Broke'n'Bad by Oune

[raw]
made by Oune for Ludum Dare 45 (JAM)

You are broke ... Luckily Uncle Walt will happily lend you some money to get your business back up ... for his fair share obviously ... oh ... and ... don't attract law enforcement ... Get rich! Good luck!

Controls

UI_Explanation.JPG

  • W, A, S, D to move the camera
  • Escape to pause the game and deselect building option
  • In-game buttons are hot-keyed from 1 to 8.

Tools - Unity - PyxelEdit - Sfxr

Ratings

Overall 961th 2.958⭐ 26🧑‍⚖️
Fun 815th 2.958⭐ 26🧑‍⚖️
Innovation 730th 2.958⭐ 26🧑‍⚖️
Theme 522th 3.354⭐ 26🧑‍⚖️
Graphics 978th 2.604⭐ 26🧑‍⚖️
Humor 530th 2.783⭐ 25🧑‍⚖️
Mood 947th 2.773⭐ 24🧑‍⚖️
Given 28🗳️ 16🗨️

Feedback

Noshiz
08. Oct 2019 · 22:33 UTC
An addicting little simulator about ermm... running a business. Cool idea but I feel like the police meter goes up a bit fast and the attention meter generator upgrade didn't seem to be doing much? Also, was there a purpose for the textured tiles?
Pedro Miranda
08. Oct 2019 · 23:13 UTC
A little hard to understand how to play, after trying a few times managed to get somehow far but still didn't get it completely. Nice entry, a tutorial would help a lot
🎤 Oune
09. Oct 2019 · 11:12 UTC
@noshiz : Thanks for playing! I struggled to balance the game. I asked a friend to test the game during the jam. He managed to accumulate 300k with an attention level that did not increase anymore. Based on this, I significantly reduced the amount of money earned ... maybe a little too much.
The textured tiles do not have any function. I wanted to break the monotony with a some Dirty basement feeling.

@pedro-miranda Thanks a lot for testing my game and your feedback. Noted for the tutorial. I thought that the UI explanation would be clear enough. Next time, I will create a small tutorial instead of a static UI description.
Ausstein
09. Oct 2019 · 19:20 UTC
Nice game. It would be nice to know how the different ehhm goods influence the attention level and how much reducing attention generation actually helps.
GhostGoatsGames
09. Oct 2019 · 19:22 UTC
Cool game. For what it's worth, I thought the UI description was enough, but I was not seeing the description for some of the options. (Loans, I think). Nice job overall though.
FizzpowMike1
09. Oct 2019 · 19:24 UTC
Neat little game, you definitely need a tooltip for the buttons though, I forgot immediately what everything did and just kind of pressed buttons randomly
Rhymar
09. Oct 2019 · 19:24 UTC
nice game i will play some more later^^
Steffy
09. Oct 2019 · 19:37 UTC
Game was easy to understand. The police attention bar was a nice feature. Nice work.
sharbelfs
09. Oct 2019 · 20:52 UTC
I liked the concept of the game, but it's a little hard to understand. The board perhaps could have some area to plant or something like that.
and I missed the text for the UI. It took me a little time to figure out and remember what each button means.
🎤 Oune
09. Oct 2019 · 22:13 UTC
@fizzpowmike1, @sharbelfs Thanks a lot for your feedback! When pausing the game (by pressing Escape), there is a button Help showing again the UI explanation. Would an indication of the existence of this possibility have helped you to better understand the game?
Porocyonak
10. Oct 2019 · 05:40 UTC
fun, I like the idea!
dib
10. Oct 2019 · 20:41 UTC
It's fun, but really stressful. I can't keep up with the police. I think I got kind of far, but it just got too hard.
CG_Fred
10. Oct 2019 · 20:54 UTC
Nice concept but it was a bit hard to get going with it. In the end it got super stressful :D
Derek Volker
14. Oct 2019 · 12:19 UTC
The concept is nice, however i found the execution a bit flawed. It is difficult to understand the objective of the game and how the mechanics work, i guess an ingame tutorial would help clear that out.

Anyway, its a nice approach to the theme, as you start broke, with nothing. Good job!