LIME by CGIXE

[raw]
made by CGIXE for Ludum Dare 45 (JAM)

Sandbox-style game inspired by Terraria. You literally start with nothing in your inventory. Explore, mine, build, make, and more!

scr1.png

Controls:

A/D - Left/Right W/Space - Jump E - Inventory Scroll Wheel - Switch held item

scr5.png scr3.png scr4.png

-- This was actually my first Ludum Dare, and I probably bit off more than I could chew. I intended to also add mobs, working health system, pause menu, caves, day/night, etc., but due to the time constraint couldn't add all that I wanted to. Here's what I got done in three days!

Ratings

Overall 975th 2.935⭐ 25🧑‍⚖️
Fun 1045th 2.5⭐ 25🧑‍⚖️
Innovation 1115th 2⭐ 25🧑‍⚖️
Theme 839th 2.913⭐ 25🧑‍⚖️
Graphics 995th 2.478⭐ 25🧑‍⚖️
Audio 677th 2.295⭐ 24🧑‍⚖️
Humor 738th 2.333⭐ 23🧑‍⚖️
Given 29🗳️ 12🗨️

Feedback

Stefanie Leitch
08. Oct 2019 · 23:45 UTC
Pretty cool that you got finished what you did in such a short period of time. I'll be honest, the controls were a little clunky and that made it difficult to play -- the game could have flowed better, but good job overall!
sylvie
08. Oct 2019 · 23:57 UTC
I wanted to get to some of the later items but having to click individual blocks constantly made it a bit too tedious.... also, I'm using a laptop touchpad so using the "scroll wheel" control was difficult. Still, it's cool that you got all this stuff working in just a few days!
essarrgee
08. Oct 2019 · 23:59 UTC
Pretty neat so far! I liked that you incorporated terrain generation. The physics feel a bit too floaty and being able to click on any block is kinda unbalanced, but I'm sure these things will change as updates come.
sillyman987
09. Oct 2019 · 14:04 UTC
Pretty cool! Like the terrain randomness, could have been better, but awesome for a first time!
Lomna
09. Oct 2019 · 14:12 UTC
Can't believe you made such an impressive game, seeing the time limit that is!
GraphicEdit
09. Oct 2019 · 14:19 UTC
Nice game
zoarfy
09. Oct 2019 · 14:23 UTC
Hi! Very ambitious! Great that you were able to pull it off. I had some issues with collision (Digging under me and I would float.) Which made it challenging to play through the full thing.

But I enjoyed my time with it!
chuchuw
09. Oct 2019 · 14:27 UTC
Too bad it's just Minecraft. I encourage you to create something totally new, game jams are here to try things. I guess you spent a lot of time to create the engine, which is nice actually.

I like the game-gear style of the music :D
Naddir
09. Oct 2019 · 15:25 UTC
The terrain generation is impressive :o
HapaX
15. Oct 2019 · 21:07 UTC
i found it hard to understand the point of copying minecraft, and the physics were painfully buggy, but it's impressive that you put this together in such a short time!
Dudum Lare
26. Oct 2019 · 10:05 UTC
I love sandbox games no matter what. The fact that you have come up with terrain generation and an inventory-system in such a short time is impressive. Good luck, I hope to see you in the next jam! Take care
adhesion
26. Oct 2019 · 20:54 UTC
Nice! Not much to do but impressive nonetheless. Didn't realize I could click to mine stuff at first, might be nice to have some audio feedback or some sort of short tutorial/explanation ingame at the start. Would be cool to have number key shortcuts for the quickbar as well. Keep it up!
philomory
26. Oct 2019 · 21:33 UTC
This was a _lot_ to get implemented in only 72 hours. Unfortunately, the resource densities seemed pretty off; by the time I had dug to the bottom of the map, grabbing every resource tile I could see, I had a _bunch_ of coal (which doesn't do anything), but only enough iron and golf for one bar of each. Obviously, I wasn't being perfectly thorough ( e.g. I didn't dig out all ~10,000 tiles in the map - assuming "size 100" means 100x100), but I would have expected to see to see a bit higher resource density.

Anyway, other than that quibble this is an impressive piece of work for a 72-hour project, to say nothing a first-time entry. Good job!
godsboss
27. Oct 2019 · 06:54 UTC
Great game so far! I tried to make a house, including (non-functional) chimney, roof and a balcony:
![ld45-lime-house.png](///raw/760/1/z/29ddd.png)

To celebrate, I made this statue:
![ld45-lime-statue.png](///raw/760/1/z/29dde.png)
Cedric Matheus
27. Oct 2019 · 13:51 UTC
Great job!