Veni, Vidi, Upgradici by Kornel
Start with nothing! Unlock everything!

Can you unlock every game feature before you die?

Controls:
Left Mouse Button - Shooting (when you unlock it!)
WSAD / Arrows - Movement (also after unlocking)
Credits:
Cornel (@EndiCornel)- Team Lead, Programing
Kornel (@Kornel_) - Programing, Animations, Production
Krzysztof Kus - Sound Design & Music
Bartek Pulchny - Art
Michał W. - Programming
Fonts used: "Some Time Later" and "Terminal Grotesque"
Ratings
| Overall | 29th | 4.25⭐ | 52🧑⚖️ |
| Fun | 27th | 4.176⭐ | 53🧑⚖️ |
| Innovation | 133th | 3.86⭐ | 52🧑⚖️ |
| Theme | 3th | 4.61⭐ | 52🧑⚖️ |
| Graphics | 50th | 4.402⭐ | 53🧑⚖️ |
| Audio | 19th | 4.224⭐ | 51🧑⚖️ |
| Humor | 81th | 3.91⭐ | 52🧑⚖️ |
| Mood | 123th | 3.949⭐ | 51🧑⚖️ |
| Given | 56🗳️ | 43🗨️ |
(Golden games...???)
https://www.youtube.com/watch?v=Fy0aCDmgnxg
Thank you for your lovely comment, @tohubohu - it makes us happy that we were able to surprise you in a positive way! :smiley:
Thanks for playing out game and your feedback, @dummydojo, @vovin and @gamers-blood-entertainment :)
@catiliangames Thank you for such high praise! :smiley:
Thanks for playing and commenting @sp3sheep and @alexsogge :slight_smile:
Even the box stage was nice to see. Congrats :D
Great fun! Felt really polished and fits great with the theme of the jam
Fantastic job! The definition of "juice" :)
@93eduardoresende I'm glad to hear that!
@bananabobbert we tried our best to make every upgrade look great and the smooth movement may be omitted a little :smiley:
@jonas-michael Glad you liked our game and I will check your game soon :wink:
@goofyrun thanks!
@lukedj good to hear it's polished (enough :smile: )
@misterkeefe we were thinking about difficulty curve and more complicated unlocking system but a) not enough time to add and tweak this and b) we thought player should have freedom choosing what to upgrade :wink:
@xakkar we'd like to have more time on this too! :smiley:
Thank you all guys!
Great entry !
@ryzy27 the way you go is the way you choose! :smiley:
The unlocks for the enemy definitely inspire other ideas for me. Something like a version of your game where the only thing you do is be forced to upgrade the enemies, so you're trying to pick the option that would least destroy you >:). Similarly I loved how played with the different tracks in music to feel like you were upgrading it. In general all your ideas were very inspiring, an easy 5/5 for innovation from me.
Surprisingly, the game was actually somewhat difficult because I was paying a lot of attention to where the energy pellets were and eating damage from the enemies, such that started getting scared when I was down to 2 hits. I will admit that was when I started paying attention to the gameplay more because I was more excited about the upgrades at the time. I think the actually fight gameplay could be retooled in another version.
Overall, I came into this game expecting a bit of the same from what I've been seeing in other games but was pleasantly surprised. I think the enemy upgrade system has serious potential and would love to see that explored in the future!
@baski yeap it is the best game we have made till now I think... and we didnt have much rest hehe
Thanks for submitting your game for me to play on my livestream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/494940957?t=9h36m40s
Hope you got some valuable feedback on your game and looking forward to seeing you next LD jam if I dont catch you before then! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
And thank you for streaming our game! :slight_smile: