{"author_link":"\/users\/kuro","author_name":"kuro","author_uid":"1001556","comments":[{"author_name":"Kazatan","author_uid":"1161119","time":"2019-10-07T00:32:13Z","epoch":1570408333,"modified":1570408333,"text":"First things first, love the music track :grin: \n\nGameplay was pretty sweet for such a small game. I like the mechanics you put in there and the graphics worked well. Not 100% sure about the story :laughing: but at least Mark got something out of it all :wink: ","likes":2,"format":"md"},{"author_name":"kuro","author_uid":"1001556","time":"2019-10-08T13:14:15Z","epoch":1570540455,"modified":1570540455,"text":"@kazatan not 100% sure about the story either :laughing: thanks for your feedback .)","likes":1,"format":"md"},{"author_name":"Lombax","author_uid":"1147315","time":"2019-10-08T16:43:41Z","epoch":1570553021,"modified":1570553021,"text":"hmmmm i think i got some problems with my browser cuz the game lagged abit for me, so i cant realy give a accurate review cuz of that. i also couldnt move the character for some reason, dont know if that was intended or not.\n\nbut, nice to get some story for once :dog:  normaly ppl ignore that (me included) and just focus on gameplay. so gg on trying something abit different. \n","likes":0,"format":"md"},{"author_name":"kuro","author_uid":"1001556","time":"2019-10-09T06:23:09Z","epoch":1570602189,"modified":1570602189,"text":"@lombax sorry to hear that. I've made a windows build, and included it on the same itch.io page.\n\nThank you for your time .)","likes":0,"format":"md"},{"author_name":"Fakodan","author_uid":"1163381","time":"2019-10-09T14:51:26Z","epoch":1570632686,"modified":1570632686,"text":"fun story, fun to play the mood is a bit of. all in all okay game.","likes":0,"format":"md"},{"author_name":"Dvlv","author_uid":"1116662","time":"2019-10-09T17:08:47Z","epoch":1570640927,"modified":1570640927,"text":"Interesting mechanics, good job.","likes":0,"format":"md"},{"author_name":"zimennik","author_uid":"1002137","time":"2019-10-10T11:52:22Z","epoch":1570708342,"modified":1570708342,"text":"I love cover mechanic! Also hp bars was a nice touch!","likes":0,"format":"md"},{"author_name":"DS Nahogara","author_uid":"1159919","time":"2019-10-10T18:18:03Z","epoch":1570731483,"modified":1570731483,"text":"Nice game! I love the dumb story behind :laughing: and the gun play here,  the cutscenes are a great job and i had fun with it! keep the good work :v: ","likes":0,"format":"md"},{"author_name":"candlesan","author_uid":"1009980","time":"2019-10-12T17:54:21Z","epoch":1570902861,"modified":1570902861,"text":"Good art and a quirky sense of humor :)","likes":0,"format":"md"},{"author_name":"CafeLovai","author_uid":"1172410","time":"2019-10-12T20:33:30Z","epoch":1570912410,"modified":1570912410,"text":"Very funny game. I bursted out laughing for a good minute within the first few sentences. Art is pretty good as well. The mechanics are also solid, I like the stress mechanic which gave a surprising amount of dept (pun intended) to combat.","likes":0,"format":"md"},{"author_name":"TORT60091","author_uid":"1172643","time":"2019-10-12T23:43:02Z","epoch":1570923782,"modified":1570923868,"text":"Ahahaha^^ this story line is incredible. I really like narrative in this game. I took a lot of fun! Great Story and Work! \n\nIt will be really cool if characters speaking like carrot but with some mixer effects like pitch etc\n![Screen Shot 2019-10-13 at 2.34.41 AM.png](\/\/\/raw\/362\/a2\/z\/297db.png)","likes":0,"format":"md"},{"author_name":"Welliton","author_uid":"1006648","time":"2019-10-13T17:20:50Z","epoch":1570987250,"modified":1570987250,"text":"HAHAHAAHAHAHA AWESOME story! I really laugh about it! The gameplay is short, but damm, it was really fun! Awesome Game!","likes":0,"format":"md"},{"author_name":"kuro","author_uid":"1001556","time":"2019-10-14T17:57:21Z","epoch":1571075841,"modified":1571075841,"text":"@fakodan @dvlv @zimennik @candlesan @cafelovai @ds-nahogara @tort60091  @welliton Thank you very much for all your feedback people .)\n\nI've fixed the UI scaling, and added voiceover to all the characters in the post-LD version, check it out if you have time and feel like it .)