier control scheme. Hoping to make it more fluid :D
@pedro-miranda Oh I fixed that. Just a little 'else' on the code made the translate impredictable haha I'll try to upload a new version soon
Seabird
12. Oct 2019 · 11:16 UTC
Really cool game. I loved the graphics and mechanics. A little too challenging in my opinion but great job overall. Very solid entry.
Aozo
13. Oct 2019 · 14:43 UTC
this is great job, especially if you did this alone, visually pretty and I encountered no bugs, I especially liked the view of our tower at the end, well done
niterich
21. Oct 2019 · 20:54 UTC
Your game has great visuals and a fun theme that fit in with the jam, plus it runs remarkably well on my aging computer considering all the loose physics objects. But I just couldn't handle the controls - I don't know if they were bugged for me but I just could not get them to cooperate. Rotate only worked when it felt like it, and I don't think Translate ever worked at all, so placing anything off the ground a real pain. And I don't like how I had to go into Edit mode each and every time I wanted to place a block. Personally, I would have changed the controls to be LMB picks up and places blocks (or drops them if it isn't valid), hold RMB to rotate block, and scroll wheel to pull it closer or further, no need to finagle with Edit mode.