Light your way out by Suchista

[raw]
made by Suchista for Ludum Dare 45 (COMPO)

You are trapped in a dark place. You can see almost nothing... Try to escape!

miniaturka-12.png

Ratings

Overall 52th 3.94⭐ 52🧑‍⚖️
Fun 25th 3.95⭐ 52🧑‍⚖️
Innovation 43th 4.01⭐ 52🧑‍⚖️
Theme 265th 3.36⭐ 52🧑‍⚖️
Graphics 315th 3.1⭐ 52🧑‍⚖️
Audio 96th 3.552⭐ 50🧑‍⚖️
Mood 97th 3.68⭐ 52🧑‍⚖️
Given 62🗳️ 46🗨️

Feedback

himegized
07. Oct 2019 · 02:45 UTC
very neat puzzle game, really enjoyed the multiple mechanics and how they intertwined.
mao
08. Oct 2019 · 01:32 UTC
Interesting concept. One suggestion that I have is that, when making a puzzle game, it shouldn't be harder to implement the solution than to find the solution. A few of the levels have long corridors that don't really contribute anything; the levels shouldn't have delays unless that's part of the puzzle.
GeruGames
08. Oct 2019 · 20:28 UTC
This was a fun puzzle game. Nice graphics, audio, and feel to it.
Bocodillo
09. Oct 2019 · 20:33 UTC
The teaching of the mechanics (and the puzzles themselves) was done really well. The whole game had a kinda ancient tomb atmosphere thanks to the music, puzzles and the general darkness. Would love to see this game with some proper fleshed out graphics.
hiroboto
10. Oct 2019 · 15:45 UTC
Nice puzzle game for compo I like this feel of nostalgia
TheJebForge
10. Oct 2019 · 16:54 UTC
Pretty good game, we have too few games like that! Enjoyed it!
superunknown
10. Oct 2019 · 17:02 UTC
Enjoyed your game. Very nice level design!
Locomule
10. Oct 2019 · 17:32 UTC
Yay finished! Was the last level supposed to be completely lit? I thought I was clever on the level before it and carried a torch out with me but then the next level, the last, was completely lit and very easy to finish. Good job balancing your difficulty ramping, it was almost hard enough for me to give up but I really wanted to finish.
Weine
10. Oct 2019 · 17:51 UTC
Very cool puzzle and unique mechanisms, fits well with the theme. Congratulations on making an interesting puzzle game!
step4
10. Oct 2019 · 18:21 UTC
Nice puzzles
egos
11. Oct 2019 · 15:42 UTC
good realisation and good concept
nice !
Benjo Games
11. Oct 2019 · 15:50 UTC
Very original and interesting game. Congrats to the creators
NunoRibeiro
11. Oct 2019 · 15:54 UTC
Cute puzzle game. You explained well your mechanics, the music and sound effects were on point and combined into a perfect mood. The puzzles were well designed. The graphics were simplistic, but they work. The only thing I didn't find very pleasing to the eyes was how the lighting system looks, but I got used to it after a while.
adliberum
11. Oct 2019 · 22:42 UTC
Love this concept. Really well executed :thumbsup:
FredFilo
12. Oct 2019 · 08:36 UTC
Great music and sound effects, I enjoyed that puzzle game a lot :)
Empty Set
12. Oct 2019 · 12:11 UTC
Spooky atmosphere and nice puzzle mechanic. You did a good job of teaching the mechanics both through the actual tutorial and via the level design introducing ideas in careful ways. Only thing I didn't immediately understand was the spots for dropping lights, which could have maybe been intuitively explained better.
Mikeliosus
13. Oct 2019 · 13:57 UTC
Hey!

Passed your game, and it's a really nice puzzle.

![Light your way out by Suchista 2.png](///raw/920/8/z/2984d.png)

Interesting mechanics, I like it.

The amount of level design is really nice as well. I think it fits good the amount of mechanics. The game does not feel too long or too short.

A mysterious atmosphere works well. :3 This soundtrack is really good in the creation of an atmosphere. Maybe some sounds are a bit loud, but they do not knock out of the immersion.

