Flubby Farm by yazara

You find yourself in an underwater seascape, starting with nothing but a hand full of cards. They have strange creatures called "Flubbies" on them. Play the cards to create a Flubby.
Likewise, the Flubby starts with nothing - it can't swim very well, has no mouth, no shell, no Flubby-Friends. With more cards you can change that! Grow your Flubbies to their full potential and create your Flubby Farm!
Beware though, as you are not alone with your Flubbies... A rivaling swarm of aggressive Gronkas is already on their way! How long can you maintain your Flubby Farm against the ever-growing Gronka group?
Controls
- Drag cards with the left mouse button onto the screen.
- Drag cards back into your hand or right click while dragging if you change your mind.
Credits
Flubby Farm was made withing two days for Ludum Dare 45.
Jonas Tyroller - Programming, Balancing, Game Design
Timo Falcke - Character Art, Animation, Game Design
Caspar Schirdewahn - Programming, UI, Game Design
Yannick Pawils - Environment Art, Sound Design, Music, VFX, Game Design
Updates 2019/10/11 - fixed bug that overwrites highscore with lower score
Thank you for playing!!!
| Youtube | https://jonas-tyroller.itch.io/flubby-farm |
| Youtube | https://jonas-tyroller.itch.io/flubby-farm |
| Original URL | https://ldjam.com/events/ludum-dare/45/flubby-farm |
Ratings
| Overall | 17th | 4.314⭐ | 53🧑⚖️ |
| Fun | 22th | 4.225⭐ | 53🧑⚖️ |
| Innovation | 71th | 4.039⭐ | 53🧑⚖️ |
| Theme | 61th | 4.186⭐ | 53🧑⚖️ |
| Graphics | 130th | 4.216⭐ | 53🧑⚖️ |
| Audio | 85th | 3.961⭐ | 53🧑⚖️ |
| Humor | 176th | 3.567⭐ | 47🧑⚖️ |
| Mood | 63th | 4.11⭐ | 52🧑⚖️ |
| Given | 54🗳️ | 42🗨️ |
The early game is intentionally paced a little more slowly so new players can consider their choices, read the cards and learn the mechanics without too much stress. I see your point though, we may have gone a little too far with the slow pace.
My strategy: I gave the gronkas only Hp upgrades (got them offered every time) and hoped to get enough range damage on my Flubbies to negate that. At the peak I had like 20-30 nearly fully upfraged Flubbies :)
I felt like dealing damage card was showing not often enough but maybe that was the idea - armor your flubbies, give them weapon and you don't need dealing damage cards anymore, just watch them kill XD (but I was just bad at keepieng flubbies alive XD)
Overall awesome game!
Awesome entry!

Amazingly well done!