\n\n","likes":0,"format":"md"},{"author_name":"HapaX","author_uid":1143422,"time":"2019-10-15T21:02:45Z","epoch":1571173365,"modified":1571173365,"text":"the soundtrack is amazing, idk if the fights are very fun","likes":0,"format":"md"},{"author_name":"kenster","author_uid":"1168843","time":"2019-10-16T02:23:14Z","epoch":1571192594,"modified":1571192594,"text":"Seems to have a major issue. When I died during the tutorial, it would respawn me without a gun. I somehow managed to skip 2 more stages and dialogue. Good graphics, story, etc. otherwise","likes":0,"format":"md"},{"author_name":"kuro","author_uid":"1001556","time":"2019-10-16T07:08:29Z","epoch":1571209709,"modified":1571209709,"text":"@hapax thanx for feedback. Yeah - the fights are very simple. I had a lot more planned for the system, but ya know... compo and time constraints and excuses :laughing: \n\n@kenster could you describe \"respawn me without a gun\" with a little bit more detail? thanx .)\n ","likes":0,"format":"md"},{"author_name":"Derek Volker","author_uid":"1076279","time":"2019-10-16T11:38:50Z","epoch":1571225930,"modified":1571225930,"text":"That is probably the best story telling i saw in this jam. Lets not get into the little details. And also probably the funniest one.\n\nGraphics and sounds could be improved a little to enhance the player experience but they dont compromise it. In fact its a very competent work for such a short timeframe. Also, the game is too short. I wanted more.\n\nNarrot -> Best narrator\n\nExcellent job!","likes":2,"format":"md"},{"author_name":"Paulo Brunassi","author_uid":"1036163","time":"2019-10-16T15:09:39Z","epoch":1571238579,"modified":1571238579,"text":"Definitely 5 star for humor here. The funniest game I played in this Jam. Gameplay are fun too. Good job!","likes":1,"format":"md"},{"author_name":"ploy","author_uid":"1007501","time":"2019-10-17T17:30:27Z","epoch":1571333427,"modified":1571333427,"text":"Awesome Humor)","likes":0,"format":"md"},{"author_name":"negator2vc","author_uid":"1003387","time":"2019-10-17T19:18:27Z","epoch":1571339907,"modified":1571339907,"text":"Nice shooter game!  \nThe graphics despite their simplicity served the game very well!  \nThe music was very good and the narrator voice was a very nice touch!  \nBut please less text between missions! We are playing a shooter not an adventure game :smile:  (and I love those games).  \nAlso how you kill the long range attack guys (the ones with the blue bar (?) that come at you? Shooting them don't reduce the life.. Must you shoot them is a specific location to cause damage?","likes":0,"format":"md"},{"author_name":"DDRKirbyISQ","author_uid":"1001883","time":"2019-10-18T06:19:55Z","epoch":1571379595,"modified":1571379595,"text":"The Narrot is really the MVP of this game here -- it ties everything together!  Well, you've got an interesting blue dot\/cover mechanic going, but really aside from that, if we didn't have the narrator and nonsensical story, I feel like there wouldn't really be any motivation to keep playing.  But the brief interludes really kept the pacing in a way that elevated the game to way more than its (admittedly simply) gameplay.  Woo~","likes":0,"format":"md"},{"author_name":"kuro","author_uid":"1001556","time":"2019-10-18T07:09:29Z","epoch":1571382569,"modified":1571382569,"text":"@derek-volker I was kind of running out of time, and decided I wanted to finish the story over more gameplay. It wouldn't be much trouble to add more levels, but at the time I didn't playtest it too much, and chose the (in my opinion) safer approach of making a shorter, easier game for LD, since there's a ton of other games to play\/rate, over having long untested game that might turn out to be too hard to beat. I just really wanted everyone to be able to beat the game and see the story. Anyway, thank you for your feedback :smile: \n\n@paulo-brunassi @ploy Thank you very much .)\n\n@negator2vc  You have to wait until the blue dots over their head reduces to one, and then shoot them. It's something Narrot explains before the first gunfight :laughing: \n\n@ddrkirbyisq I actually like the games where story keeps you in a simpler gameplay loop, although I admit this game's gameplay was way too simple, perhaps even to the extent one could argue if it is even a game at all. I write about the reasons (read 'excuses') in a response to derek-volker in this very comment. Thank you very much for your feedback .)","likes":0,"format":"md"},{"author_name":"DDRKirbyISQ","author_uid":"1001883","time":"2019-10-18T08:00:51Z","epoch":1571385651,"modified":1571385651,"text":"@kuro: You made it work with the time you had! :)","likes":0,"format":"md"},{"author_name":"Evepto","author_uid":"1165745","time":"2019-10-18T11:04:29Z","epoch":1571396669,"modified":1571396669,"text":"Fun