Medieval City Sim by coffeedrinkers

Can you find the best possible combinations of buildings and to score the best results?
MCS is a minimalistic game made under 72h for LudumDare 45. Theme: Start with nothing.
The rules are simple. You have 42 turns (build choices) after which the game will score the board and will show you the score. Post your results in the comments below! Let's find the best combination of buildings!
How to play:
- Select a building from the list of available buildings
- Read the description of every building and how it will score at the end
- "A" means adjacent (orthogonal + diagonals), "R/C" means Row/Column bonuses apllied to the buildings in the row/column.
- Place it on the dirt spaces in the castle
- You can click on "SCORE CITY" button to force score evaluation and to reset the board
Credits:
- Font - Boxy Bold - William.Thompsonj - Collaborators: Clint Bellanger, cemkalyoncu, usr_share - https://opengameart.org/content/boxy-bold-truetype-font
- Kenney Assets - https://www.kenney.nl/assets/bit-pack
| Youtube | https://teamboe.itch.io/medieval-city-sim |
| Youtube | https://github.com/ntstojchev/MedievalCitySim |
| Original URL | https://ldjam.com/events/ludum-dare/45/medieval-city-sim |
Ratings
| Overall | 810th | 3.184⭐ | 51🧑⚖️ |
| Fun | 754th | 3.03⭐ | 52🧑⚖️ |
| Innovation | 433th | 3.37⭐ | 52🧑⚖️ |
| Theme | 546th | 3.32⭐ | 52🧑⚖️ |
| Given | 44🗳️ | 52🗨️ |
I don't know if it's great or not, but I can say that I had quite some fun playing your game :)
However, I think it would have been a bit better if I could erase some buildings or, even better, if I replace an older building with a new one, that it doesn't count in the building's counter. Because I lost some points because of that :p
Good job anyway in such a short time !!
My personal score atm is 231. ^.^
Explanation of the point system could be done better, was a bit confusing.
Good game nonetheless.
First time 171!
Maybe give me a little map to let me know the rule well is better.
In the end I managed to get 143 points. Yay me! :sweat_smile:
really neat idea for a game and very unique. Could do with building into the scoring with a little tutorial + some feedback and polish for placing things and scoring would make this really cool. I like the art style too :)
But I like the concept and its simplicity, while making the game fun.
I really liked the graphics but I feel that import settings messed with the quality of them.
Cool game!
I'm pretty sur you can do more but I don't really want to get rid of my straight road crossing the town. Nice little game of optimisation mixed with city positioning :) well done. (but yeah, I agree with some point above, like having a clearer explanation in game on adjacence/row bonus, perhaps some score feedback ? I don't really know :p)
Interressing puzzle game. I'm getting back on it to beat your 231

However, I noticed that the inn is supposed to have a -1 adjacence malus with the market, but in fact get none of it (you can put one in next to a market and get away with a score of 0)

@redmountainman1 For you build, you know that if you have 2 hospitals/2 graveyards you'll receive +20pts?
Congrats on beating @yohsk13 score. :D
I'd have never thought I could get away without including a graveyard. I like the game, and it's a great idea. But it would be good to know how I'm being scored a bit more lol. Just stats everywhere isn't good for my more visual than analytical (at the moment) brain.

I also thought 92 would be amazing since it is close to 100%, but these comments prove my score minimalistic lol