Froog by reBTF
Collect all the baby frogs to beat the level
WASD to move
Space to jump
Q and E to rotate camera
Created in 72 Hours for Ludum Dare 45
Follow me on twitter https://twitter.com/rubber_poop
Loopster Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Post Jam Update:
0.11 - Added pause menu, speedrun mode, fullscreen option.

| Youtube | https://rebtf.itch.io/froog |
| Youtube | https://rebtf.itch.io/froog#download |
| Original URL | https://ldjam.com/events/ludum-dare/45/ben-flavells-ld45-game |
Ratings
| Overall | 343th | 3.643⭐ | 37🧑⚖️ |
| Fun | 416th | 3.443⭐ | 37🧑⚖️ |
| Innovation | 304th | 3.543⭐ | 37🧑⚖️ |
| Theme | 603th | 3.257⭐ | 37🧑⚖️ |
| Graphics | 261th | 4⭐ | 37🧑⚖️ |
| Humor | 361th | 3.113⭐ | 33🧑⚖️ |
| Mood | 538th | 3.357⭐ | 37🧑⚖️ |
| Given | 31🗳️ | 38🗨️ |
The animations of little frogs are really cute too!
The tiny fall of the main frog after each jump felt really well - It rally improved the overall feel.
The camera rotation was neat and I'm impressed at the amount of different tiles, both at the ground, the sky - there's a ton of them and they all look realy nice.
The perspective was a bit tricky when there were platforms at different heights (such as on the last sky level)
When it comes to the fire stage - I'm sort of dissapointed that the fire tiles were just a texture, without any fiery-damaging properties (but I understand time was short)
I noticed the layers on rocks and grass are a bit visible, so there's this to complain about.
I'm blown away you pulled this off all by yourself. Seriously impressed.
Frog love forever!
Your game played really well, too. I think it might have started a bit slow. But it is oh so nice to look at, while you think that! I'd also like to thank you for your post about the 2D-3D effect :)
If you want more information I made a video about another game I made with this style
[Youtube Link](https://youtu.be/LlNgNuT8tEA?t=79).