game but how does this fits to the theme","likes":0,"format":"md"},{"author_name":"kuro","author_uid":"1001556","time":"2019-10-18T14:26:27Z","epoch":1571408787,"modified":1571470904,"text":"@evepto Timmy starts with nothing and ends in crippling debt. It was supposed to be quite heavily translated into the game mechanics and whatnot, but I overscoped horribly, so the only thing that made it to the final product is the \"from zero to dead\" story point. :shrug_tone1: ","likes":0,"format":"md"},{"author_name":"hiroboto","author_uid":"1162495","time":"2019-10-20T16:44:52Z","epoch":1571589892,"modified":1571589892,"text":"Well fun game but I wonder if it really fits the COMPO requirement, and I guess the movement of the character would make the game better","likes":0,"format":"md"},{"author_name":"kuro","author_uid":"1001556","time":"2019-10-21T06:02:39Z","epoch":1571637759,"modified":1571641192,"text":"@hiroboto\n\n> Well fun game but I wonder if it really fits the COMPO requirement\n\nMeaning what?","likes":0,"format":"md"},{"author_name":"hiroboto","author_uid":"1162495","time":"2019-10-21T07:29:45Z","epoch":1571642985,"modified":1571642985,"text":"@kuro lol I guess I mistaken the requirement for COMPO, I thought the games should be made with nothing at all, never mind hhh","likes":0,"format":"md"},{"author_name":"schwede","author_uid":"1011895","time":"2019-10-21T21:17:42Z","epoch":1571692662,"modified":1571692662,"text":"Enjoyed the game very much! That carrot looks just awesome. Focus the storytelling was a good choice. If you would have taken another font, the game would have made a much better polished! \n\nI am sorry for pointing this point out :slight_frown: , but I think we got a couple of young game devs here... And maybe you should at least mark the game with blood and _sexual_ sentence content. ","likes":0,"format":"md"},{"author_name":"kuro","author_uid":"1001556","time":"2019-10-22T06:24:00Z","epoch":1571725440,"modified":1571725440,"text":"> maybe you should at least mark the game with blood and sexual sentence content\n\n@schwede Thank you for pointing this out. I've updated all the description.","likes":0,"format":"md"},{"author_name":"Taldius","author_uid":"1000539","time":"2019-10-23T09:30:01Z","epoch":1571823001,"modified":1571823001,"text":"Fun simple game! The voices are funny and I love this Narrot!","likes":0,"format":"md"},{"author_name":"selkkie","author_uid":"1077195","time":"2019-10-26T21:59:12Z","epoch":1572127152,"modified":1572127152,"text":"This was hilarious! Well done, especially for compo.\nThe shootout segments ended up being a little easy for me, I think a reload mechanic might have helped?\nThe game also unfortunately softlocked after the second shootout, at \"and so he got the bags of money\", but I can't click to progress, only make shooting noises.\n\nThe narration was a nice touch, and I loved how you used it to seamlessly give the controls along with telling the story.\n\nNice work!","likes":0,"format":"md"}],"format":"md","images":["ld45\/162069-94e0c47732c008073b417236694c4a62.png"],"links":[{"url":"https:\/\/github.com\/Kuro-dake\/Ludum-Dare-45","text":"Youtube"},{"url":"https:\/\/dizztal.itch.io\/karl-and-timmy","text":"Youtube"},{"url":"https:\/\/dizztal.itch.io\/karl-and-timmy-post-ld-version","text":"Youtube"}],"metadata":{"g_key":"55140","g_author":"1001556","g_event":"LD45","g_eventkey":"78","g_subevent":"COMPO","g_urlkey":"262142","g_title":"Karl and Timmy","g_status":"PVT1","g_place":"248","g_commentcount":"32","g_site2_node_id":"162069","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"162069","n_urlkey":"262142","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/working-title-shoout-out-oh-but-it-gets-worse","n_slug":"working-title-shoout-out-oh-bu","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"1556","n_created":"1569444872","n_modified":"1571725262","n_version":"531599","n_status":"COMMIT"},"node":{"id":162069,"parent":159347,"superparent":9,"author":1556,"type":"item","subtype":"game","subsubtype":"compo","published":"2019-10-05T11:04:57Z","created":"2019-09-25T20:54:32Z","modified":"2019-10-22T06:21:02Z","version":531599,"slug":"working-title-shoout-out-oh-but-it-gets-worse","name":"Karl and Timmy","body":"# 15+ | BLOOD, VIOLENCE, LANGUAGE\n\nThis is a story of two men with dreams. Karl, a financial advisor, and Timmy, a would be gangster.