Astral Gardener by muumeroinen
Randomly generated platformer where you can grow platforms!
Instructions in game.
Note:
You can fall down by holding down and jumping. (In case you are like me and build yourself into dead-end.. )
Sounds: http://www.bfxr.net/
Instructions in game.
Note:
You can fall down by holding down and jumping. (In case you are like me and build yourself into dead-end.. )
Sounds: http://www.bfxr.net/
Ratings
| Coolness | 33% | 1922 |
| Overall(Jam) | 3.06 | 748 |
| Audio(Jam) | 2.59 | 641 |
| Fun(Jam) | 3.35 | 357 |
| Graphics(Jam) | 2.35 | 953 |
| Innovation(Jam) | 3.38 | 336 |
| Theme(Jam) | 4.06 | 186 |
Feedback
bazkur98
15. Dec 2015 · 23:02 UTC
not bad, took me a long time to figure out what I was suppose to do exactly but eventually managed to get to 26 (score?).
TheMeorch
15. Dec 2015 · 23:27 UTC
This is really cool! The platform creation mechanic is really neat -- it provides some really nice open-ended gameplay. I also appreciate the restrictions you placed on the mechanic (i.e. the player can't move, and the platform keeps rising as you move it side to side) -- it makes for some interesting tension. Nice work!
themadknights
16. Dec 2015 · 17:41 UTC
Looks cool! I like the idea of growing platforms :), nice interpretation of the theme. As an idea, you may add regions where the player cannot grow platforms ;)
fakefrogsonly
16. Dec 2015 · 17:43 UTC
Really liked this. Controls were really sensitive, and enemy placement was a little too unforgiving for new players, but I think this could be great with more development time.
Hot Box Games
17. Dec 2015 · 20:54 UTC
Lasted 142.0 seconds, man that was intense. A nice, little, unique experience that fit the theme well! Nice job! :D
spiderobert
18. Dec 2015 · 21:48 UTC
due to the randomness of the enemy spawning and the sensitivity of the controls. it took me quite a while to get decent at the game, but it was fun none the less.
canon
19. Dec 2015 · 06:20 UTC
Does the game get more challenging as you go? I was only able to reach about 30, but I noticed more and more enemies being introduced. It's a nice twist for a platformer!
loveapplegames
02. Jan 2016 · 20:49 UTC
A simple but nice idea, I found it very engrossing to play.