I like your design. :3

Well done! :3
PhilStrahl
13. Oct 2019 · 23:17 UTC
That's a very cleverly designed puzzle game with interesting mechanics and very good difficulty progression! :) https://www.youtube.com/watch?v=kSZQiTfcXF8
selkkie
14. Oct 2019 · 16:52 UTC
Fantastic puzzle game, awesome concept. Would love to see it expanded with graphics and more levels.

Could benefit from some sound indicating the portal's open and we've succeeded.
Also, due to every puzzle element sharing the same color scheme, it can be a little confusing sometimes- I'd distinguish the lantern from the moveable key dot from the square pieces, although I admire the simplicity you aimed for and I think you did very well despite that.
There was one slot I completely missed on the symmetrical level with a slot in the middle, because the slot was gray, so that was unfortunate.

But all in all, very satisfying to play, really nice work.
U-Tsang Clan
14. Oct 2019 · 19:42 UTC
Very fun game, I thought it was a thoughtful and unique mechanic. I would love to see more levels, particularly some harder ones.
schadocalex
15. Oct 2019 · 14:59 UTC
![téléchargement.png](///raw/ccd/3/z/299cd.png)

Nice little puzzle game. No bug, nice art, a bit of difficulty in the maze level. Nice!
stark
15. Oct 2019 · 17:00 UTC
Great idea and level design, enjoyed the puzzle very much, thanks!
Purrseus
15. Oct 2019 · 19:49 UTC
Interestigng puzzler with especially great sound! The graphics arent't pretty, but the moody soundtrack more than makes up for that! A big part of a lot of the levels consists of walking around. I think, some of them could have been pakced more tightly, since the distance does not add to the puzzle itself.

However, especially since it is a compo game, well done! There is also quite a lot of content :)
ogre
16. Oct 2019 · 06:37 UTC
Really smart. You could easily make more of this.
Bip
16. Oct 2019 · 21:15 UTC
Very impressive puzzle game! I could easily find myself playing this for hours on end. The mechanics were solid, the tutorial was EXTREMELY thorough and well put together, and everything else was just perfect. I can't believe you put this together in two days!
candlesan
17. Oct 2019 · 02:58 UTC
Found the way out!

Pretty neat little puzzle game. I liked how I had to move torches around to different places to drag the shapes over.

If I had to make one feature request, I found the silhouette on the "shape targets" a bit hard to read. I wish it was more clear what the shape targets were.
Abdul Zakkar
19. Oct 2019 · 20:51 UTC
Very nice puzzle game! I really appreciate the good level design here, I feel like that's the first thing to get neglected in a timed game jam. Ramp up in difficulty is great, and everything is displayed very clearly, and controls are simple.

These graphics are very Windows XP-esque, and I feel like there is room for improvement there :) Overall, amazing job!
Phil C
20. Oct 2019 · 10:24 UTC
Really loved the game man! I think you should continue to add more levels to it and make some awesome graphics. I think the concept would make a great game. It just makes me want more puzzles to solve!

Overall this is in my top 3 fun games I've played of the jam!
Zayah0_0
20. Oct 2019 · 16:15 UTC
this game was really smart and fun, great game
Geckoo1337
20. Oct 2019 · 16:25 UTC
Interesting puzzle game - clever and efficient. Well done ++
hiroboto
20. Oct 2019 · 16:30 UTC
Damn, perfect. 5/5 for all
kipkat
20. Oct 2019 · 17:35 UTC
This was awesome and a genius idea! The game is almost perfect
jhandsy
20. Oct 2019 · 19:34 UTC
This game was by far the best LD game I've played this time around! The mechanics are really smart, and I think you have plenty of room to expand if you want to! The only gripe I have is that some of the art was kind of hard to see. The yellow placement tiles' indent color is WAY too close to the other yellow, and the just grey blank placement tiles are much too similar to the empty tiles.
ohsqueezy
21. Oct 2019 · 19:42 UTC
heavy ancient futurism vibe
rplnt
21. Oct 2019 · 19:55 UTC
Simple yet deep mechanics and great level design to go along with them. Only small issue I've encountered is that a "place" block was not very visible when enclosed by walls.