Crystal of Creation by Rrawrr

[raw]
made by Rrawrr for Ludum Dare 45 (JAM)

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https://youtu.be/evm6W2IuvW8

This place feels like it doesn’t really exist. You even can’t tell if You are exist in this place. All you can see is endless sky. But you do remember why you came here. Because of the ancient Crystal of Creation, that supports the balance of life in the universe. In your hands (do you have hands?) is nothing but a piece of it. Is it a lot or is it a little? You don’t know. But it brought you here. To restore the disturbed balance, you must collect all the pieces together. Even a small part of this crystal has a great power of creation. Use it, and it will help you get to the goal. Your path was not in vain, one of it's parts is here.

T for Story H for Help X for Quit

SHIFT to RUN SPACE to JUMP LEFT MOUSE to CREATE

Also I wrote the soundtrack, hope you like it)

Ratings

Overall 690th 3.325⭐ 22🧑‍⚖️
Fun 725th 3.071⭐ 23🧑‍⚖️
Innovation 347th 3.477⭐ 24🧑‍⚖️
Theme 135th 3.977⭐ 24🧑‍⚖️
Audio 292th 3.524⭐ 23🧑‍⚖️
Humor 764th 2.25⭐ 20🧑‍⚖️
Mood 442th 3.475⭐ 22🧑‍⚖️
Given 16🗳️ 30🗨️

Feedback

cottontshirtz
08. Oct 2019 · 03:27 UTC
I like the mechanism, it's very surprising when a large set piece suddenly pops into existence. Some of the models appear to have lighting issues in the web build. I know you said you didn't have a chance to debug the web builds entirely but I thought I'd let you know.
🎤 Rrawrr
08. Oct 2019 · 04:09 UTC
Thanks for your comment, I'll try to fix these black stones and other things as soon as I can)
Mad Brokli
08. Oct 2019 · 16:25 UTC
Like the mechanics. Took me a second to grasp it. Very nice graphics :)
NachtWitch
08. Oct 2019 · 16:34 UTC
Those graphics are really cool, food job bro
JLV
08. Oct 2019 · 16:48 UTC
Really fun game, it felt a bit like "build your own 3D platformer" with a touch of exploration, and I am totally on board with that !

Pluses :
- The graphics are really neat, gotta love these PBR materials !
- I was always eager to find what would be the next block to appear, you made a great job keeping the player interested.
- The music helps to build an eerie mood

Possible improvements :
- Maybe give some more feedback to the player when nothing is hit, it can be frustrating to fire at nothing sometimes.

All in all, great game !
🎤 Rrawrr
08. Oct 2019 · 17:01 UTC
Thanks for your comment, dude. Suggestion about the feedback is appropriate
Hanna_Knop
08. Oct 2019 · 20:23 UTC
Great graphics, you must have had a lot of fun designing all this... at least it looks like you've been very passionate about it! The overall concept is also pretty cool.
🎤 Rrawrr
08. Oct 2019 · 21:19 UTC
@hanna-knop I've spent a lot of time on level design, but models were pre-made, pack is free in the asset store. That is why I'm opt-out in Graphics. But thanks anyways)
Reblys
09. Oct 2019 · 10:52 UTC
I found the concept pretty original ! I enjoyed wandering around and pew-pewing anywhere to make stuff pop out. Congrats !
mrerdalural
10. Oct 2019 · 05:29 UTC
Hahaha nice idea! Crystal of mesh renderer enabler :P

The game is looking very nice. Well done!
Yolziii
10. Oct 2019 · 06:26 UTC
Nice art and cool ide to "crystallize" it!. Good job )
daria-toni
10. Oct 2019 · 16:11 UTC
Interesting mechanics, never seen anything like it! Sometimes the beam doesn't work, but after trying it works. It took me a while to see the crystal at the top before I realized I needed to get upstairs. And it was a pleasant discovery :) Geat graphics, reminded me of old games like "Halo". And yes, very appropriate to the theme.
🎤 Rrawrr
10. Oct 2019 · 19:49 UTC
@mrerdalural Yep, it was a kinda trick)
🎤 Rrawrr
10. Oct 2019 · 19:53 UTC
@daria-toni thanks, glad you like the idea and figured out the goal - to get upstairs) seems it's not so obvious as I thought
Rodrigo Denúbila
12. Oct 2019 · 04:54 UTC
The game called my attention by the art style, which is very beautiful. And at the end it became very interesting. I liked a lot the idea of the "Crystal of Creation". Good job!
Bungalow
22. Oct 2019 · 06:17 UTC
Really nice concept and mechanics! Intuitive and tight controls and really nice art. Amazing job!
Ongomato
22. Oct 2019 · 17:43 UTC
It's a nice concept, and it's pretty fun to play. Few things kinda get in the way of fun tho.
One of them is waiting for crystal to recharge, the other one is starting from scratch when you fall. Totally love the music, nice job there!
🎤 Rrawrr
22. Oct 2019 · 18:12 UTC
@ongomato after you get the missing part of the crystal it's power becomes endless;)
Ongomato
22. Oct 2019 · 18:24 UTC
@rrawrr

Oh, i see. Well, sometimes it's hard to tell where the next piece of the "ladder" is, and it kinda makes you spam the crystal, rapidly depleting it's power.

As someone on the comments said, some kind of feedback on how good you're aiming would be great.

I'm yet to reach the top :D
🎤 Rrawrr
22. Oct 2019 · 19:27 UTC
@ongomato thanks for playing, mate) I've thought about some kind of color or sound feedback for the player, but didn't get the exact solution
nikchernyakov
22. Oct 2019 · 19:33 UTC
Very good concept of puzzle and platformer. I like the idea and graphics. I reached the top and it was interesting to explore the level.
At the beginning, I didn't understand the goal at all. I just tried to explore so many objects in the level as possible, but after that I had a look into the sky and made "Ooooh" :D. Sometimes it was harder to find a right place to aim because of feedback.
But I am really like this game, good job :)
🎤 Rrawrr
23. Oct 2019 · 13:27 UTC
@nikchernyakov glad you have fun exploring the level)
lilkrit
28. Oct 2019 · 18:07 UTC
Cool idea. I don't know what others have mentioned, I am too sick with the flu to read everything haha. But here's my opinion:
music - very cool. Fits nicely.
graphics - nice of you to inform that you use assets, that's honest. And you did create an interesting world with them.
Very nice that you included in game manual and a storyline.

Mechanics are cool but they could use some small improvements:
add a crosshair!
maybe add some kind of a way of knowing where there is an object to materialize? The crosshair could change the color, or there could be some particles. Clicking around everywhere isn't that much fun when you miss so many times, especially in the later parts :/
And I don't know if it's a bug, but sometimes it felt like shooting just doesn't work. It's weird because the "power meter" (that's what it is I assume) was close to full for me at all times.

With a bit of work after the jam it will be a very cool game.
Digital_Pie
28. Oct 2019 · 21:31 UTC
really nice idea, wasn't so keen on the fact it resets everyting if you fall, butI liked the music and over all decent game
🎤 Rrawrr
29. Oct 2019 · 14:03 UTC
@lilkrit Thanks for the detailed review, later I will try to fix the flaws of the game. Wish you get well soon!