GeometryTwo by Gornova

[raw]
made by Gornova for LD34 (COMPO)
Hello everyone, I'm here to challenge you with my little entry for Ludum Dare 34.. GeometryTwo!

Game is really simple: you have to control a space station growing into space and fighting with enemies. You have the power to get smaller!

How many levels can you do ?

Controls:
- Left mouse click: attack
- Right mouse click: get smaller

Good luck! I'm glad for any feedback and in particular.. your maximum level :D


Note: game require Java installed on your system to run!

Ratings

Coolness 72% 3
Overall 3.03 658
Audio 2.63 481
Fun 3.13 501
Graphics 2.82 636
Humor 2.36 480
Innovation 3.08 537
Mood 2.93 503
Theme 3.79 438

Feedback

馃帳 Gornova
13. Dec 2015 路 15:26 UTC
My best run is to level five !
Jackson
14. Dec 2015 路 11:58 UTC
Nice one man!
Move127
14. Dec 2015 路 22:37 UTC
That was fun. Good job!
Cluster Parable
14. Dec 2015 路 22:49 UTC
I can't go any further than lvl 5!! Good job with this game :)
ajayajayaj
15. Dec 2015 路 22:18 UTC
Awesome!
Kakureta
15. Dec 2015 路 22:33 UTC
Very cool game :D
bobismijnnaam
16. Dec 2015 路 20:49 UTC
Fun game, interesting take on invaders! The graphics were simple but attractive, and the sounds fitted the atmosphere and the graphics. It could use some 80's retro soundtrack though. The controls worked nicely. I died at level 4 or 5, but it wasn't really clear why since I didn't really get a chance to defend myself. Other than a bit of balancing the game was very nice :)
blackbird806
16. Dec 2015 路 21:02 UTC
It's a fun game, but a little too hard at the beginning.
Good job!!
Zeriver
16. Dec 2015 路 21:37 UTC
Pretty fun little game, it's kinda addicting.
My personal best is level 4, by the way game kinda loses tempo when you have to start over every time, maybe game could use some checkpint system?
Solid entry in every aspect
thedashdude
16. Dec 2015 路 21:59 UTC
Hard but fun. I would have liked some music, but the game itself was unique.
mockthebear
19. Dec 2015 路 17:11 UTC
Foxtacy: I got to level three. I really enjoyed it. It's a very innovative concept for a survival, i like it :)
rjhelms
19. Dec 2015 路 21:58 UTC
Lots of fun! Nice job.

I agree that a checkpoint system would be an improvement, like starting over at the same level when you died instead of from the start - especially for Ludum Dare, something like that can be good to help more people see the whole game.
Starspell
21. Dec 2015 路 01:53 UTC
An interesting concept. It would have been great to have non-pixelated scaling on the main ship as it grew. As others have said, it gets pretty difficult very quickly.
Sri Harsha Chilakapati
27. Dec 2015 路 02:54 UTC
I can't get past than level 5, it's too hard. Nice idea, and pretty addictive.
ashdnazg
01. Jan 2016 路 16:42 UTC
After two games I figured that the best way to play is clicking the two buttons together whenever you shoot.
This made the game significantly easier, and the right click irrelevant.

Good Use of sound effects!
馃帳 Gornova
01. Jan 2016 路 22:33 UTC
thanks all for good comments, I'm shocked of all this support!