Nothing is Everything by Yayiest

[raw]
made by Yayiest for Ludum Dare 45 (COMPO)

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About

Play as a slightly confused stick-person battling their way through the hazards of a notebook. Can you use the highlighter themed powers to beat all 6 levels, and avoid the red barrier of doom?

How to Play

Move/Jump/Hover - WASD/ZQSD/ZASD/Arrow Keys Dash - Left click Laser - Hold Right Click Grappling Hook - Space Bar

Screenshots Screenshot1.jpg

Screenshot2.jpg

Screenshot3.jpg

Ratings

Overall 77th 3.84⭐ 27🧑‍⚖️
Fun 107th 3.62⭐ 27🧑‍⚖️
Innovation 145th 3.58⭐ 27🧑‍⚖️
Theme 130th 3.729⭐ 26🧑‍⚖️
Graphics 57th 4⭐ 27🧑‍⚖️
Audio 230th 3.065⭐ 25🧑‍⚖️
Humor 93th 3.262⭐ 23🧑‍⚖️
Mood 126th 3.548⭐ 23🧑‍⚖️
Given 22🗳️ 26🗨️

Feedback

bobotast
06. Oct 2019 · 23:01 UTC
Cool game! I found level 3 to be much harder than any of the others, kind of frustrating. Level 5 was the most fun.
svyatozar
07. Oct 2019 · 01:12 UTC
a very solid gameplay. great stuff!
simXple
07. Oct 2019 · 12:35 UTC
Hard but great game :D I love the graphics
jk5000
07. Oct 2019 · 12:35 UTC
An interesting and pretty well made game. Love the music and the art style. The controls is simple and good. Overall a pretty good combo game. Well done.
Chad Cable
07. Oct 2019 · 17:44 UTC
This is great! I love how the first level is used twice, but plays entirely different each time. And that last level?? What a rush!
phi
08. Oct 2019 · 13:12 UTC
Woah, that last level was quite a challenge, only using a trackpad :sweat_smile: Nice little game though, with awesome aesthetics! Love how you implemented the idea, using almost only handdrawn graphics, and with the difficulty progression across levels. Awesome job!
Odeyalko
08. Oct 2019 · 13:41 UTC
good game, there would be more levels.
Max S.
08. Oct 2019 · 15:47 UTC
It was a really cool game! Level 3 was difficult to beat, the first time I forgot the right button to dash and the other times I could not get passed the three enemies. But all in all, a very nice to play and I love the artwork^^
Nocity
08. Oct 2019 · 17:03 UTC
Quirky, original and a lot of fun. Nice way of using the theme. Good Job!
NachtWitch
09. Oct 2019 · 12:00 UTC
Quirky and inovative, the game is fun and well made, the art is the cherry on top, 10/10!
XeduR
09. Oct 2019 · 12:38 UTC
I've frequently thought about making a game with graphics like this. Nicely done!
EbbDrop
09. Oct 2019 · 12:40 UTC
Very good art. The controles where a bit frustrating do.
p-r
09. Oct 2019 · 12:55 UTC
Cool, hard, but in a good way
🎤 Yayiest
09. Oct 2019 · 13:10 UTC
@ebbdrop Thanks for the feedback. I agree with you completely, I wanted to remap the controls so that laser and grapple were mouse buttons and dash was space, but unfortunately I didn't get round to it.
blobo
09. Oct 2019 · 17:39 UTC
Cool graphics, i love the paper and doodles feel. cool mechanics too! nice entry.
Savvy Community
10. Oct 2019 · 14:04 UTC
The art is actually really nice, and the narration/gameplay is great, good job!
Meta-link
11. Oct 2019 · 11:29 UTC
A really cool game ! A nice take on the theme, and really fun to play, I totally loved the art style.

Good job !
Milestone Games
12. Oct 2019 · 18:51 UTC
Really great game, was fun to discover mechanisms over time
Simun182
13. Oct 2019 · 18:37 UTC
Controls were bit off, it would be cool if there were more levels. But overall fun and nice looking game.
crefossus
21. Oct 2019 · 14:01 UTC
Fun game overall. I got stuck a bit before I realized how far the range of your weapon is. There was something nice about replaying the first level without powers. The grapple solutions weren't what I thought initially, but it was fun to figure out.
Bungalow
22. Oct 2019 · 06:53 UTC
Cute art, great take on the theme, nice little audio and super cool mechanics. Incredible job!
gamefive
22. Oct 2019 · 08:00 UTC
It was a lot of fun. It's a new level of continuity. The method of solving at each level was new. It was amazing that the character's ability was new. The graphics are very nice. I drew a picture on a piece of paper.