Boss Battle Royale by Gold5Games



For my first Ludum Dare (and game jam) I didn't quite finish in time for the compo, but I am happy with the result. The theme "Start with Nothing" inspired me to combine a roguelite dungeon crawler with the battle royale genre. No this isn't yet another multiplayer only, battle royale. BUT!..
Play as a dwarf that wakes up in a dungeon with absolutely nothing, and race to gather loot as flames fast approach...and then battle it out with a giant boss at the end. Check the notes on Itch or included in the ZIP file for controls, and known issues.
Note: The loot that drops is randomized, so you might not see all items drop the first time you playthrough.
| Youtube | https://gold5games.itch.io/boss-battle-royale |
| Original URL | https://ldjam.com/events/ludum-dare/45/boss-battle-royale |
Ratings
| Overall | 422th | 3.58⭐ | 46🧑⚖️ |
| Fun | 295th | 3.6⭐ | 47🧑⚖️ |
| Innovation | 450th | 3.344⭐ | 47🧑⚖️ |
| Theme | 361th | 3.6⭐ | 47🧑⚖️ |
| Graphics | 182th | 4.141⭐ | 48🧑⚖️ |
| Audio | 585th | 2.821⭐ | 44🧑⚖️ |
| Humor | 693th | 2.425⭐ | 42🧑⚖️ |
| Mood | 749th | 3.102⭐ | 46🧑⚖️ |
| Given | 41🗳️ | 47🗨️ |
Though if I can make some feedback, the fire progression is way too fast, think about the fact that the player needs to understand how to play, try the items, or whatever. For my first run I lost precious seconds in the beginning and I was trapped after opening my first chest :D Even though it doesn't kill me instantly, I lost hp too easily.
The boss animations are awesome, I really liked the fights :)
Good job overall !
good job
I had fun playing the game! Thank you for making it!
Also you start butt naked lol
fighting the boss was pretty hard, I can't manage to evade his fire attack even with the fastest boots.
maybe the fireballs need to move slower? or at least the fans need to open wider so you can slip between them, like in bullet hell. especially because the ground fire doesn't let you back away far enough to let the fire fan out so you can slip between.
I agree with others here, the sounds are a bit grating. and some background music would be a big improvement preferably something fast and urgent.
I like the general idea of running around looking for loot in a hurry to fight a boss, and the boss is cool too!
the items are interesting and helpful, and there are some different weapons to find, on a gamejam time budget that's really nice you managed to get that all in.
Overall I like it very much, great job!
I think a backgorund music would be nice!
(1) haha nice. he has a beard to cover up his naked parts
(2) it took me a couple runs before i figured out how to pick stuff up. i didnt realize i had to mouse over an item to be able to use E. I thought I could just stand next to it like in RPGs
(3) cover to hide behind in an shoot 'em up boss battle! thats new!
(4) pretty clever the boss has an attack to get me to come out from behind cover
(5) i found dodging to be really difficult
(6) im kinda disappointed there's not more items, but I get it, theres only so much you can do in a weekend
(7) IDK what you're talking about man, the dragon attack sound effects were spot on
(8) its evil that you can get trapped in a room and forced to take damage from the fire to get out
overall pretty cool. i rage quit so im not playing it again. but if you polish it up a bit I think itd be a pretty cool game
@mindtricks I agree, it was just faster to make scoping the correct loot container with a cursor within the time constraints (otherwise some issues were coming up). A full version of the game would definitely see huge improvements in looting and controls. Thanks for the feedback.
@graphicedit Thanks :smile:
@catiliangames Thanks so much, I appreciate it. I probably spent too much time on the dragon, and not enough on other elements, but glad you appreciated it.