\n\nLeft click to advance dialogue, right click to skip it alltogether.\n\n![screen1.png](\/\/\/raw\/416\/z\/26a29.png)\n\nAim with your mouse, left click to shoot, right click to duck\/cover.\nYou don't receive any ranged damage when covering, but your aim is off. You still receive full melee damage.\nShooting in the direction of a ranged enemy stresses them out - look for blue dots above their head. If enemy has more than one above it's head, he takes cover, and can not be hit, but doesn't attack you.\n\n![screen2.png](\/\/\/raw\/416\/z\/26a28.png)\n\nI didn't focus on gameplay too much this time. I really wanted to do something more with visuals, story, and sound. Wasted a lot of time on game mechanics anyway, since I didn't realize I could have prepared the code ahead of time. Next time...\n\n![screen3.png](\/\/\/raw\/416\/z\/26a27.png)\n\nI barely managed to link Narrot's generated voice files to his texts in time (finished three minutes before deadline). I will make a post-LD version with all characters having voice files, but that'll be pretty much it. I don't really know what to do with this further.\n\nAll forms of criticism, however harsh, if fair, are welcome. Also I'd really welcome any improvement suggestions. If you have any ideas and methods of improvement, please, leave them in the comments.\n\nI hope you enjoy, and thank you for playing.\n\n10.14.19 Update:\n\nI've fixed the dialogue UI scaling, a few grammatical errors, and added voiceovers for all the dialogues in the post-LD version.\n","meta":{"author":[1556],"link-01":"https:\/\/github.com\/Kuro-dake\/Ludum-Dare-45","link-01-tag":[42332],"link-01-name":"GitHub","allow-anonymous-comments":"1","link-02":"https:\/\/dizztal.itch.io\/karl-and-timmy","link-02-tag":[42336],"cover":"\/\/\/content\/416\/z\/269f4.png","link-03":"https:\/\/dizztal.itch.io\/karl-and-timmy-post-ld-version","link-03-tag":[42336],"link-02-name":"HTML 5 (web) + Windows","link-03-name":"HTML 5 (web) + Windows - post LD version"},"path":"\/events\/ludum-dare\/45\/working-title-shoout-out-oh-but-it-gets-worse","parents":[1,5,9,159347],"love":0,"notes":32,"notes-timestamp":"2019-10-26T21:59:12Z","grade":{"grade-01":41,"grade-02":41,"grade-03":40,"grade-04":41,"grade-05":41,"grade-06":41,"grade-07":40,"grade-08":39},"magic":{"cool":106.43831041524,"feedback":26,"given":44.75,"grade":40.5,"grade-01-average":3.423,"grade-01-result":248,"grade-02-average":3.385,"grade-02-result":190,"grade-03-average":2.855,"grade-03-result":379,"grade-04-average":3,"grade-04-result":371,"grade-05-average":3.269,"grade-05-result":265,"grade-06-average":3.282,"grade-06-result":179,"grade-07-average":4.066,"grade-07-result":13,"grade-08-average":3.432,"grade-08-result":159,"smart":16.56858622338}},"text":"# 15+ | BLOOD, VIOLENCE, LANGUAGE\n\nThis is a story of two men with dreams. Karl, a financial advisor, and Timmy, a would be gangster.\n\nLeft click to advance dialogue, right click to skip it alltogether.\n\n![screen1.png](\/\/\/raw\/416\/z\/26a29.png)\n\nAim with your mouse, left click to shoot, right click to duck\/cover.\nYou don't receive any ranged damage when covering, but your aim is off. You still receive full melee damage.\nShooting in the direction of a ranged enemy stresses them out - look for blue dots above their head. If enemy has more than one above it's head, he takes cover, and can not be hit, but doesn't attack you.\n\n![screen2.png](\/\/\/raw\/416\/z\/26a28.png)\n\nI didn't focus on gameplay too much this time. I really wanted to do something more with visuals, story, and sound. Wasted a lot of time on game mechanics anyway, since I didn't realize I could have prepared the code ahead of time. Next time...\n\n![screen3.png](\/\/\/raw\/416\/z\/26a27.png)\n\nI barely managed to link Narrot's generated voice files to his texts in time (finished three minutes before deadline). I will make a post-LD version with all characters having voice files, but that'll be pretty much it. I don't really know what to do with this further.\n\nAll forms of criticism, however harsh, if fair, are welcome. Also I'd really welcome any improvement suggestions. If you have any ideas and methods of improvement, please, leave them in the comments.\n\nI hope you enjoy, and thank you for playing.\n\n10.14.19 Update:\n\nI've fixed the dialogue UI scaling, a few grammatical errors, and added voiceovers for all the dialogues in the post-LD version.\n","title":"Karl and Timmy"}