Bonker Droids by Busy Games
Compete in a last robot standing battle where you start with nothing, collect upgrades and destroy opponents before they destroy you.!
"It's like a cross between Robowars and Hunger Games"
| Youtube | https://www.dropbox.com/sh/x6gy527ll9gw2ir/AABsGeLE6H6nuMI7ogVYU1VJa?dl=0 |
| Youtube | http://www.almighty-games.com/bonkerdroids/ |
| Original URL | https://ldjam.com/events/ludum-dare/45/bonker-droids |
Ratings
| Overall | 493th | 3.521⭐ | 50🧑⚖️ |
| Fun | 222th | 3.704⭐ | 51🧑⚖️ |
| Innovation | 511th | 3.234⭐ | 49🧑⚖️ |
| Theme | 386th | 3.552⭐ | 50🧑⚖️ |
| Graphics | 617th | 3.438⭐ | 50🧑⚖️ |
| Audio | 284th | 3.533⭐ | 48🧑⚖️ |
| Humor | 368th | 3.098⭐ | 43🧑⚖️ |
| Mood | 722th | 3.143⭐ | 44🧑⚖️ |
| Given | 71🗳️ | 34🗨️ |

I do feel like there should be a bit more feedback when damaging an enemy besides just the health bar, like having them flash red or maybe robot debris spewing out of their body.
It wasn't a super difficult game to beat but that just means I can have my family try it out too, since they are not gamers.
Overall, fantastic job! :)
The Ai could be a bit improved and I think you could place some obstacles to make shooting less overpowered.
But I enjoyed the game as it is already
Controls: turning around and camera controls are quite clunky.
Fun: it is indeed a fun game.
Fits the theme: kind of does.
Graphics: simple, but works OK.
AI: so-so, you can wait until AI destroys each other and then finish the remaining opponent.
Conclusion: not bad at all, I can see lots of potential here!
The sounds and mechanics are very interesting, I can play several times because your game is addictive !
I want to see more one day. Very good job !
Good jam!
I also fixed a few minor problems.. Here's a list of what was fixed...
* Changed the main menu music to one of my original songs (It was previously playing a placeholder music loop which was unintended)
* I fixed the "Play" icon in the Main Menu to use a triangle instead of a question mark
* I fixed the Music and Sound FX Sliders in the Game Scene (they previously only worked correctly in the Main Menu)
* HTML5 WebGL Player now up and running.
Thanks to everyone who has helped point out these problems.
