Roomba Rumble by Markus
In Roomba Rumble you play an AI that wants to break free. To achieve this, it has to get creative, gather resources, expand itself, fight enemies and kill some roombas.
Let us know what you think - we are always happy to see constructive criticism.

Updates
v1.0.1
- Adjust physics relevant code to be framerate independent
- Adjust placement of initial table to avoid getting stuck
Ratings
| Overall | 104th | 4⭐ | 25🧑⚖️ |
| Fun | 101th | 3.935⭐ | 25🧑⚖️ |
| Innovation | 49th | 4.13⭐ | 25🧑⚖️ |
| Theme | 65th | 4.174⭐ | 25🧑⚖️ |
| Graphics | 663th | 3.348⭐ | 25🧑⚖️ |
| Humor | 201th | 3.5⭐ | 22🧑⚖️ |
| Mood | 545th | 3.348⭐ | 25🧑⚖️ |
| Given | 26🗳️ | 18🗨️ |
*(When I got killed some sound got triggered every frame, so that sounded a bit harsh. You might want to check that out :loud_sound:)*
Overall a very well made, and fun game!
Not sure if adding wheels increases your speed - if not, then it should, because movement felt a little too slow for my taste. Would be nice to have an option to replace/remove/fix existing parts.
@simanis In fact, additional wheels actually provide their own force, but each module also increases the weight of the robot, and wheels only apply force if they can (wheels that are not turning cannot adjust their angle to help in the desired direction). We would have added more interaction with parts if time had permitted. Thanks for your feedback.
Really nice idea!
You can create a monster that look more like a cancer than a tank.
It would be cool to have a way to recycle parts of your ... think to construct a better and more efficient shape.
It's a cool start, i think you can create a great game with that.
And good luck to have your 20 votes in time ;)
Other then that, interesting! The building was interesting and I like the effect of moving the claw around.