Spikt by Paulo Brunassi
Spikt is a robot who lost everything and was thrown in the trash, but that refuses to give up, in this game you control him in his quest for freedom.
To control Spikt use your keyboard arrows and Space to jump (when available)
Special thanks to Derek Volker for the amazing music used in the game.



| Youtube | https://nukgames.itch.io/spikt |
| Original URL | https://ldjam.com/events/ludum-dare/45/spikt |
Ratings
| Overall | 577th | 3.435⭐ | 48🧑⚖️ |
| Fun | 638th | 3.163⭐ | 48🧑⚖️ |
| Innovation | 725th | 2.967⭐ | 47🧑⚖️ |
| Theme | 235th | 3.772⭐ | 48🧑⚖️ |
| Graphics | 639th | 3.391⭐ | 48🧑⚖️ |
| Mood | 319th | 3.644⭐ | 47🧑⚖️ |
| Given | 40🗳️ | 53🗨️ |
Other than that, I had fun ^^
@blotosaur yes, I didn't had the time to improve the camera, thanks for the feedback.
@plepletier valeu manoo! Sim não deu tempo de deixar a camera mais suave mesmo. valeu pelo feedback
@brokenmirrormedia you got stuck in a gate with a lever? If so you just go back and on the end of the platform you'll see a moving platform (that you need the jetpack to hop on it), just follow the path and you'll find the arms (needed for the last gate). Thanks for the feedback.
Also the camera moving quickly when I turn around is weird. I was able to jump over the gate with the lever, so I thought I had to continue doing stuff there(even though I haven't found the arms) so I was very confused, but now I read that I was suppose to go back. There are generally collision bugs in the game(like getting stuck on the two platforms that meet - one going vertical, one horizontal).
@mknooihuisen I loved to watch your stream, thanks for playing =)
Graphics are nice. Good job!
Otherwise good job!
But there seems to be something fishy with the elevators and hit boxes. Sometimes I got stuck in a wall, when I stand half on the elevator and the elevator moves down (as it seems to also move the player down, into the walls) or when standing under a moving elevator. And it seems some of the elevators are getting "out of sync" and I'm not sure, if those shouldn't keep the same rythm.
But overall I liked this game!
The music wasn't too much. But not annoying. The art was good. Even the subtle randomness in the black walls (no idea what it's called) went to show the detail put into this! Nice game!
@tommislav I understand that, I spent a lot of time trying to develop a new artstyle and I didn't had that much to polish the game. Thanks for your feedback.
@mrstari, @sillyman987, @kiryu, thank you for playing.