MerchantQuest by ItsBamboo
Controls
- WASD to move
- E to interact
- RMB to select
- Enter to advance dialogue
Gameplay
Start from nothing: intimidate, steal, persuade, buy, sell, and trade in order to purchase your very own shop!
Ratings
| Overall | 582th | 3.43⭐ | 52🧑⚖️ |
| Fun | 509th | 3.327⭐ | 54🧑⚖️ |
| Innovation | 508th | 3.235⭐ | 53🧑⚖️ |
| Theme | 281th | 3.712⭐ | 54🧑⚖️ |
| Graphics | 520th | 3.577⭐ | 54🧑⚖️ |
| Audio | 490th | 3.13⭐ | 52🧑⚖️ |
| Humor | 533th | 2.77⭐ | 52🧑⚖️ |
| Mood | 735th | 3.13⭐ | 52🧑⚖️ |
| Given | 51🗳️ | 49🗨️ |
I've found a bug, when you want to sell a item, if you select one item with a lower price, and select other item, seems like the other item gets the old price, or something like it.
Also, I can buy stuff from 1G, and sell it back for a higher price. Don't know if intended.
Also, would be nice to have a explanation of what is happening, or what I'm supposed to do.
Maybe you could use the description field here, in this page.
Congratulations.
Cute little game, it was nice to figure out what items to sell to whom. One mistake: there are prompts on the end screen to show items, levels gold etc, but all of them was 0 for me for some reason.
On a second playthrough I picked thief and stole some stuff first, but the shop was still 0g and the game instantly ends once you purchase it.
I suspect this isn't intentional, but I couldn't find any more specific instructions.
Also, I also think I found a bug where if you had more than one instance of an item in your inventory and sold it all instances would be removed but you would only get the gold for a single item.
All in all, great game for the 72 hour Jam!
sometimes a villager will walk up next to you while you're talking to someone and you are trapped until one of them moves, but it lasts all of 2 seconds so no big deal
Nice little game, i like that you must wait some time after you bullied some folks. Music fits to game and mood.