Space Tales by SirMichel

[raw]
made by SirMichel for Ludum Dare 45 (JAM)

A sole survivor of a planet far away seeks help in an abandoned space station. But soon enough, he will discover that he is not alone and that there are dark riddles and mysteries lying ahead. And a strange voice that comes from everywhere and nowehere.
[It is important to play this game with sound!]

doit.png

We developed the game with Unity, using Blender and Paint.net for graphics. We had a very small sound studio to create music and voice.

We are four guys, two developers (one did the graphics), one sound engineer and one genius speaker.

Update 1.1: Fixed falling in spots where you can't leave Fixed speech timing (speech was to slow) Fixed loud music

Windows Build will be available soon.

Ratings

Overall 57th 4.145⭐ 33🧑‍⚖️
Fun 142th 3.844⭐ 34🧑‍⚖️
Innovation 355th 3.468⭐ 33🧑‍⚖️
Theme 499th 3.387⭐ 33🧑‍⚖️
Graphics 194th 4.125⭐ 34🧑‍⚖️
Audio 16th 4.274⭐ 33🧑‍⚖️
Humor 46th 4.048⭐ 33🧑‍⚖️
Mood 153th 3.891⭐ 34🧑‍⚖️
Given 41🗳️ 9🗨️

Feedback

Cpokered
08. Oct 2019 · 10:11 UTC
Fun Game, but I think you should increase the walk speed.
sg-goennung
08. Oct 2019 · 14:05 UTC
The problem was that the speech and the movement need to be aligned. So we had to change the walk speed dynamically in the game
BustosMan
08. Oct 2019 · 21:31 UTC
Pretty interesting story you have and I like the matrix reference you guys made. The puzzle mechanics were pretty great!
Giome
08. Oct 2019 · 21:38 UTC
Hey! I played it but got stuck at one point, I think that was a bug, the speaker just remained silent and I couldn't interact with stuff around.
Anyway, that's some super impressive writing and sound quality you got there! I found it very funny and witty, nice job!
sg-goennung
08. Oct 2019 · 21:56 UTC
@giome ? was it in the reactor, because this is actually the ending of the game ;)
NachtWitch
08. Oct 2019 · 22:51 UTC
Awesome game my man, the art is fantastic and the gameplay was smooth, love it very much
Unlockingcube
08. Oct 2019 · 23:15 UTC
My dudes, this is such a great game. I loved the voice over. Your art was on point and you managed to make a really enjoyable experience by faking the freedom of choice. Great job! I legit want more of this game please continue this IP.
Chad Cable
08. Oct 2019 · 23:22 UTC
Really love the art style and look - something about light on the edge of an axe is very captivating! A faster walk speed (or smaller environments) would have been nice, as the flow feels a little sluggish.
Don Fouts
08. Oct 2019 · 23:38 UTC
Nice job, I thought the puzzles were fun and the reactor had looked really cool. I agree with what some others have made note of, increasing the walking speed would be nice but I understand wanting to have it match up with the audio. Overall nice entry!
BrokenMirrorMedia
08. Oct 2019 · 23:42 UTC
This was actually a fantastic game! Reminded me so much of the Stanley Parable, the humour was on point, and the mechanics weren't bad either. I had some issues with the UI being a bit bigger than the window, and when turning it would drop frames so I would have a hard time going through doors occasionally, but overall this was awesome!
Kooshy
09. Oct 2019 · 00:24 UTC
This was a delight. I love a condescending narrator, and the moment where he says "Don't walk there, it tickles!" was an interesting jolt. I realized it wasn't just a disembodied narrator, but actually the station itself. And I laughed out loud at the "99% of entities in the universe get this wrong" Facebook-meme. Lots of Stanely Parable vibes too, which is fun.

My only real note is that the 1's look like 7's to me in the different puzzles, which gave me a hard time.
Roberto Romao
09. Oct 2019 · 06:00 UTC
Ok that was fun.

So, I really enjoy it, just wish u made a .exe file, this unity web player is a mess X_X


*Spoiler ahead*

A little feedback, after the jam do a full version of this game. You have the next Stanley parable here, don`t miss the opportunity!
DenisSobolev
09. Oct 2019 · 20:27 UTC
It's cool. Good sound and nonlinear passage. Good job!
Paulsams
10. Oct 2019 · 14:51 UTC
Cool done, even something reminiscent of "The Witness" and similar games. Although the player was often very slow and also sometimes the corridors were longer than necessary in terms of game design. But still you are great and wish you good luck).
Porocyonak
11. Oct 2019 · 23:53 UTC
The lighting was really well done! My poor pc cant run this well so I didn't go too far, but I enjoyed it nonetheless. Great job!
FlashViper
12. Oct 2019 · 00:09 UTC
I feel so bad for my filthy Mac for me putting it through this, but great job. I couldn't put this game down!
ThePirateNun
12. Oct 2019 · 03:14 UTC
Wow, that was incredible! I really loved it from start to finish; it is just infused with so much character and so much love that it all really shines through. The voice acting and music were both absolutely wonderful, and it is insane the amount of content that you guys were able to fit in. I really hope you make this into a more full game, because I think it is absolutely great. Awesome job!
slimabob
12. Oct 2019 · 03:22 UTC
Nice! I loved everything about this game. It really felt like all of you were big fans of [a certain game everyone else is also mentioning] and it shows! The humor was on point and even though the graphics were simple, they were incredibly effective. My only complaint is that the mouses sensitivity was too high! Great job to everyone involved!

My favorite part was when you found the little robots jammin' out on the dance floor :)
jk5000
13. Oct 2019 · 11:50 UTC
A really funny and super well made little game. Well done.
smbe19
17. Oct 2019 · 09:35 UTC
Very nice game, I especially liked the audio. However, there are a few things that I did not like that much:

- The game was quite dark and sometimes it was hard to see where the path is.
- Walking is not gameplay! You had to walk for quite some time without anything happening, I sometimes got bored while walking. Also, the walking speed was quite slow.
- It feels like the decision you make does not really have an impact. You even tell the player that if he had chosen the laser he would have to go through the maze, but then a few seconds later one has to go through the maze for the axe and I'm pretty sure it's the exact same maze. I think it would have been better to hide this a bit.

But overall I enjoyed the game.
zirconcode
28. Oct 2019 · 00:40 UTC
Great humor, I liked the use of voice very much =)

Increase the walking speed, and I had some trouble with the mouse capture inside the browser, sometimes the mouse just left the game.