Temple of Growth by vhaugan

[raw]
made by vhaugan for LD34 (COMPO)
Puzzle 2D platformer incorporating both the "Growing" and "Two Button Controls" themes.
Controls are left and right arrow keys.

The project was a bit too ambitious for my first Ludum Dare, especially since I've never finished a game before. As a consequence the game never really made it past the prototype stage and I didn't get to use half tiles I made.
Oh well, I hope it's still somewhat enjoyable.

Ratings

Coolness 53% 3
Overall 3.44 320
Audio 3.35 182
Fun 3.41 291
Graphics 3.70 197
Humor 2.35 489
Innovation 3.30 390
Mood 3.19 329
Theme 4.19 95

Feedback

adamgryu
14. Dec 2015 · 04:48 UTC
I like the look and groovy feel to this game. Although, I feel like the 2-button controls held the platforming of the game back a bit. Still, nice work :)
swellbastion
14. Dec 2015 · 04:59 UTC
this has an impressive number of mechanics for a ld game
stevepctech
14. Dec 2015 · 05:03 UTC
I enjoyed this, though the moving platforms were a bit finicky. I loved your interpretation of "growth"!
Catblocker
14. Dec 2015 · 15:51 UTC
I don't like how it felt that the game made decisions for me. For example automaticly jumping. Some of the animations and gameplay was shuttery. I liked the graphics though and the idée.
Niphram
14. Dec 2015 · 15:51 UTC
really nice
XbooperxdX
14. Dec 2015 · 20:33 UTC
The animation was a bit weird a times, but overall the game was great. Good job using both themes as well!
ShellfishGames
14. Dec 2015 · 20:33 UTC
This is good! Really cool ideas and mechanics, for the short time I was able to progress in the game there were quite a few surprises. Nice level design as well. Having played no less than 3 games already, this surely is the most original one. :D
AzureAspect
14. Dec 2015 · 20:42 UTC
Very good platformer (liked the smaller screen like in the handheld consoles)
The biggest growth felt satisfying after dying many times to the platforms ;)
Reggianito
14. Dec 2015 · 20:43 UTC
Really, really good.
I really want to see a full game now.
scorched
18. Dec 2015 · 17:23 UTC
Nice start, but don't get how to get to second stair to the torch, even if I eat the seed...
Hybrog
21. Dec 2015 · 03:13 UTC
Cool game, the auto-jump mechanic was odd at the start, but I got used to it pretty quickly. I like some of the puzzles it offered too, like having to go under the floating block rather than above by backtracking a little bit for the second 'seed.' Fun idea!
Steven Miller
05. Jan 2016 · 00:46 UTC
Amazing game! The mechanics were fun and unique!