Ravenous by berumondo

Ravenous is an infinite runner typing game.
You're being chased by a horrible monster devouring everything in its way, and your only option is to run away. It would be way easier if it wasn't for all this stuff lying around!
Try to avoid the obstacles and the leeches in your way. Leeches slow you down, but you can get rid of them by typing the letters that show up.
Controls : - space to jump - F3 / F4 to change window scaling - alt-Enter to switch to fullscreen - Esc to quit
Credits : - Brother_main : code and sound - Berumondo : code and placeholder graphics - Special thanks to Tori for the quick additional artwork (aka the sprites that actually look good)
| Youtube | https://berumondo.itch.io/ravenous |
| Original URL | https://ldjam.com/events/ludum-dare/45/ravenous |
Ratings
| Overall | 555th | 3.456⭐ | 36🧑⚖️ |
| Fun | 639th | 3.162⭐ | 36🧑⚖️ |
| Innovation | 469th | 3.294⭐ | 36🧑⚖️ |
| Theme | 912th | 2.788⭐ | 35🧑⚖️ |
| Graphics | 615th | 3.441⭐ | 36🧑⚖️ |
| Audio | 522th | 3.032⭐ | 33🧑⚖️ |
| Mood | 671th | 3.219⭐ | 34🧑⚖️ |
| Given | 63🗳️ | 17🗨️ |
Also great to see a GM game, I love to develop in Game Maker.
Pluses :
- Simple gameplay loop, and the typing principle is easy to understand
- Great animations and horror vibe
Possible improvements :
- The leeches are hard to dodge with the current setup of the jump, and the obstacles are scrolling so fast that typing was nigh-impossible for me
All in all, great job !
Maybe the speedboost from writing could be higher so its a tiny little bit easier?
Cheers to a good infinite runner!
Sorry about the difficulty though, I had too much fun making small visual effects and didn't take the time required to polish the difficulty curve. I like to make challenging games, but I don't want to make people feel discouraged right from the beginning. ^^
Also it didn't even occur to me that there was no in-game indication that you had to type the text, which could have probably easily been fixed by making the text prompt look like keyboard keys.
Anyways, thanks for playing the game <3
@yyam haha yeah we tried to make the leeches very hard to dodge, so that you would have to use the typing mechanic eventually, and grabbing just a couple of them isn't very punishing anyway. If we had more time to make a real scoring system, it might have been fun to make it so that you get points when you get rid of the leeches, so that you'd have to take the risk if you want to go for a high score.