Winter Survival by oxrock
It's winter and you're lost in the woods with NOTHING! Gather supplies, craft tools, keep yourself fed and warm to somehow survive until the rescue party arrives!
Controls: * movement: WASD and arrows * sprint: shift * cycle tools: E * eat food: F * toggle build menu: B * toggle options menu: O
Dev tools: * unity 2019 * GIMP * audacity * wolfram tones: http://tones.wolfram.com/generate
P.S. Thank you for playing my silly game. Sadly had to cut features because compo limits are hard, but the core gameplay should be there. Tip: berries will regrow if you don't destroy the bush for sticks.
Ratings
| Overall | 471th | 2.729⭐ | 26🧑⚖️ |
| Fun | 460th | 2.542⭐ | 26🧑⚖️ |
| Innovation | 474th | 2.396⭐ | 26🧑⚖️ |
| Theme | 201th | 3.542⭐ | 26🧑⚖️ |
| Graphics | 484th | 2⭐ | 26🧑⚖️ |
| Audio | 311th | 2.727⭐ | 24🧑⚖️ |
| Humor | 358th | 2⭐ | 23🧑⚖️ |
| Mood | 389th | 2.804⭐ | 25🧑⚖️ |
| Given | 24🗳️ | 21🗨️ |
Video is live!: https://youtu.be/x8bA_1_fLEk
Winter Survival gameplay starts at 12:20. The first game is "Raiders of the lost Bark" which I thought was a pretty neat game. Links in description for anoyone interested.
Like the others, I also had trouble picking up items, so I didn't survive for too long.
Some ideas I have:
- It seems like there isn't any downside to holding the sprint button, so perhaps it should be the default speed (or removed)?
- To get a better sense of direction (especially back to the initial fireplace), perhaps the footprints could have been persisted? I think that would be an interesting way of figuring out where you in the world.
Once again, congrats and nice work!
Sorry about the item pickup problem. I think the player's collection radius collider was blocking raycasts and thus interfering with picking up objects. He should hopefully now be ignored by raycasts and clicking functionality should now be.... functional ;p Thanks for playing, sorry about that annoying bug.
@kevinworkman
I am of the opinion that punching trees hoping for logs would probably be quite painful. Thankfully axes for tree chopping as well as pickaxes for boulder smashing can both be made for 3x sticks and 3x stones. Pressing "B" should open the build menu.
Thank you all for your feedback. It's much appreciated :)
I had the constant sensation of not knowing where I was or if there were anything of interest in the direction I was going. I your objective was to convey "being lost", it's quite effective, but I would have prefered to have some way oforienting myself.
- Some pixel details in the snow would do wonders, one color background makes it look quite boring.
- for a tree I'd recommend collision to be smaller so the player walks into it, like this maybe

I had no problems picking up berries, stones or sticks, but could not figure out how to use the pickaxe after putting it into my hand (with 'E').
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/494941349?t=7h18m4s
Hope you got some valuable feedback on your game and looking forward to seeing you next LD jam if I dont catch you before then! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin