Space Crash by Xacur

It's a simple game, you crashed on an alien planet and lost your combustible. You need to recharge your 4 batteries in order to leave the planet. In this land there are some monsters that could kill you with just one hit. You can't kill them, you need to dodge them to take 4 floating stones and use them to recharge your batteries. Tips: - Press the Fullscreen button to play it easier. The button is on the lower right corner. - You move with the ARROWS, you accept with Z and cancel with X. Show the menu with ESC. - The monsters are slow and not intelligent, so you can make them go after you and then run to get the stones. - The monsters can't walk into the platforms. - After a while, the monsters get tired of following you and go back to their original place, nearby a stone. - When you use a stone, the monster that was close to it will freeze and can't damage you anymore. - The game can be a little hard, but you can try as many times as you want, you don't lose your progress.
You can play the game in your browser. It's on itch.io:
Thank you for playing and enjoy!
| Youtube | https://xacur.itch.io/space-crash |
| Youtube | https://xacur.itch.io/space-crash |
| Original URL | https://ldjam.com/events/ludum-dare/45/space-crash |
Ratings
| Overall | 380th | 3.119⭐ | 23🧑⚖️ |
| Fun | 410th | 2.762⭐ | 23🧑⚖️ |
| Innovation | 489th | 2.31⭐ | 23🧑⚖️ |
| Theme | 464th | 2.595⭐ | 23🧑⚖️ |
| Graphics | 256th | 3.286⭐ | 23🧑⚖️ |
| Audio | 163th | 3.333⭐ | 23🧑⚖️ |
| Mood | 294th | 3.048⭐ | 23🧑⚖️ |
| Given | 25🗳️ | 20🗨️ |


I had a hard time figuring out the box colliders (how close could I get to the ennemies without being killed) but completed the game after my second run by going back to the base only once. I think it could be fun to have additional levels with increasing levels of difficulty. Great job overall!
The music was generated with this page:
https://pernyblom.github.io/abundant-music/index.html
you just have to adjust some parameters to get the results you look for.
Thank you for playing it!
The biggest issue is are the colors of sand tiles, more contrast between the walk-able and wall areas would be good.