PXL IT by Ulisses
You are a pixel that starts from nothing, using the arrow keys to walking, the goal is to pixelate the screen until you have it all, and thus discovering the secret.
| Youtube | https://ulissescad.itch.io/pxl-it |
| Youtube | https://ulissescad.itch.io/pxl-it-web |
| Original URL | https://ldjam.com/events/ludum-dare/45/pxl-it |
Ratings
| Overall | 694th | 3.323⭐ | 33🧑⚖️ |
| Fun | 718th | 3.081⭐ | 33🧑⚖️ |
| Innovation | 724th | 2.968⭐ | 33🧑⚖️ |
| Theme | 630th | 3.226⭐ | 33🧑⚖️ |
| Graphics | 883th | 2.903⭐ | 33🧑⚖️ |
| Audio | 388th | 3.317⭐ | 32🧑⚖️ |
| Humor | 588th | 2.646⭐ | 26🧑⚖️ |
| Mood | 829th | 2.983⭐ | 31🧑⚖️ |
| Given | 28🗳️ | 29🗨️ |
Really liked the mechanic of painting the sprites when walking! Reminds me of the pogo minigame in Crash Bash, but that was a territory competition.
However the enemies were a bit confusing, on the second level they disappeared randomly before reaching the edge.
I wasn't able to get much farther than that.
Congratulations to the team for the game!!!
But overall I enjoyed playing it for a while and I like the concept.
Only complaint is maybe it was sad to have to completely start over when you're near the edge and one of those enemy blocks appears almost on top of you.
That said I like what was done here, a cool little minigame of sorts. I could realistically see something like this featured in an arcade in a larger-scale game.
Nice job.
Really cool!
I think you should check that the function that applies the movement to the player is not dependent on the performance(frames per second the computer produces).
Like I said I still enjoyed the game, just wanted to leave feedback that may help you.
This is our game:
https://ldjam.com/events/ludum-dare/45/soundscapes
Eu sabia! Com esses nomes...
E eu gastando o meu inglês! :D
O jogo está bem divertido sim! E bugs acontecem sempre! Não se preocupem! Parabéns mais uma vez pelo jogo!
E muito obrigado por ter jogado nosso jogo!
Nice job!